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Omg who made those, they look so... Perfect.

whut team?!?!?!?!?! omg u made something without me qq
I'm so sorry Fingolfin, please don't be mad at me...
He's soo mad at you I can hear him all the way from his house. (yea, 500km?)
Wow, I belived that was my neighbour but now I understand the case is really serious now.
But on topic, will artillery tanks do any good damage against regular tanks or they will just act like catapults/glaive throwers etc from vanilla game? Sorry if somebody asked it already, didn't really pay attention to read whole thread I bet I wouldn't even remember anything.
And finally I hope there is some kind of prevention against building five hundred(lol) bunkers next to each other.
Unless the guy had entire Europe and North Africa (Germany) lol.
Although it would kind of mess up with the turrets I guess.
[...]
My second idea is kind of a reconsideration of the earlier proposed SAS Commando units, which would be more of a type of spy.
Spies would move next to a building and interact with it, giving it a small chance to retrieve tactical data about the enemy situation.
Some example scenarios would be:
"Your spy failed to retrieve any important information this time" (40% chance)
"Your spy found a folder of aircraft inventory charts, revealing that the german army holds an estimate of [number] ME209's, [Number] Stukas, and [Number] HE111's."
"Your spy retrieved a tactical map showing the location of a number of german bases *Pings german factories on the minimap*"
"Your spy retrieved a tactical map showing the placement of german anti-tamnk mines *Pings mines on map*"
etc. Tell me what you think about theese suggestions.
Agree.Regardless, i think the recon vehicle fills most of the porpouses that a spy can do, but you are still free to come with suggestions.
Imagine such a overfilled truck getting owned in 1 hit. Rage mode ON. However mass command feature is really great for Warcraft stuff, I always got annoyed by the pointless limit of marked units.

Okay then...
But what about something similar to it, but not that complicated?
Thing is, if trucks gets destroyed, units get out (don't they?)![]()
*facepalm*What's a keybind?
