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Terraining Contest #11 - Battlefields

Discussion in 'Contest Archive' started by M0rbid, Dec 7, 2010.

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  1. -Kobas-

    -Kobas-

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    I have great idea, but I am 2 lazy to start importing models and do shitz -.-

    Maybe will get some inspiration soon and post WIP soon, who knows >.>
     
  2. WillofKhrone

    WillofKhrone

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    Ooh! Ooh! Is it too late to join in? Well, I hope it isn't!
    My theme is going to be about Kobolds and Golems, a war in a cavern just below the surface.
    I don't know how to do hidden tags, so I'll just attach it, I guess!
     

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  3. M0rbid

    M0rbid

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    Please use jpg or png files as attachments instead of tga, since jpg and png are visible without a download. Same goes for gif.
     
  4. WillofKhrone

    WillofKhrone

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    Okay, I edited it. >.> Any thoughts so far?
     
  5. -Kobas-

    -Kobas-

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    Well blue doodads, missing sky, brown rocks and teal lightning look bad!
    Edit these things for start!
     
  6. WillofKhrone

    WillofKhrone

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    What color would work better for lighting?
    I'm really not sure how to do the sky, either.
     
  7. -Kobas-

    -Kobas-

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    Try with strong black fog, change map lightning to undeground, import and place some dark rocks, add water or waterfall, create simple undeground cave, or something like that for start, then pick right angle and create units!
     
  8. Nagir

    Nagir

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    well, i have started on a map, if i use it as an entry or not is undecided, but now my questions are: 1* this contest is based on pictures, right? i just show pictures of my terrain, and if lucky i win? 2* if yes on the first one: then i could make an cinematic, and take screenshots from, let's say, a battle?
     
  9. AyeKantSpel

    AyeKantSpel

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    Yes, the contest is based on the picture of before, during, or after a battle, you can make a cinematic if you plan on taking a screen shot in the battle to post as your submission, cinematics themselves, however, are not allowed.

    Well I hope you do -Kobas- I'd like to see more people taking part in this!

    Edit: Here's what I've got thus far... Submission.jpg
     
    Last edited: Dec 27, 2010
  10. Skycraft

    Skycraft

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    @WillOfKhrone, looks veryveryveryvery simple.
    Do a little bit more, but I can't wait to see more from you and how you improve ;]
    The idea DOES have potential if you play it out right and to what you think looks the best.

    @AyeKantSpel, that does look awesome but those small rocks in the water are kinda offsetting imo. However the grass does look nicely manipulated.
    Can't wait to see how you play this out man! :)
     
  11. InfinateAnswers

    InfinateAnswers

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    yeah the rock throw it off. They look akwardly stacked
     
  12. AyeKantSpel

    AyeKantSpel

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    @Skycraft and InfinateAnswers, yeah, I just noticed that and it's a bad angle for the human skeleton, he's basically a shield there, haha, will hop right on that and give the terrain a bit of a touch up, as well as swivel the camera around and add a few cameras to the battle in the background to get some images of that.
     
  13. Adiktuz

    Adiktuz

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    I think the proportion of the rock to the units are wrong, because the rocks look large enough such that the units wont get a reflection on the water... and the rocks haven't had any reflection... ^_^
     
  14. AyeKantSpel

    AyeKantSpel

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    Well the rocks are meant to be under the grass, kinda like the edge of the water, though they might need a resizing and I may have to choose a different varriation or a new model that doesn't have the little rocks, so that way it looks like the water is at the rock, mirroring it off first, then the units because they are at an elevation that is the 'top' of the rocks and so on and so forth, though the darkness doesn't provide too good of a reflection, might switch the rain out and the storm sphere to just clouds.
     
  15. indomitable1319

    indomitable1319

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    Yeah...
    The rocks are irregularly placed at the moment.
    Try using B2M's rocks.
     
  16. Adiktuz

    Adiktuz

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    you can remove those little rocks on Magos... ^_^

    and maybe also add a glow to the moon...

    WIP 5

    [​IMG]
     
  17. AyeKantSpel

    AyeKantSpel

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    Not entirely sure how to make magos work, still trying to figure that one out.

    The moon :xxd: it's part of the time piece, it would appear that I was careless in my cropping, lol.

    Very nice Adiktuz, I don't see any arrows from the archers though! Lol, love the special effects.
     
  18. InfinateAnswers

    InfinateAnswers

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    adi, idk whats going on in that picture, what is that they are fighting? is that the symbol from yugioh?
     
  19. Adiktuz

    Adiktuz

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    This is the method I used for one of the variations of the rock model (I used it to make the rocks on my WIP, removed the smaller rocks and then replaced texture)
    -use the mpq browser of Magos to find the rock model then open it...
    -go to model editor and then on the part where you see a squarish part, click on two of the vertices of the square then delete them, then repeat for the other two vertices, it would do the job...
    -then save it and import...

    anyway, very cool idea (looks like the curse of the black pearl) ^_^

    I was still thinking if I would actually add the arrows flying or stay at the impression that they the shot was taken before they release the arrows... I'll try to add them first, and see if it would look fine... ^_^

    @IA - they were fighting ancient elementals... and yes, that was milenium shield from yugioh, made by Chilla...
     
  20. WillofKhrone

    WillofKhrone

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    Redid it completely with the information some of you guys gave me.

    Still the same theme, different settting, though. The kobolds were celebrating there profits around the small hotspring, (and throwing candles in the air and doing barrel rolls...) when they distrurb a ancient temple. The golem guardians awaken, and battle insues!
     

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