Both the ugly SC2 assets and that ugly fan mode Armies of Azeroth
You can't be serious dude

Both the ugly SC2 assets and that ugly fan mode Armies of Azeroth
You can't be serious dude![]()
Yes, you don't.
!? maybe when you have cyanosis but not when you're dead.
Your opinion mate which I hope doesn't come to be, else you can be the only one who buys the game, oh I'm sorry, not a new game.
You can't be serious dude
Sometimes people take the power they took from forums and Omelette too serious that they believe taking it to Hive will work too![]()
Guess there's a first for everything. It's also because your answers seem unfriendly.Care to explain? Why are you so harsh? I haven't met such unwelcome people on the official forums.
And you're asking why I am "unwelcome" with that superior attitude.My opinion is more valuable than that of purists.
Wrong. We were still doing our things, people from the community made unofficial new native type editors and stuff, model editors and much much more, things Reforged doesn't even dream of bringing.a must-buy Reforged would have pissed them off and WC3 would have died
I wonder where you get these ideas from?Also, you seem to be critiquing Reforged overall because you hate remakes?
You're funny. Have you heard of GoG.com and by the way, Diablo (the first game) and Warcraft: Orcs & Humans, and Warcraft II on that site running on the latest Windows OS?making it being able to be run on modern hardware
What's to explain? The DLC era is obviously not at the same level with the expansions era. DLCs are usually much less content than an expansions and you pay for them much more than you're supposed to. That's why for instance, I waited for Nova Covert Ops to be all released before purchasing it.
And you're asking why I am "unwelcome" with that superior attitude.
Wrong. We were still doing our things, people from the community made unofficial new native type editors and stuff, model editors and much much more, things Reforged doesn't even dream of bringing.
I wonder where you get these ideas from?
You're funny. Have you heard of GoG.com and by the way, Diablo (the first game) and Warcraft: Orcs & Humans, and Warcraft II on that site running on the latest Windows OS?
I didn't say they should necessarily affect the ladder play. Say, an expansion like the Nova Covert Ops, new official models, skins stuff, you know?I for one vehemently oppose both if they are paid and affect melee.
:\ your interpretation level is too damn high!And you have not explained why you are calling Reforged a DLC. Reforged is what you make it to be - nothing if you wish so.
We're talking about something "palpable", not about religion.Reforged is what you make it to be - nothing if you wish so.
Now, you're twisting your own "arguments".Not superior, but technical. Those, who like Reforged, buy it, those, who don't, don't. What's not to like? Aside from the power struggle (that I welcome, I'm Nietzschean, but logic plox).
Read your reply again and then mine.How is this relevant?
In your head maybe.Because you said "not a new game". Regarding Reforged as something smaller. I regard it as something incredibly bigger than a game. The biggest news of the decade. The work on it is titanic.
We're talking about something "palpable", not about religion.
Now, you're twisting your own "arguments".
your next void argument replies
Your opinion mate which I hope doesn't come to be, else you can be the only one who buys the game, oh I'm sorry, not a new game.
otherwise, a must-buy Reforged would have pissed them off and WC3 would have died. Or moved completely to Garena.
Wrong. We were still doing our things, people from the community made unofficial new native type editors and stuff, model editors and much much more, things Reforged doesn't even dream of bringing.
How is this relevant? I said that Reforged is good because I know the danger of its being a must-buy fully well.
Read your reply again and then mine.
You have not explained why you would prefer Blizzard's releasing expansions to DLCs. I for one vehemently oppose both if they are paid and affect melee.
And you have not explained why you are calling Reforged a DLC. Reforged is what you make it to be - nothing if you wish so.
Not superior, but technical. Those, who like Reforged, buy it, those, who don't, don't. What's not to like? Aside from the power struggle (that I welcome, I'm Nietzschean, but logic plox).
How is this relevant? I said that Reforged is good because I know the danger of its being a must-buy fully well.
Because you said "not a new game". Regarding Reforged as something smaller. I regard it as something incredibly bigger than a game. The biggest news of the decade. The work on it is titanic.
