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Lord Marcus XVI
Last Activity:
May 28, 2017
Joined:
Sep 9, 2015
Messages:
52
Albums:
2

Lord Marcus XVI

John

Lord Marcus XVI was last seen:
May 28, 2017
    1. Roland
      Roland
      You're un-banned? I just hate your immaturity and your horny-maniac.
    2. Alireza Evil
    3. ~Nightmare
      ~Nightmare
      I would if I'm able to get my laptop early and if you would wait. I might try.
    4. Footman16
      Footman16
      Oh, that demo's for Conquest of an Island, Lordaeron's Legacy is a different campaign. Until Lordaeron's Legacy is finished Conquest of an Island is on hold. Lordaeron's Legacy is almost finished so you'll have a new campaign to try out soon.
    5. Roland
      Roland
      Such rage. Such flame. Such ban. Such fail.
    6. apcrabnightlive
      apcrabnightlive
      Nope I don't have any. Most of them are still written in my notebook.
      What I only have now is my abandoned project which you can view in my album.
    7. Roland
      Roland
      Just because I kill joyed you from finding Hive girls to flirt doesn't mean you'll rage like trolman/karassu or a god damn gorilla?
    8. apcrabnightlive
      apcrabnightlive
      Nope that would be CoE. CE is Civil Engineering.
      But I also want to take ComEng, Animation, Game Dev because they are related to WC3.
    9. apcrabnightlive
      apcrabnightlive
      I'm currently taking BSCE.
      Yes it is kind of huge and my college building is separate from the main campus.
    10. apcrabnightlive
      apcrabnightlive
      I'm from the main branch, I have three projects yes its three.
      Yup triggers could be pretty nasty when you don't know how to.
    11. apcrabnightlive
      apcrabnightlive
      PUP Sta. Mesa? I always visit hive and busy doing wc3 modding.
    12. apcrabnightlive
      apcrabnightlive
      Well that's okay. :)
    13. jonbon29
      jonbon29
      Tnx man, hope to some good things from you too :)
    14. Footman16
      Footman16
      Ah custom spells, lol, I've made a few myself varying in complexity nothing overly complex though and only a few were MUI but it depends because I'm only proficient in some things with the editor but my custom races have taught me a lot.
    15. Footman16
      Footman16
      Thanks, campaigns take a long time to make, and even this "mini" campaign Lordaeron's legacy has taken longer to make than it should.
    16. Footman16
      Footman16
      Well, I didn't know the thread had been closed, when it's finished, I'll get it re-opened and advertise it there as the first campaign in the Tales of the Alliance series.
    17. Lord Marcus XVI
      Lord Marcus XVI
      PINPOST :D

      Campaign Statistics.
      GAME FEATURES PLANS:

      Game Systems
      -----------------------------------
      (1) REALISTIC DAY/NIGHT
      - when it's day, the map will be revealed. When it's night, the map will be all unexplored.
      - Day and night exchange takes longer in time, making it realistic.

      (2) NEUTRAL HOSTILE REVAMPS
      - Neutral hostile units have their own dwellings beside them. These dwellings now may train more units or summon units when destroyed.
      - Neutral hostile units may do 'raids' on random players' vicinities.
      - Neutral hostile units and buildings are called 'territories', these territories can be conquered by using 'Flag Items'. These will help you train more units from these new-conquered buildings.

      (3) NATURAL DISASTERS
      - Earthquakes, acid rain, forest fire, and lightnight strike.
      - Elementals may be disturbed. Treants from treeful areas, golems from rocky areas, water elementals from watery areas, wind elementals from open areas, and sand elementals from random grounds.

      (4) ITEMS/SHOP SYSTEMS
      - Merchants that wander the map and sell/buy items. Costs don't change.
      - Item Carts that wander the map and sell/buy items. These are faster and costs depend on the level of the buyer.
      - Locked boxes, sealed magic bags, and hard boxes that are pickable, but requires keys, unsealers, or opener tools.

      (5) MERCENARY CAMPS
      - Mercenary camps on land, mercenary ships on sea, and mercenary barges on air.
      - Mercenary camps have battle squads or groups. In which when clicked and bought, it makes you wait for seconds or minutes then gives you, an army.
      - Mercenary camps can be sabotaged.

      (6) RAIDS
      - Ambushes: Raid units (player controlled by ai or triggers), different from neutral hostile units, raid anyone's base or any of your party travelling the land.
      - Sometimes, to stop raids, you might either slay their leader, their building, or little base camps.

      (7) PASSIVE BUILDINGS
      - Mana wells are now depletable.
      - Mana wells can be purified by moonstones and other items.
      - Mana wells can fill empty potions of mana.
      - Putric Wells are counterparts of mana wells, they cause damage on anyone who are within their range.
      - Life wells are also depletable.
      - Life wells can be purified by holy items, also can be corrupted by unholy items to become putric wells.
      - Energy wells are depletable, giving mana and health.
      - Crystal mounds such as blue, green, red, or orange. Have high hitpoints but gives helpful gemstones.
    18. Lord Marcus XVI
      Lord Marcus XVI
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    19. Roland
      Roland
      I dont know you much. I will reject the offer for a moment. Till I agree with your offer of friendship.
    20. Footman16
      Footman16
      It's a custom campaign.
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  • About

    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Undead
    Favorite Organization/Clan:
    Scarlet Crusade
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