- Joined
- Jul 27, 2008
- Messages
- 14,361
Naha are campaign race and are not finished. They lack tiers, heroes, buildings and units (they kinda have 2 heroes in campaign really since Illidan often acts as their hero).
and leaving out poorly implemented resources in favor of only keeping the totally awesome ones will increase the overall awesomeness of a race.
Guys, is there any way at all to speed up the construction time of units and research time of upgrades temporarily as a buff? Much in similar to Chrono Boost from SC2.
Yes, but this is a contest for creating a melee race balanced with the exsisting 4 races, the 4 races were balanced with proper content, so i see no balance issues if you meet the same level of detail they were able to.
If you can't meet the same level of originality while maintaining the same staples of the melee factions, then there IS somthing wrong with your race.
67Chrome said:Coming up with reasons to discredit races already in wc3 and reward the most average and bland essence of all the races combined is seriously lame, and so is judging a race based on arbitrary numerical values not specifically detailed in the opening post as guidelines.
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GameplayHow fun the gameplay is; does it introduce a new way of playing? Is it too complicated? (If yes, is it still playable?) /10
StrategyThis is what Wacraft 3 is. Does the race offer dynamic and various types of strategy or does it look like a simple race editing? /10
PhilosophyDoes it follow the theme of the original race? //Although the points are 5 here, having a score of 0 means elimination from the contest. /5
AppearanceDoes the final output look better than the original race? /5
Human/ Orc/ Undead/ Night Elf/ Naga. The race created must fit the name of the race you picked and must have many similarities to the original one (lore- and concept-wise).
• Philosophy is the conceptual aspect of the race, the way the lore is combined with the combat and the gameplay. It's the general (gestalt) appearance that identifies it.
• You are allowed to add many unit-types and name them anyhow you want, so that you seemingly have a vast army to pick from, but if they are too many, you doom your points in Strategy and Gameplay, because Strategy gets ruined, since there are way too many options to choose from, which blocks the player from deciding, while Gameplay becomes complex.
Ignoring their value isn't silly. Look at the Naga race. You have three unit producing structures, an altar, a food production building and a tower. Yet they are balanced. I have even less atm as I may not include a tower (due to my food production building doubling as such).
Funnily enough, when you say that you're going to downgrade races because they don't have the same numerical values as the melee races, people will assume that you're going to downgrade races because they don't have the same numerical values as the melee races. And when you present it as a new thing, people will definitely assume that this is something that hasn't been stated.
But no, you will not judge on your own accord, you will judge as Pharaoh_ deems fit. Thinking that the Philosophy implies that contestants must create a race that has the exact same structure as a melee race is a huge mistake, especially when what you're trying to refer to is the Balance.
As ike_ike said, if it's this hard to understand your point, this will be a problem when it comes to your judging.
Now, back on the people's side, , this is from Wc3 itself. The Undead and Night Elves are quite different to the Humans and Orcs, and vice versa, yet their mechanics and numbers are actually lesser (especially the Undead), but they are still balanced (except for NE). Why can't we apply this to our race?
TWIF, IF it is a major problem, I won't have a problem against your judging (eg. if there is only 2 units, and both of them have no attacks), however if the balance is still reasonable, I don't think you have the right to penalise races
Pharaoh_ said:Philosopohy, exactly what you said; plus, it has to make sense. For example, humans in the real world can have hi-tec stuff, so the alternative human race can also have that. Undeads by default share a warcraft 3 lore, so that can't work with them![]()
Ok i found out that making the Twilight's Hammer clan is almost imposibile(too low units) so i decided to make High Elves, as an independent part of the Alliance.
@Malcous
Just out of curiousity, aren't those WoW models? Just wondering since you included WoW pics.
@Laserdude
Depends what sort of dwarves you have. Miners, Techy or magic... or a mix
I made a habit of reading all of them... I just don't remember every postYou may or may not have read throught my whole post, as I stated that I was doing a hi-tech race.
Thane?@Debode
If I choose to finish my work on my dwarf race, I hope it is not similar to yours, since I want to do something unique. (Hi tec stuff, in this case).
@Malcous
Just out of curiousity, aren't those WoW models? Just wondering since you included WoW pics.
Question
Ok, if I choose to continue with the dwarves, I need hero ideas!
I got 1 so far.
Engineer.
If you got an idea, please tell me!
Mix of deathguard, wow weapon and succubus animations as for me. Probbly there is more wow