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(4)Gnoll District v1.2

Gnoll District
Player Suggest: 1v1, 2v2
Map Creator: Zucth

370582-abc119533c82bedd0075bf72925d3a69.webp

Map Description:
Gnatolls Claus is coming through cloud!

Neutral Building:
12 Goldmines (Other apart from outer isles - 12500, Outer isles - 7500)
1 Tavern
2 Goblin Merchant
2 Lab
4 Merc - Sunken ruins
4 FoH

Creep Camp:
6 Green (+4 base)
14 Orange
8 Red

v1.1
-decrease water area at the front of the base.
-giving more space to fight over the merc area.
-readjust doodad near the mentioned area.
v1.2
-fixed path bug near old pond area

Information:
-playable size 128x128
-outer isles block by destroyable rock.
-aka. clean up version of Tranquil Paths. +LT middle for a better creep flow.
Previews
Contents

Gnoll District v1.2 (Map)

Reviews
deepstrasz
There's kind of little space due to the water to build in the main starting position. The red camp expansion behind the rock chunks can be protected by tower spam right near the water path. Overall, a good one. Approved. If you want more reviews...
There's kind of little space due to the water to build in the main starting position.
The red camp expansion behind the rock chunks can be protected by tower spam right near the water path.
Overall, a good one.

Approved.


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