• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

StarCraft II Galaxy Editor

Status
Not open for further replies.
My first trigger guys
FirstTrigger.jpg


The edits looks a lot more string based
 
The object editor allows you to add units to other unit's body parts >:D. All my drones now has spine crawlers stuck to their back ! hehehe.

I can't seem to figure out how to do that yet xP

As some people seem to be having difficulties understanding "the editor is not out".

Let me reitterate.

The EU editor is not out. As this is an EU site this means the editor is not out yet.

And this is not an EU site. Preetttyyyy suuurreee it says .com at the top of my page. Idk maybe I should double check.

Yup.
 
You could attempt to emulate WC3 in SC2 and probably will do so better than WC3 in the end. However I do not think it nativly supports WC3 models, will have WC3 models and definatly will not load WC3 data files.

Thus everything probably will have to be totally remade, as apparently no converter exists to port WC3 and WoW animations to SC2 due to the total change in animation methods.
 
QUESTION!

Does anyone know if the SC2 editor supports WC3 trigger data?

so that it can be imported?

I doubt it, but since the editor can not even export/import triggers yet, it is not possible by now, and you cannot export directly into the trigger-code by using an MPQ editor since it's a new language in SC2. There is a chance that in an upcoming version xporting/importing triggers will be possible. If it's done in XML like WC3, there is a fine chance. But you can easily recreate the triggers manually, you know :)
 
I doubt it, but since the editor can not even export/import triggers yet, it is not possible by now, and you cannot export directly into the trigger-code by using an MPQ editor since it's a new language in SC2. There is a chance that in an upcoming version xporting/importing triggers will be possible. If it's done in XML like WC3, there is a fine chance. But you can easily recreate the triggers manually, you know :)

Thank you JakeCake for the reply.
 
Status
Not open for further replies.
Back
Top