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New Age 1.4N

DW - NEW AGE



A new MORPG for Warcraft 3 has arrived!


Version 1.4N
JOIN DISCORD FOR LAST VERSION
https://discord.gg/R38WNH359G




History

- Years later after the defeat of a man called Analogman a new threat
come to the digital World and this time the tamers will have to gather
their strenght
and together find and defeat this new enemy...


Conception

  • Explore many different regions
  • Capture and play with more then 300 unique characters
  • Evolve your monsters to stronger stages
  • Many evolution lines to find
  • Dungeon with IA to challenge the Players
  • Balanced monsters for both PVE and PVP
  • Strategy in battle with attack, defense and support monsters
  • Arenas for players that reach endgame content
  • PVP events planned for month
  • Fun tournaments for the community
  • Custom Skills, Custom Attributes, Custom Elements, Custom Inferface and a lot more of Custom Systems

Content

  • Over 300 Digimons with their unique model
  • Over 100 Different Evolution Lines
  • Over 300 Custom Skills
  • A huge map to explore
  • Dungeons, Bosses and Minibosses
  • A beautiful and new redesign of the entire File Island
  • Interiors of Houses
  • A ton of Quests
  • 8 Elements (Fire Water Nature Air Shadow Steel Holy Beast)

Systems

  • Codeless Save and Load
  • Custom Interface
  • Capture / Bank and Release
  • Custom enemy spawm
  • Item Owner, Fusion and Spawn
  • Multiple line evolutions
  • Custom minimap and teleport
  • Backpack
  • Revive
  • Custom skills
  • Damage Type
  • Pvp/pve arena
  • Experience
  • Dungeon
  • Custom IA bosses
  • Help interface
  • and a lot more systems

Regions Implemented

  • File City
  • Native Forest
  • Tropical Jungle
  • Ancient Dino Region
  • Gear Savana
  • Trash Mountain
  • Geko Swamp
  • Mangroove Region
  • Great Canyon
  • Overdell Cemetery
  • Drill Tunnel
  • Lava Tunnel
  • Misty Trees
  • Factorial Town
  • Toy Town
  • Freezeland
  • Beetle Island
  • Secret Beach Cave (coming...)
  • Ancient Speed Zone (coming...)
  • Toy Mansion (coming...)
  • Ice Santuary (coming...)
  • Grey Lord Mansion (coming...)
  • Factorial Town Dungeon (coming...)
  • Ogre Fortress (coming...)
  • Mt. Infinity (coming...)
  • Another Continent (coming...)
  • The Dream (coming...)
  • Sewers (coming...)


Credits List

Darkfang
JesusHipster
doom_sheep
HammerFist132
kellym0
olofmoleman
00110000
Vinz
D.O.G
bisnar13
Fingolfin
JetFangInferno
Champara Bros
A.N.D.R.E.I.C.H.
kola
Anachron
The_Silent
Ardenian
Raging Ent
bounty hunter2
Moy
Dalharukn
Blizzard Entertainment
TheRandomDude
Sin'dorei300
Berz-
Hellx-Magnus
Captain_Rufar
KelThuzad
NFWar
L_Lawliet
Frotty
karland90
Grey Knight
purparisien
chilla_killa
Kuhneghetz
D4RK_G4ND4LF
StonemaulMidget
stan0033
Blood Raven
Mr.Goblin
BoatyMcBoatface300
Pyritie
Diego Delgado
minidreschi
Rolo
Callahan
shamanyouranus
Jas.per
Daelin
darkdeathknight
Jab1z
Solu9
Systemfre1
Soul Theft
Sunchips
Tranquil
Vitchie08
Illidan(Evil)X
RightField
Nightcrime
IHL
assasin_lord
Zwiebelchen
Talon the Mage
Zenonoth
th15
HappyTauren
Mephestrial
Direfury
Shardeth
UgoUgo
Xdogg
Jhonny Janbo
pippo
Wildfire
_-nexXxor-_
BlackSebastian
eubz
8512590215848
PastoEntertainment
smithtekniq
Hantoo
Felz_09
Thrikodius
JB_McKnight
Lockheart
Avatars Lord
HerrDave
biridius
nGy
GotGunz
LazZ
Horn
Will the Almighty
Shyrony
Stanakin
usfshihy
Tal'Rarity
keepitmovin
Carrington2k
Lender
InternalTater
Bribe
Wrda
Eikonium
Jesus4Lyf
Tasyen
Dr Super Good
HerlySQR
Shadow Daemon
Frotty
Axarion
TriggerHappy
BigNum
bravehon
hiveworkshop
Mor)L(unE
chaosrealm
TheUndertaker
MagaRa
cryotek
Norenne



