Yeah. Actually, someone asked for SAS-operatives earlier, and i personally don't think they are very important compared to other classes we could add. As i said then, it's not like nations trained batallions of SAS agents and sent them to the field; and seeing how they DID train large quantities of other types of units, like machine gunners, mortars or paratroopers, i think they'd have a significant priority over special agents.
On the other hand, i'm thinking of maybe adding an extra "Waffen-SS" unit to the germans. It could be made really simple, i'd just have to add an extra attachment point to the left arm and make an little model of a red band with a nazi insignia on it, like
theese. Then i could make an STG-44 model to give them some weapon differentiation.
The red band would make them stand out clearly among the other soldiers so that you can easily recognize them in a crowd.
And PastTime, i'm glad you brought up the radio operator concept again, i believe xRiotZx was trying to promote the idea earlier, and i think it has a lot of potential, i'm just not sure as to how we should make it play. A large sight radius is good, but it takes away the purpose of the light recon vehicles (a.k.a. the land transports) which have the role of scouting. Spotting enemies would be another potential use, but i'm not sure how that would work either (a system like the sensor tower in SC2 would be great imo). Optionally, they could give some kind of buff, but then i'm unsure of what the nature ofthis would be.
I would like your opinions on this.