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WW2: World in Flames [REVISED]

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WIP of the new logo:

attachment.php
 

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Here is the code to put the new logo in your signature:

HTML:
[URL="http://www.hiveworkshop.com/forums/map-development-202/ww2-world-flames-revised-173036/"][IMG]http://www.hiveworkshop.com/forums/members/163984-albums2121-picture37429.png[/IMG][/URL]

Keep the old one if you like, but if you don't have a sig at all - please add this and support our project! :)
 
It got clipped = it came out too low so that the maximum signature size caused half the image to dissapear behind the lower border.

All the systems in the video are made by vuorma, aswell as the sandbag model. Everything else is done by me or other authors (like RedShift who created the sand, and the guy at wc3c.net who made the grass). And thanks, on the behalf of both of us.
 
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It got clipped = it came out too low so that the maximum signature size caused half the image to dissapear behind the lower border.

All the systems in the video are made by vuorma, aswell as the sandbag model. Everything else is done by me or other authors (like RedShift who created the sand, and the guy at wc3c.net who made the grass). And thanks, on the behalf of both of us.

Based on Vuor's last post, it sounds like he kicking your ass productively. :Snicker: :Snicker:
xD

I'm just kidding with you. I must say that video was amazing.
Hey on another retarded topic, what the hell does 'imo' mean?
And how do I make your signature at the end of my sig so it's not in the way of my super sexy delicious sig made by Dragonson?
 
Level 9
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Awesome video Worma! Now I can't wait for the next one :). Is there anything I can help? I would love to xD, but not now, since I'm going to be away from home, going to visit my sister in another region. But as soon as I get back, I would love to help in anything, in the website for example(although I'm a completely noob on these stuff :p). I'll be checking this thread everyday though, to keep up with the news.

EDIT: I was looking the video again, and those tank projectiles don't look very nice. Is there any better?
 
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@xRiotZx: We're still having some trouble with the corrupt-trigger-local-map-protection-error, so everytime vuorma saves the map, it becomes automatically protected to his editor and cannot be opened by me. I'm going to have to recreate all the triggers in my editor and save it, then we propably have to delete all old instances of the map on his computer before we can save it. I'm not sure though. Anyways, this makes the process very unsynchronized as we have two different versions that we're working on at the moment.

I can say though that the mesh for the m7 priest is almost complete, and the sdkfz is being worked on. I've also finished terraining a few different areas including spain, caucassus, norway and belgium. I also recently did a new model for the rifle bullets, which is seen in the preview video.

"imo" means "in my opinion". I'm not sure how to put the logo after the existing one though.
 
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@xRiotZx: We're still having some trouble with the corrupt-trigger-local-map-protection-error, so everytime vuorma saves the map, it becomes automatically protected to his editor and cannot be opened by me. I'm going to have to recreate all the triggers in my editor and save it, then we propably have to delete all old instances of the map on his computer before we can save it. I'm not sure though. Anyways, this makes the process very unsynchronized as we have two different versions that we're working on at the moment.

I can say though that the mesh for the m7 priest is almost complete, and the sdkfz is being worked on. I've also finished terraining a few different areas including spain, caucassus, norway and belgium. I also recently did a new model for the rifle bullets, which is seen in the preview video.

"imo" means "in my opinion". I'm not sure how to put the logo after the existing one though.

I see. Black Winter became corrupted some how for a while until someone other than myself fixed it. So I know what you're going through it can be frustrating.
 
Level 4
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Awesome site Vourma!
Just some missing in "Pictures" but otherwise its really awesome. How much does it cost you to keep up? Also, i couldn't see the P.1500 on it. Did you cancel that?

Miss_Foxy: Are you talking about SAM Rpgs?Its WWII!
Its almost impossible to fire at a plane with a gun and hit.

Also, will you be able to get Messerschmitt Me 262? Would be sweet:D
 
Level 19
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How about allowing the guns to deal some damage to a plane? Like, have a 5% chance to hit.
That way it wouldn't be too impossible, it's actually quite possible IRL too though.
 
The idea is to make people have to build the AA-guns and flak vehicles to defend themselves against air. Also, think of how your idea would fuck up the aquisition of all units - an airplane flies through enemy territority, accidentally causing all units it circles above to follow it. This would make me go insane if it happened.

Also, as falafel said, it's very hard to actually hit and damage airplanes with a regular rifle unless it flies very close to the ground; the bullet shells are too small, so that the projectile looses momentum very quickly in the air.

EDIT: Also, i almost forgot: GREAT JOB vuorma! I was positively suprised by the unit sheet, especially the compare function (though i figure you should limit it to 2 units per comparision, or make the bottom links move downward). I will fix some screenshots for the "images" section today as fast as i can. :)
 
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I really like this video but maybe you should replace the aoearea circle because in my opinion its not really fits the theme and for sure I know its not finish yet but maybe its don't was at your "to do list". ^^ keep up the great job I will tracking the offical youtube channel
 
Level 12
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Why the latin text at the front page? Yes I am studying latin and yes I translated it with google :D

I like the unit page (A)

Lorem ipsum, plain random text to see what it looks like when theres actually real text on it :p

edit:
http://www.lipsum.com/

edit2:
Instead of double posting, I should add that a Closed Beta SIGN UP should be up soon. Either today or tomorrow probably.
Further details on http://worldinflames.tk/
 
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