For Full patch Notes and Guides Visit our discord.
Contents

New Age 1.4N (Map)

Reviews
deepstrasz
Scratch Smash doesn't say how much damage it deals or even that it is a single target ability. Got this error trying to sell an item on the ground: Entering a building forces you to resummon all your digimons after exiting each time. Killed Flymon...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,882
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by New Age 1.4k
You can also upload your map here to generate a list: Asset scanner

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules

M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Level 8
Joined
Feb 20, 2020
Messages
200
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by New Age 1.4k
You can also upload your map here to generate a list: Asset scanner

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!


FULL credit List is now at the map description.
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,882
there is only one music in the game, it's a digimon music. should I put credits to bandai?
and the external stuff I pretty much did a lot of it.
And the one I did not I included already (some from chaosrealm).
Yes, please include those as well if possible. If those that you did yourself are edits of others' work please also credit them.
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,882
  1. Scratch Smash doesn't say how much damage it deals or even that it is a single target ability.
  2. Got this error trying to sell an item on the ground:
  3. [*]
    1705429733192.png

    [*]
  4. Entering a building forces you to resummon all your digimons after exiting each time.
  5. Killed Flymon with Electric Shock and apparently the quest giver says the creature still terrorizes the forest.
  6. Evolve should be more specific than requires minimum conditions. It's vague and might not get you to think it's certain level based.
  7. When evolving, for a short time, there are two heroes, the new form and the old form shown on the part of the screen where the hero icons are.
Overall a nice adventure RPG although very grindy and repetitive after a while.

Approved.
 
Level 8
Joined
Feb 20, 2020
Messages
200
  1. Scratch Smash doesn't say how much damage it deals or even that it is a single target ability.
  2. Got this error trying to sell an item on the ground:
  3. Entering a building forces you to resummon all your digimons after exiting each time.
  4. Killed Flymon with Electric Shock and apparently the quest giver says the creature still terrorizes the forest.
  5. Evolve should be more specific than requires minimum conditions. It's vague and might not get you to think it's certain level based.
  6. When evolving, for a short time, there are two heroes, the new form and the old form shown on the part of the screen where the hero icons are.
Overall a nice adventure RPG although very grindy and repetitive after a while.

Approved.
Thanks for your feedback!
1- As there are too many skills we prefered to stick with no description of how the damage is composed.
2- We are looking at what is causing it and will fix for the next update
4- thats to reduce abuses, some players was using this to abuse some systems, so this way you cant let your party inside some places and outside
5- Also checking to see what happened here
6- As the creatures here have many paths (but the starter), the conditions vary from monster to monster some may evolve to 5 different lines, the same with their evolution, also having more 2 or 3 more paths, the conditions would be : level, region, type of digivice / crest, attributes, time of day, and that is at the description at f9 and also at discord guides.
7- will be changing that in the next path.

The quests are supposed to make it a bit different (you need to find them tho), there are some cool bosses to fight, and also there is a storyline in the quests.

Again, thank you for your feedback! and hope you keep playing our map and join our discord!
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,882
6- As the creatures here have many paths (but the starter), the conditions vary from monster to monster some may evolve to 5 different lines, the same with their evolution, also having more 2 or 3 more paths, the conditions would be : level, region, type of digivice / crest, attributes, time of day, and that is at the description at f9 and also at discord guides.
Discord or outside the map stuff is totally irrelevant. The player should have all that's needed in the map itself.
As for the abilities, you shouldn't be lazy. Just write the formula of how the damage is scaled.
 
Level 8
Joined
Feb 20, 2020
Messages
200
Discord or outside the map stuff is totally irrelevant. The player should have all that's needed in the map itself.
As for the abilities, you shouldn't be lazy. Just write the formula of how the damage is scaled.
It's not supposed to be an easy RPG, people can find the conditions easily, the point is for them to search for it and try new things too, that's also part of the design of the map (Old hardcore RPGs give a lot less information), and the guides are just players building things for other players so they can find something they didn't so far.
Well, so far I have 240+ skills each one of those have a different formula (str + agi + int + damage). So it's a lot of work but in the future it may come to live yes, but it's not a priority in the project.
 
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