1. Are you planning to upload your awesome spell or system to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. Units have been turned into heroes in our latest Icon Contest! Vote for the best icon set at the Icon Contest #18 Poll!
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Codeless Save and Load (Multiplayer) - v3.0.0

Submitted by TriggerHappy
This bundle is marked as approved. It works and satisfies the submission rules.
Information

If you've ever wanted to transfer progress between multiplayer maps, you probably needed to type in a long code.

That is no longer needed with this system. This will allow you to read save data from your WC3 folder and sync it to all other players in the map.

The demo map features:
  1. Load without typing anything
  2. Save Hero
    • Level/XP
    • Items
    • Abilities
    • Hero Name

  3. 5 Save Slots
* Everything is customizable and you can make the system save & load anything you want.

* This system is intended for GUI users.

Installation

To import the system, all you have to do is copy the trigger folders over to your map and save it.

Screenshots


[​IMG]
[​IMG]
[​IMG]
[​IMG]


Credits

Pipedream (optimal save system)
Previews
Contents

Codeless Save & Load v1.3.9 (Map)

Codeless Save & Load v3.0.0 (Map)

Reviews
Moderator
Awaiting further review
  1. Santacruz

    Santacruz

    Joined:
    Oct 31, 2011
    Messages:
    28
    Resources:
    0
    Resources:
    0
    I can save the hero, but I can not load

    the message that the hero was born, but he is not created
     
  2. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,661
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    Updated.

     
    Last edited: Sep 12, 2016
  3. MatiasPalacios

    MatiasPalacios

    Joined:
    Nov 21, 2014
    Messages:
    5
    Resources:
    0
    Resources:
    0
    There is anyway to save gold?
     
  4. Santacruz

    Santacruz

    Joined:
    Oct 31, 2011
    Messages:
    28
    Resources:
    0
    Resources:
    0
    I can save the hero, but when I load the hero appears post saying that the hero was born, but he is not created.
     
  5. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,661
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    Updated.

     
  6. Santacruz

    Santacruz

    Joined:
    Oct 31, 2011
    Messages:
    28
    Resources:
    0
    Resources:
    0
    What is the need of this variable " SaveTempInt " ?

    It only works with the function "Map Start"?

    How to choose the place where the hero is born? in Jass
     
    Last edited by a moderator: Nov 8, 2016
  7. deafir

    deafir

    Joined:
    May 14, 2013
    Messages:
    48
    Resources:
    0
    Resources:
    0
    would someone be so kind as to provide me a link to a current version of JNGP needed for this to work. I think mine is an older version this map crashes when i load it.
     
  8. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,661
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    You are probably using Cohadar's JassHelper and need to switch to Vexorian's.

    Or you can just download this: TriggerHappy's Jass New Gen Pack
     
  9. Santacruz

    Santacruz

    Joined:
    Oct 31, 2011
    Messages:
    28
    Resources:
    0
    Resources:
    0
    it is possible to save gold and Lumer?
     
  10. Nestharus

    Nestharus

    Joined:
    Jul 10, 2007
    Messages:
    6,149
    Resources:
    8
    Spells:
    3
    Tutorials:
    4
    JASS:
    1
    Resources:
    8
    You can save anything you want. Look at the example and check how it saves its current values. From there, you can add gold/lumber in the same way.
     
  11. Santacruz

    Santacruz

    Joined:
    Oct 31, 2011
    Messages:
    28
    Resources:
    0
    Resources:
    0
    I'm not good at jass and triggrer...

    I want to use it is the Jass, it is the most complete system for dialog...
     
  12. Mac

    Mac

    Joined:
    Sep 28, 2016
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Nice
    MANEIRO
     
  13. Santacruz

    Santacruz

    Joined:
    Oct 31, 2011
    Messages:
    28
    Resources:
    0
    Resources:
    0
    whenever I load a hero (multiplayer game) appears quit mission...
     
  14. Dominic74

    Dominic74

    Joined:
    Jul 17, 2010
    Messages:
    139
    Resources:
    0
    Resources:
    0
    Have you considered making this compatible with Bpowers Equipment v2.5.2

    That would be an epic Rpg Startup package!
     
  15. Virus-X

    Virus-X

    Joined:
    Aug 14, 2016
    Messages:
    174
    Resources:
    0
    Resources:
    0
    isn't work, when i'm save map, have many error!
     
  16. Narasha

    Narasha

    Joined:
    Feb 25, 2016
    Messages:
    13
    Resources:
    0
    Resources:
    0
    Can we save more than 1 char? and banks?
     
  17. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,661
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    The screenshots clearly show you can save more than one character.
     
  18. Dominic74

    Dominic74

    Joined:
    Jul 17, 2010
    Messages:
    139
    Resources:
    0
    Resources:
    0
    From the comments i can see you are having a hard tie with this system.

    First of read through the system, see and read all the exsampels.

    If you still do not understand it read it again.
    Then recommend you to read the tons of tutorials you can learn the basics and advanced knowledge you need to operate this system
     
  19. maddeem

    maddeem

    Joined:
    Jan 1, 2011
    Messages:
    1,266
    Resources:
    5
    Maps:
    2
    Spells:
    3
    Resources:
    5
    Dude this thread made me laugh uncontrollably...

    Great resource here, only unfortunate thing is that most players would neglect enabling local files.

    I have my own stupid question to throw into the mix... Do you need local files enabled to load data from the disc, or can you not have it enabled and still sync ram? Example: Player camera x/y
     
  20. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,661
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    You don't need local files enabled to sync camera position.

    You can check out the replies in my Sync resource, there's an example there.