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Model validation: Ember Purple

Ember Purple.mdx

0 errors 0 severe 5 warnings 10 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 9 Bone 0 - "Default"
    • There are no vertices attached to this bone
    • 9 Rotation
      • Track 3 at frame 1050 is not in any sequence
      • Track 4 at frame 1100 is not in any sequence
      • Track 5 at frame 1150 is not in any sequence
      • Track 6 at frame 1200 is not in any sequence
      • Track 7 at frame 1250 is not in any sequence
      • Track 8 at frame 1300 is not in any sequence
      • Track 9 at frame 1350 is not in any sequence
      • Track 10 at frame 1400 is not in any sequence
      • Track 1 at frame 900 has exactly the same value as tracks 0 and 2
  • 1 Light 0 - "Lite"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 30
  • 1 ParticleEmitter2 3 - "Heads"
    • 1 Variation
      • Using a variation animation.
  • 1 ParticleEmitter2 5 - "Yellow Heads"
    • 1 Variation
      • Using a variation animation.
  • unused Texture 2 - "Flare.blp"
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