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(8)Phantom Rampart/(6)Cold Glaze -v1.1

(8)Phantom Rampart
Player Suggest: 4v4, FFA(4)
Layout: RockQuarry & GoldRush starter position
Map Creator: Zucth

phantom rampart for 8 players
217385-5f3a3c4c5be7d2649fbbdcdfb637aaac.jpg

Cold Glaze for 6 players
266719-dd40efd4b5f18fc73e81a145896f4054.jpg

Map Description:
A little shroom valley block by the path, many visitor called this place a nightmare maze, a Phantom Rampart.

Neutral Building:
16 Expansion Goldmines (Starter Base-13500,Expo-11500)
4 Tavern
4 Goblin Lab
4 Outland Merc
2 Goblin Merchant
2 Marketplace

Creep Camp:
8 Green
32 Orange
2 Red (+8 base)

v1.01 player team position fixed
-add a new map version "Cold Glaze" for 1v1,2v2,3v3 maybe a choice for 1v1 bigger map? (suppose to be crossspawn in case of 1v1 & 2v2 but 1.26 didnt has that ability do set it.)
v1.1 rebalance follow a request of w3champion staff of less AoE and trouble creep 😅, reskin tree at all base from shroom as L.fall,some more air at lab high ground.
-v1.1 cold_glaze update, re-position team spawn for 3v3, fix corner player spawn first green camp(despawn bug)

Information:
-112x112 playable area size
-I was trying to recreate the Rockquarry in a smaller version but it turn to be too small, so I move the corner base a bit further away.
Previews
Contents

(6)Cold Glaze v1.1 (Map)

(8)Phantom Rampart v1.01 (Map)

(8)Phantom Rampart v1.1 (Map)

Reviews
mafe
Another red map. Tbh most of what I said about your other maps which I reviewed recently still applies here. For 4v4, the map seems really small and quite narrow, which despite the otherwise fun layout, would make the map not one of my favorites...
deepstrasz
Starter base building space is rather small. Shops too close to each other could be exploited by heroes such as Blademasters. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map...

mafe

Map Reviewer
Level 24
Joined
Nov 2, 2013
Messages
865
Another red map.
Tbh most of what I said about your other maps which I reviewed recently still applies here. For 4v4, the map seems really small and quite narrow, which despite the otherwise fun layout, would make the map not one of my favorites.

There is a bug with the ally player properties however. In maybe 1 out of 8 times, one team spawns in the blue/yellow/green/pink starting positions, which I'm sure isnt intended. This should be fixed. Therefore map set to Awaiting Update.
 

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,263
Starter base building space is rather small.
Shops too close to each other could be exploited by heroes such as Blademasters.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

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