I'm illiterate in these things. One of the facts I know is that you have to tinker with the shortcut for the mouse cursor not to be sluggish. That is enough reason to pay Blizzard rupees (well, no. But it's a part.)
the thing is, he's worse than omlette...And that's it ladies and gentlemen we now have got the KingOmelette represantative in the full mode here in Hive! Cut sentences in half to make some invalid arguments and deny stuff you have said a post before!
And that's it ladies and gentlemen we now have got the KingOmelette represantative in the full mode here in Hive! Cut sentences in half to make some invalid arguments and deny stuff you have said a post before!
Apparently different persons:
Looks more like Jaina, that way, but it would be better if just did her like on my sketches while keeping the same motions in remade animations(like wc3hd) so same animations with few new added for slow walking and maybe few other things(alternate cast using victory/duid of the talon cast and channeling similar to Archmage). Main problem is that they just copy her design from early-mid wow/heartstone heroes of the storm directly, with this stupid armour set she had since vanilla wow and only because of limitations in WoW at hte time, which also caused several other stupid designs becoming canon, like appearence of orcs. Her BFA model is incredibly close in tone and facial appereance to her Wc3 self same goes for Arthas in her visions in BFA who is currently most accurate higher fidelity representation of arthas, with proper hammer and armour and is much better than godawful Woltk model from Caverns of time or one Reforged has.Off-topic. I tried to find some alternate ways for jaina face, doing it on existing Reforged basis.
My conclusion is next, face is cool, but it need to be covered with hood more and lighter eyes (or she will have asian eyes like Reforged one) - this is easy and option A,which is kinda enough maybe.
Option B (harder way) : My edit, enlight eyes,add makeup upon eyes, add eyebags (cause asian young women lack of it), extend hood to give mystical magiacian look, add fatter trim,add bangs and hair from sides and some very rare bangs on forehead...
its texturing job mainly
The only physical change would actually be thiner nostril (nose) and bangs job
I tried to find some alternate ways for jaina face
It already made grubby and other pro's who play wc3 competitively in melee dislike it severly because even in static screenshots it causes chaos and requires unessesary time spent of figuring out wth is going on and what is what, not to mention it in motion. It will make all of them play on Classic just because it has units with very defined and unique animations and styling which helps them stand out, Reforged negates all this together with animations in name....of noisy and unfaithful mess.
Also lots of stuff looks just outright worse....tiles and tree doodads on screenshots we got so far look horrible.
asset pack for Starcraft 2......
its just sad..... especially since it will replace warcraft III.....
And that's it ladies and gentlemen we now have got the KingOmelette representative in the full mode here in Hive! Cut sentences in half to make some invalid arguments and deny stuff you have said a post before!
the thing is, he's worse than omlette...
I do not know why but I already suspected that it was KingOmelette or one of his acolytes...
Apparently different persons:
Kam already said it is Dark Ranger and it's removed from the website, though I'lld never expect a common Dark Ranger to be a Night Elf![]()
You saw it? Good. Now look at that!
![]()
It's visible, isn't it? The black tears. Now it can be like a skin for the archer, but I'm skeptical to why they'd put a skin, and not the original one here. So I guess it's a Kaldorei Dark ranger Skin for the archer!
Those SC2 assets look horrible. [...] Both the ugly SC2 assets and that ugly fan mode Armies of Azeroth.
I am trying to be on topic and argue in good faith and in the name of materialism and logic
I am talking in the name of a search for the truth and good conversation.
You first said this:
And then you say this:
So how do you explain your attitude during your first messages? Something is failing here because your supposed intentions are different from your actions...
