- Joined
- Nov 20, 2005
- Messages
- 1,197
I have modified a model which has been taken from a ghoul in its animation but it had its wood on shoulder deleted. After a lot of geoset export session i managed to get the wood on top of its shoulder but......by testing it i see the wood constantly floats over during all animations! I've found the problem but i could not fix it: inside ghoul's node manager there's a bone named lumber which has a property that refers to an "Animation ID etc. etc." In my case the animation id is always "(none)". WHY? How i can solve this? I'm stuck! help! ((