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[Campaign] Sclammerz's Campaign: Legacy of Gilneas

Rate this campaign project.

  • [color=green]Great[/color]

    Votes: 46 82.1%
  • [color=yellow]Good[/color]

    Votes: 10 17.9%
  • [color=red]Bad[/color]

    Votes: 0 0.0%

  • Total voters
    56
  • Poll closed .
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Level 19
Joined
Oct 7, 2014
Messages
2,209
Your using SinisterX's Draenei buildings but it's incomplete right? But it looks beautiful by the way. I like those models but a bit disappointed because it's not full. Glad to see progress in your campaign. I can't wait to play this.
 

Deleted member 238589

D

Deleted member 238589

You can always use Ujimasa Hojo's Draenei Pack.
 

Deleted member 238589

D

Deleted member 238589

Ujimasa uploaded an alternative texture, if you don't like the original one.
 
Level 20
Joined
Dec 19, 2013
Messages
1,083
Im sorry for disappointing you guys but I just can't work on it at the moment maybe I could continue and finish it one day.

Edit: Can't believe the beta would reach 7k downloads. Thanks. :)

My dad always said slow and steady.Take your time.Fix the stuff you have to fix and come back here.Hive ain't going any where :)
 
Level 6
Joined
Jul 17, 2015
Messages
67
Well, to leave a note in case you ever come back to this, I have one suggestion for the first map; you should either disable Kamar'gor's Windwalk, or change the way he uses it. As it stands, he uses it when low on health, and then sits there waiting for regen. When it runs out, he uses it again the moment any of your units target him. This process repeats until he runs out of mana for windwalk, and is very tedious, considering the first map offers no way to detect invisible units.

In the second map, when you build a base, he maintains this behavior (and follows your units if you move away while he's hiding), but the effect is negated almost entirely by having access to the Huntress' sentinel upgrade to spot him when he decides to hide.
 
Level 21
Joined
Jul 2, 2009
Messages
2,934
Well for me I am only working on one now.
Any idea on when the project will be finished, and for what it is, it's a good campaign a lot. :L
 
Level 2
Joined
Feb 19, 2016
Messages
9
Noob

Hi,bro.I played your campion and i found somethinkS on it.You are noob in map making.akama can't move!lever can't enable.and in others lvl,it has many other bugs.it's why i beg you to help you in making in this map to you never be on bad kidding.plz.because i am 16 now and i am making map for 10 years.tnks and bye.
:angry:
 
Level 13
Joined
Aug 19, 2014
Messages
1,111
Hi,bro.I played your campion and i found somethinkS on it.You are noob in map making.akama can't move!lever can't enable.and in others lvl,it has many other bugs.it's why i beg you to help you in making in this map to you never be on bad kidding.plz.because i am 16 now and i am making map for 10 years.tnks and bye.
:angry:

That's not the way how you talk people in here boy :ogre_rage:
 
Level 9
Joined
Dec 9, 2012
Messages
288
Hi,bro.I played your campion and i found somethinkS on it.You are noob in map making.akama can't move!lever can't enable.and in others lvl,it has many other bugs.it's why i beg you to help you in making in this map to you never be on bad kidding.plz.because i am 16 now and i am making map for 10 years.tnks and bye.
:angry:

You know... This is rude man, the campaign is still in development you evil demon....:ogre_icwydt:
 
Level 5
Joined
Feb 3, 2014
Messages
212
Hi,bro.I played your campion and i found somethinkS on it.You are noob in map making.akama can't move!lever can't enable.and in others lvl,it has many other bugs.it's why i beg you to help you in making in this map to you never be on bad kidding.plz.because i am 16 now and i am making map for 10 years.tnks and bye.
:angry:

Dude chill... this is still in development... and it's rude to say that :vw_unimpressed:
 
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