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The Proving Grounds v2.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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This is my first major map so any feedback is greatly appreciated.

This is a 2-6 player map where you have 20 minutes to kill enemies, level up your stats, and collect items in preparation for the final PvP battle. Last man standing wins. Every creep you kill drops a tome to improve your stats. the highest level creep in a creep zone drops an item. (e.g. the Ogre Lord drops an item but the other ogres do not) Each item only drops once and is dropped on death. Each point of the Triangle is based on one of the three attributes. (Farming the north point of the triangle will give more strength.) The game uses the vanilla heroes with various balance tweeks. Vanilla agility heroes are very strong. The start of the game you want to farm either owls, vultures or flying sheep to get your stats high enough to tackle creep camps. You get a scroll at the start that you can use to set your starting stats.
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The Proving Grounds v2.0 (Map)

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deepstrasz
While the general idea is fun, the map is too old-school with little to no custom material other than some triggers and ideas. It's mainly reliant on original game material. The terrain is fairly flat and not that attractive. There's also a lot of...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,836
While the general idea is fun, the map is too old-school with little to no custom material other than some triggers and ideas. It's mainly reliant on original game material.
The terrain is fairly flat and not that attractive. There's also a lot of empty space filled with water.
Substandard.


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