1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  4. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  5. The results are out! Check them out.
    Dismiss Notice
  6. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  7. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.
Laercio
Last Activity:
Sep 29, 2019
Joined:
Nov 12, 2012
Messages:
115
Albums:
2
Location:
Brazil
Occupation:
Mechanical adjustor (Metalurgic)

Laercio

I am in mourning, from Brazil

Laercio was last seen:
Sep 29, 2019
    1. Forsaken
      Forsaken
      Oooi, realmente faz mto tempo kkk como vc vai?
    2. StoPCampinGn00b
      StoPCampinGn00b
    3. Forsaken
      Forsaken
      I miss u :/
    4. Felipe Gormadoc
      Felipe Gormadoc
      Gostaria de participar de um projeto?
    5. Felipe Gormadoc
      Felipe Gormadoc
      Voca usa garena tambem amigo? ^^
    6. Sliph-M
      Sliph-M
      hey, valeu pelo voto, realmente vai ajudar :)
    7. Razosh
      Razosh
      Thank you, that lightened my day.
    8. Forsaken
      Forsaken
      Story of the High Elves, hehe espero que goste do thread :)
    9. Doomlord
      Doomlord
      You need to save the map first before you test it. That is how vJASS works.

      Oh and Wc3 take you to the main screen when you attempt to test, right?

      The project looks decent. I wish you the best of luck with it :)
    10. Doomlord
      Doomlord
      So, how is it going?
    11. Doomlord
      Doomlord
      You have to open it with JNGP I guess? vJASS is not supported by normal WE after all so the triggers will be disabled.

      And no, nobody ever looks stupid for asking a perfectly legitimate question.
    12. Doomlord
      Doomlord
      http://www.hiveworkshop.com/forums/pastebin.php?id=5uekbr

      I have finished the spell.

      Please read the Shield library documentation again if you notice how the shield doesn't behave like the one in DotA. It is because the mechanics is quite different :P

      Btw, I went ahead and added a bit of missile effect to the spell. Hope you won't mind :]
    13. Doomlord
      Doomlord
      Glad I could help :)
    14. Doomlord
      Doomlord
      Hi. I am using a VM because it is more direct than posting imo.


      ----------
      BTW, it would be interesting if there was a floating text appearing in the caster's head each time he is attacked, displaying the remaining value of the shield, if it is not to ask to much :P
      ----------
      http://www.hiveworkshop.com/forums/jass-resources-412/system-shield-229158/

      As you can see, the library doesn't support a way to do so :P

      I am really sorry but that cannot be done.
    15. Losam
      Losam
      Caro Laercio, tenho umas sugestões para o seu recurso (Death Grip) que depois passerei as mesmas.
    16. Losam
      Losam
      Obrigado. Foi o RED BARON que fez. É que meu título é Chefe Guerreiro do Clã dos Lunáticos. Por isso do avatar doidão.
    17. General Frank
      General Frank
      Please do not spread rep on me.
    18. Maker
      Maker
      Hi,

      I'm on a vacation right now and don't have access to the editor, so I'm unable to check the spell.

      You can do this with the key:
      Custom script : set udg_integerVariable = GetHandleId(udg_unitVariable)

      Then you can use the integer variable as a key in the hashtable line.
    19. Forsaken
    20. Maker
      Maker
      -The looping trigger should be initially off and turned off when there is nothing to loop
      -You leak locations in the cast trigger
      -It is not MUI, store effects into hashtable
      -Don't load stuff if you don't need it
      -You set a location variable before moving a unit in DG Loop
      -Use 0.03 instead of 0.04 for smoother effect
  • Loading...
  • Loading...
  • About

    Location:
    Brazil
    Occupation:
    Mechanical adjustor (Metalurgic)
    Current Project:
    Tides of War:

    Forsaken's campaign (I'm helping him a little)

    Tides of Darkness:

    A series of campaigns based in the Era of the Second War (Warcraft 2)
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    High Elf
    Favorite Organization/Clan:
    Kirin Tor
    I'm just an average guy who works alot.
    I'm a happy person. I have a beautiful wife, and I like playing (and moding) Warcraft 3.

    Music, Games, everything that makes me fell good...
  • Loading...
  • Loading...