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Conway's game of life

Submitted by HerlySQR
This bundle is marked as pending. It has not been reviewed by a staff member yet.
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway (1937 - 2020) in 1970.

It is a zero-player game, which means that its evolution is determined by the initial state and does not require any subsequent data entry. The "game board" is a flat mesh made up of squares (the "cells") that extends infinity in all directions. Therefore, each cell has 8 "neighboring" cells, which are those that are close to it, including the diagonal ones. Cells have two states: they are "alive" or "dead" (or "on" and "off"). The state of cells evolves over discrete units of time (one might say in turn). The state of all the cells is taken into account to calculate the state of the cells in the following turn. All cells are updated simultaneously in each turn, following these rules:

A dead cell with exactly 3 living neighboring cells is "born" (ie it will be alive the next turn).
A living cell with 2 or 3 living neighboring cells is still alive, otherwise it dies (due to "loneliness" or "overpopulation").

I got interested in this concept and I emulated it in a Warcraft 3 map.

An example:
Contents

Conway's game of life (Map)

  1. maddeem

    maddeem

    Joined:
    Jan 1, 2011
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  2. HerlySQR

    HerlySQR

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  3. Otherknownoise

    Otherknownoise

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