Yeah he never even seen Sc2 wc3hd models.....tho at the same time its quitr hard without having sc2 because people foegot about them and only youtube coverage is horrible and low res. I cam provide the pictures for everything tho. They are not low poly. They only lack separated fingers in some models which dont need it....plus its for rts game so you know....kind of pointless especially since sc2 has separate cinematic models for cutscenes itselfI think it is probably better we ignore the troll, or more things will come to a point where we cannot stop
Skins!Kam already said it is Dark Ranger and it's removed from the website, though I'lld never expect a common Dark Ranger to be a Night Elf
Yeah he never even seen Sc2 wc3hd models.....tho at the same time its quitr hard without having sc2 because people foegot about them and only youtube coverage is horrible and low res. I cam provide the pictures for everything tho. They are not low poly. They only lack separated fingers in some models which dont need it....plus its for rts game so you know....kind of pointless especially since sc2 has separate cinematic models for cutscenes itself
Sc2 wc3hd models are most war3 original models,exclude heroes and burning legion units,they are not beautiful.I think the AOA mod models are better,It's real remake of Warcraft3.Yeah he never even seen Sc2 wc3hd models.....tho at the same time its quitr hard without having sc2 because people foegot about them and only youtube coverage is horrible and low res. I cam provide the pictures for everything tho. They are not low poly. They only lack separated fingers in some models which dont need it....plus its for rts game so you know....kind of pointless especially since sc2 has separate cinematic models for cutscenes itself
Sc2 wc3hd models are most war3 original models,exclude heroes and burning legion units,they are not beautiful.I think the AOA mod models are better,It's real remake of Warcraft3.
I don't think his model need to be changed
I will take care of it. Arthas is next sketch i will do. Then Uther amd Thrall. After that i will work on the models using my sketches as 1:1 reference(thats why jaina one is in A pose, i will make some posed sketch of her later if i have time). Thrall will be like my avatar/Wc3 desktop icon/ingame model and hero icon, 2002 pre-release figurine which i bought and shipped from USA. I ingore cover art and cinematic versions because they are both ugly and inconsistent woth how Thrall is meant to look. For Arthas ingame icon, cinematic and cover art woth his faint facial hair. Uther will be relatively easy pretty much like wc3hd paladin but with his wc3 face and armour being brass/golden plated of course.What about the ogre size shoulder pads?
So how do you explain your attitude during your first messages? Something is failing here because your supposed intentions are different from your actions...
I think it is probably better we ignore the troll, or more things will come to a point where we cannot stop
Yeah he never even seen Sc2 wc3hd models.....tho at the same time its quitr hard without having sc2 because people foegot about them and only youtube coverage is horrible and low res. I cam provide the pictures for everything tho. They are not low poly. They only lack separated fingers in some models which dont need it....plus its for rts game so you know....kind of pointless especially since sc2 has separate cinematic models for cutscenes itself
Skins!
I think the AOA mod models are better,It's real remake of Warcraft3.
But will it be of any use after Reforged hits?
How do you explain people literally telling others to ignore me, calling me names? Cite any moment where I behaved disrespectfully or did not explain my point?
And the Tauren Chieftain's face is too young.
You still don't answer my question, the first one who began to give an opinion in an aggressive and disrespectful way is you dude, throwing away the work of others with these phrases, I remind you again:
"Those SC2 assets look horrible. That is what I expected a WC3 remake to be before I saw Reforged. That's why I never wanted a WC3 remake before I saw Reforged. Reforged blows it out of the water. Both the ugly SC2 assets and that ugly fan mode Armies of Azeroth."
I think it's perfect that you expect something more from the Starcraft II assets or that you think WAA models are too conservative for your taste, nobody tells you that you can not say what you want; but come here in such a mean way to despise the others work? It seems disrespectful to me.
Whether you like it or not in the case of the assets of Starcraft II are a slight updated upgrade of the Warcraft III classics and, in the case of WAA models, are models that carry a lot of work behind, without reimagining or strange experiments such as that we have seen in Reforged... but you're looking for a "ground-breaking look"... of course...
Ok, now I see it clearly, you like this face more:
View attachment 326580
than this:
View attachment 326579
A question comes to my mind: What would community think if we(WAA) were to throw that 'style' of Reforged and shown Footman as 'first model of fan made Warcraft III Remake' what would people think, would it be welcomed more or ignored, I personally think the latter
Waa is still alive?I visited their vk last week,I want to check the campaign remake progress,but the website is disappear.A question comes to my mind: What would community think if we(WAA) were to throw that 'style' of Reforged and shown Footman as 'first model of fan made Warcraft III Remake' what would people think, would it be welcomed more or ignored, I personally think the latter
its more because of how defensive you are of Reforged and what they do with it that gets most people here soHow do you explain people literally telling others to ignore me, calling me names? Cite any moment where I behaved disrespectfully or did not explain my point?
