Ember


Ember

“Two hundred degrees, that's why they call me Mr. Fahrenheit.”

  • Previews

Ensemble

Blue

Green

Orange

Purple

Red

Teal

Yellow

Warm Bodies

158187-a063e66c1e9835c4e9976a9a4a8c0c2c.webp

Bodiless

158178-825707b47d92d1fa432d06cf35426708.webp
158182-8dd9cc55051e9e88c3c3d586be72bfd0.webp
158181-505d20c20dc86dc2f80589486280afb7.webp
158179-9af5babbcf055eaad29f1853a19486ef.webp
158183-e8f830c328164beb10432aa6bb8bee94.webp
158184-5f1e4103bd94fa716e6cacfd05a6758d.webp
158185-b5dc2f85cd5d4a4b89194ae4c009f3f7.webp
158186-9fc378575be1c25df743daf308fa5f17.webp


  • Changelog

4/26/19 - Uploaded

5/21/19 -
Particles should now disappear properly at death.


  • Frequent Issues

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Contents

Ember Blue (Model)

Ember Green (Model)

Ember Orange (Model)

Ember Purple (Model)

Ember Red (Model)

Ember Teal (Model)

Ember Yellow (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
I think i need to update something i have in my mind involving my XCOM in WC3 engine stuff with this later i think due to my blindness in life doing things. :vw_death:--b
 
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