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Blizzard's Bugged Resources

Discussion in 'Modeling & Animation' started by Ujimasa Hojo, Jul 12, 2013.

  1. Xonok

    Xonok

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    This place is interesting.
     
  2. Laercio

    Laercio

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    Also the name of the Druid of the Talon skin is: DruidottheTalon.blp

    It's just a spelling error, but, as so, it's an imperfection. If you don't pay attention you may miss that "t" is there instead of the "f" so any modified skin may not work properly...
     
  3. Ujimasa Hojo

    Ujimasa Hojo

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    UPDATED:

    Icons: Necropolis
    Others: HeroDreadLord

    ADDED:

    Icons: HeroMoonPriestess
    Others: DruidOfTheClaw, HeroFarSeer, HeroRanger, Minotaur
     
  4. Xonok

    Xonok

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    Fun fact: Orc warlocks were originally supposed to summon storms(quite likely something like monsoon). Check their animation names for confirmation.
     
  5. PROXY

    PROXY

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    Am I the only one who liked the look of wc3 in the alpha/beta better? Especially the terrain textures looked much more atmospheric. And those trees are orgasm <3

    Awesome thread btw. Always loved these kind of explorations.
     
  6. sniper_zero

    sniper_zero

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    Proudmoore has this hole in his torso and in his right armpit when he casts spells. It's not noticeable normally, but when you focus on him then yeah, it's as clear as day.
     
  7. takakenji

    takakenji

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    i don't know if taurens weapon was actually a ball and chain. tauren and quillboar share the same skin, and quillboar do use a ball and chain
     
  8. Kyrbi0

    Kyrbi0

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    Also, the Steam Tank originally had a ball-and-chain. Waaaay cooler.
     
  9. PROXY

    PROXY

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    Oh and also, it's pretty funny that the "death mesh" of the skeleton (which is included in the model) is much more detailled (bigger and cooler shoulderpads, hair at the backhead) then the model itself.
     
  10. Bluebay

    Bluebay

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    Downloading them all over again will increase the map's size. Not worth it, but it's fun to point out Blizzard's "mistakes"
     
  11. Ujimasa Hojo

    Ujimasa Hojo

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    Stopped "fixing" them. Just collecting them now.
     
  12. Xonok

    Xonok

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    Siege engines were originally made by loading a mortar team into an armored transport(which had 4 slots). Also, the siege engines with mortar teams were long-range.
    Also there was the possibility to load a rifleman instead and get a different unit.
     
  13. Shade Da Scout

    Shade Da Scout

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    Here's some "not perfect" mysteries of mine (I'm not sure if this is what you expect, but here we go):
    1.Necromancer's icon is from the BETA (purple eyes and face) necromancer which is purple-there is some purple color left on the necromancer's skin as a proof
    2.Proudmoore's portrait doesn't have a hat :p
    3.Proudmoore's eyes on his are white instead of blue
    4.Necromancer's portrait horns are straight (can't be seen ingame) just like in beta, while the actual horns are curved (undead loading screen necromancer picture is beta)
    5.hidden icon of steam tank is actually for beta steam tank with wreck ball which can be seen on the icon (model can be found on wc3c.net)=blizzard never made an icon for steam tank
    6.skeleton archer has green balls on shoulders and hair on death just like in beta
    7.skeleton archer doesn't have metal plates, but his portrait does
    8.I will think of some more...
    9.y blizz?y u no give me tusks??? -Peon

    btw, abomination was a bit different and a hero, chaos warlord was a hero and wasn't red
     
  14. Kyrbi0

    Kyrbi0

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    Those are all interesting little tidbits, but (most of) those aren't really "Bugged Resources", so much as "discrepancies between Alpha - Beta - Final Wc3". A worthy & engaging topic (as well as a fruitful one, in terms of modding ideas), but a separate one nonetheless.
     
  15. Dr Super Good

    Dr Super Good

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    Some of the game data files still reference races like naga or demon along side the 4 final races. This clearly was some early choice stuff left in or content axed from the expansion.
     
  16. Xonok

    Xonok

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    The missile model on arcane tower was originally meant for the undead. Check the model path.
     
  17. General Frank

    General Frank

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    Really?
    Got a proof for that?
     
  18. Ujimasa Hojo

    Ujimasa Hojo

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    There's an unused ability called "Cargo Hold" with the Editor Suffix "(Tank)" under Humans. Combine this with the hidden icon "BTNLoadDwarf". It's possible the Mortar Team did give the Steam Tank its attack the same way Peons do with their Burrows.
     
  19. General Frank

    General Frank

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    Oh, Indeed. Totally forgot about that one.
     
  20. Shade Da Scout

    Shade Da Scout

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    Yes, that is for "steam tank with wreckball"
    It could load a rifleman so the rifleman could attack from the "s.t.w.w."
    model
    the small turret for rifleman is obvious, and it has a "spell" animaton, rifleman attacks

    I dunno about the mortars getting into siege engine