That's why i said with tweaks, its within my original criticism of these models, some are quite far off, but most are really well done. Demon Hunter, infernals and Dread lords arent the best either. And orich heroes faces could be far better and faithful to original ones, but all of this is within tweaks i mentioned. Overall stylem animations and texture work are very good, and buildings/doodads that are included are great.By the way, I have always found the Keeper and the Archmage looking like plastic toys, too round. And the Tauren Chieftain's face is too young.
Pale blue/blue, with red eye glowAre you basing this on the skin colour of the Dark Ranger unit in question? I'm still not sure what it should be, white, blueish, purplish?
It is dead, only continues as Rebirth and Return of The StormWaa is still alive?I visited their vk last week,I want to check the campaign remake progress,but the website is disappear.
Sure, but Reforged is not a HD version, it's more of a reimagining. That's the problem.Example of how all assets should be remade in terms of buildings at very least is how they were done for Wc3hd, only 3 buildings were made but it is enough to show how to make it well.
Sure, but Reforged is not a HD version, it's more of a reimagining. That's the problem.
Its lazy throw away word nowadays, i heard it so many times with shitty movie reboots and alike productions that it's sounding negative at this point, and is a bad sign right away. Only good application of it was with Resident Evil II remake which is one of few great remakes that did change stuff for the better while keeping the vibe, but in this case also RE2 was a 3d ps1 game so its very antiquated audiovisually.And that word 'reimagining' makes me go away from it more and more and work on stuff myself cause more will get 'reimagined'...
'reimagined'
I wouldn't be surprised seeing a Disney Warcraft movie sometime in the future.Looks more like Kantarion to me
Well Disney will buy everything and everyone eventually....and it will be horrible xDI wouldn't be surprised seeing a Disney Warcraft movie sometime in the future.
So If there are any experienced modelers in this thread I wanted to ask - do you think "simple" model edits will still be possible on HD assets? Like now I can take a unit, import a head geoset from another one and glue it. Then import animations, wrap some different texture and I have a brand new model with realtively little effort. I can do that with Magos, mdlvis and Matrix Eater without the need of heavy weight 3D modeling software. Would you say this still will be viable? Or will the effort and knowledge required increase dramaticaly?
Depends if format changes to blizzards .m3 one.....if it does then simple edits for less experienced people are thing of the past because it will require learning 3ds max and or Blender and converting the models there and back in. Unless Retera will work extra to make .m3 version of the matrix eater but it may not be so easy because m3 isnt like mdx. Maybe some built in coverter like neodex could help but its still adds to complexity and will cause loss of some effects, animations and rigging may partially corrupt and so on. For sake of makong it easy for all people and not limiting model edits and such to just more advamced modders it would be best if format stays the same. But then Blizzard said they will release tools to work on the models so we may get something as a code base to work off if format is changed. In the past what we got was mediocre and locked to single version of 3ds max so it was kind of shit, but we got tools made from this for more versions like neodex. So in the end i dunno if it answears your question exacly but in short it may lock out newbies severly or only slightly depending on the tools if format is different or not at all if it is the same as nowSo If there are any experienced modelers in this thread I wanted to ask - do you think "simple" model edits will still be possible on HD assets? Like now I can take a unit, import a head geoset from another one and glue it. Then import animations, wrap some different texture and I have a brand new model with realtively little effort. I can do that with Magos, mdlvis and Matrix Eater without the need of heavy weight 3D modeling software. Would you say this still will be viable? Or will the effort and knowledge required increase dramaticaly?
That's why they should try their best to keep it in mind. Officially released tools are mostly useless for such stuff, they usually only serve as basis for community made ones later that are much better. I doubt it will really change, all tools we always had for most blizzard games are community made, Blizzard artists always work on 3DS max so, only thing we got was version bound converter/import-export tool with some game specific effect support.Thanks guys. I hope that modders will come up with some tools that will be able edit new formats the same as mdx. I would greatly miss being able to do these quick edits