- Joined
- Apr 3, 2018
- Messages
- 499
The boned "particles" look unnatural when they suddenly teleport like this. Also they appear to be off center.
You could use a particle emitter for the particles. Or a cylinder with a texture animation on it perhaps if you wish to avoid emitters for whatever reason.
You could use a particle emitter for the particles. Or a cylinder with a texture animation on it perhaps if you wish to avoid emitters for whatever reason.