Story Even in their last stand, the armies of Azeroth can't put their differences aside to face their common foe. Only with their strength combined can they defeat the demonic legion. Map Specifics
Tactics Early game is focused on heavy player interaction as all green camps are in the center of the map. The 2 felhound creeps in the middle drop the Wand of Neutralization - a tool that might prove useful against casters in late game (be it Bloodlust, Faerie fire, Roar etc.). However, their mana burn makes this camp risky. Depending on where your team's spawns you'll have to fight over strategic locations such as the highly placed gold mine, the double gold mine or the marketplace. Each of them is guarded by a strong creep camp that could put your army in a weak spot. The item drops could prove useful however. The portals may be of great use for a sneak attack. But be wary of the felbeasts. [2019-01-12]-Version 1.0 - Uploaded Authors Notes This map was made for the third melee mapping contest. It's my first 4v4 map |