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Skylands

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.

Skylands
by AGKRegal102


Description:
The floating island in the sky was a breathtaking sight with its lush green hue during the spring and summer seasons. As autumn approached, the island transformed with a beautiful orange shade, mirroring the colors of the changing leaves below.


Features:
- 4 Gold Mines - 2 Main (15000g), 2 Expansions (12500g)
- 2 Goblin Merchants
- 1 Fountain of Health
- 1 Mercenary Camp
- 1 Tavern
- 4 Green Creep Camps
- 7 Orange Creep Camps
- 1 Red Creep Camp


Map Overview:
full


Changelog:
v1.0
- Map uploaded


Author Notes:
If you have questions, suggestions, or criticisms, just leave your comments below!
Contents

Skylands (Map)

Reviews
deepstrasz
Distance between foes is short. Tower and militia rush is able. Nice terrain but flat and sometimes cramped. Trees have spaces where the workers and small units can get through. For Blademasters to find a Gloves of Haste near a shop would be a bit too...

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,288
Distance between foes is short. Tower and militia rush is able.
Nice terrain but flat and sometimes cramped.
Trees have spaces where the workers and small units can get through.
For Blademasters to find a Gloves of Haste near a shop would be a bit too much.
Might want some neutral hostile camps to be put inside a doodad U not to engage wandering workers/player units.

Simple.


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