A game about 2 vectors trying to avoid crossing their paths. Inspired by the 1976 game Blockade. It is similar to Tron's light cycle segment, or Warcraft III's Worm Wars and many others in the "snake" genre.
It's a nice snake-like game where you compete with another vector snake for space. However, looks more like a showcase than a game, quite repetitive overall.
Simple.
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It's a nice snake-like game where you compete with another vector snake for space. However, looks more like a showcase than a game, quite repetitive overall.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
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