Okay so I made it to Chapter 3 using God Mode, but just because I won't survive without using it.
Anyways:
My review:
-I like the terrain, smooth at some parts, though at some parts of the terrain the houses look like their floating. Fix that.
- The Circle of Power you placed at the end of Chapter 1, fix it's position, because it doesn't match with the Raised Terrain
-I appreciate you took our help, but you misspelled some words in the transitions (i.e. instead of 'to' you typed 'tp' and instead of 'go' you typed 'gp')
-Besides that almost all cinematic transitions have grammar errors, including the chapter intro
-The cinematics in-game when activated are kinda unpleasant, because when the cinematic mode turns on the units don't stop moving, you should order them to Stop when the cinematic plays.
-At a cinematic in chapter 3, when Althein said the gate is locked, I saw an undead Spirit Tower in the distance. I have a feeling that should be hidden
-Also after that cinematic, pan the camera back to Althein's group
-All I reached was Chapter 3, because a group of trees blocked my path. In case that there is a way to go around and I did not notice, I'm sure others will tell.
So, you should smooth up the terrain, fix doodad placement, fix camera angles and movement, fix cinematic intros, oh and I forgot some things:
-The creatures that the user fight at the start of Chapter 3 the ones that look like a golden archimonde, does not have a good death animation. Fix that.
-I like that you made the cinematics skippable.
So to continue: Terrain, cinematics, camera, unit movement, oh and fix Althein's abilities. Place them properly in the X and Y icon places.