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Assault on Dalaran 1.12

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Relive the legendary assault on Dalaran from the campaign but as 2v2 cooperative map and plenty of new features!

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OBJECTIVES
HUMANS
GAMEPLAY
UNDEAD
Destroy all the Undead buildings! You'll lose if Antonidas dies! When the Kirin Tor reinforcements arrive, you will control a vast army that will allow you to easily destroy the Undead!
Replay the mythical undead campaign mission of the Dalaran assault. 2 players control the undead assault forces in the presence of Arthas and Kel'Thuzad, while 2 others defend Dalaran with a complete new race. The objectives are the same as in the campaign; the undead must progress through the city to Antonidas, killing the archmages to dispel the auras.

Progress through the magical city of Dalaran to kill Antonidas! Kill the orange Archmages to dissipate the auras.
You will lose if you have no more buildings!


SCREENSHOTS
(click on image to expand)
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COMMANDS
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GAMEPLAY COMMANDS
Change camera distance : -cam/zoom [number]Change camera angle : -angle [number] (default one is 90)Deactivate the User Interface : -hide UI
Reactivate the User Interface : Press ESCP
Send ressources to allies:-give gold/wood [player number(03/04/07/10)] [amount]Type "-share [player number(03/04/07/10)]" to give your vision and full shared control of your units to an ally. Type "-unshare [player number(03/04/07/10)]" to take your control away from an ally.Type "-clear" to clear your screen of all text messages.


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AUTHOR'S NOTES
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COMMUNITY
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| TIPS & IMPORTANT MODIFICATIONS |

Tip 1:
The "Human" race has been replaced by a complete "Kirin Tor" race!

Tip 2: The Upkeep has been removed from the gameplay. Acolytes gather 15 gold per second instead of 10 and Ghouls harvest lumber 2x faster

Tip 3: If a human player no longer has a building in his base (except generators), he will get a new base further back!

Tip 4: Arthas and Kel-Thuzad can go up to level 15 but Dalaran's heroes stop at level 10.

Tip 5: The food limit is set at 150 for the Undead and 100 for Dalaran.

Tip 6: The "worker" class unit do not cost any food.

Tip 7: The training time for undead units has been set to 3 seconds for all units and undead upgrades divided by 2!

Tip 8: Researches are shared in each team.

CREDITS



VERSION 1.12 (13/08/2024)
- First serious and optimized released version.
Contents

Assault on Dalaran 1.12 (Map)

Reviews
deepstrasz
So, anyways, it's an OK edit to be approved. Hopefully, the editor will improve the map in time.
Level 1
Joined
Sep 4, 2021
Messages
3
Hey, this map and most of the newer maps(but not all of them) do not appear ingame. Opening them with the editor says they are corrupted so theres that. The maps are put in Documents/Warcraft 3/Maps. Im using 1.31, maybe thats the issue? Anything you can help me with would be appreciated
 
Level 8
Joined
Sep 8, 2017
Messages
97
Hey, this map and most of the newer maps(but not all of them) do not appear ingame. Opening them with the editor says they are corrupted so theres that. The maps are put in Documents/Warcraft 3/Maps. Im using 1.31, maybe thats the issue? Anything you can help me with would be appreciated
Hey, I'm pretty sure the problem is from your warcraft 3. I have none of these problem and nobody around me either. I'm playing and making maps on Reforged tho. I think that most of the newer maps you are talking are from Reforged too.
The problem might occurs when a map is using specific things from Reforged. You don't have to buy Reforged but you need to play on the official game and the latest versions.
 

deepstrasz

Map Reviewer
Level 72
Joined
Jun 4, 2009
Messages
19,361
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by The Assault on Dalaran 1.5
Also, this is not a campaign so that tag isn't fitting.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Paillan
Alexen
eubz
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Level 8
Joined
Sep 8, 2017
Messages
97
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by The Assault on Dalaran 1.5
Also, this is not a campaign so that tag isn't fitting.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Paillan
Alexen
eubz
https://www.hiveworkshop.com/forums/staff-contact.692/
Hey! Yes of course, I completed the credit list on Hive Workshop.
 

deepstrasz

Map Reviewer
Level 72
Joined
Jun 4, 2009
Messages
19,361
The camera remains way up high when the intro ends. It can be reset but then can't be put back up if it is intended.
Not sure why you didn't just use the normal Ally settings for resource sharing.
Would be nice have the factions differentiated more. The undead for instance are regular game ones.

2.5vs2 is a bit imbalanced really especially since the two have to do the siege. Also, the undead start with fewer units and buildings and can have only one hero each while the Kirin Tor players, 3 each.
 
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