Excellent campaign, one of the best! There were some great effects and clever ideas. The music was intense and engaging. The voice acting was exceptionally well done. I enjoyed the skins too. There was some very good work all around! 5/5 definitely!
Review
Thank you, I'm glad you liked it.
I agree with having so many heroes, but it was just that I couldn't think of a workaround that, so I decided to go for it.
Yeah, I have started noticing lately as well that ramps in my campaigns look horrible so I'm working on that.
Ah, now when I think about it, Desiccation Aura tooltip is kind of unclear. It returns 15%/30%/45% of an amount of every attack the hero does as hitpoints to the hero.
Hmm. I kind of do agree about the Evergreen, but I think it's alright.
About Mana Bomb, it's because the Arcane Golem needs to get almost in the exact spot where you aimed it, because it explodes around him, so I didn't create a big range radius for that.
Huh, they actually don't now that you mention it, but I think it isn't a big deal right now.
You get the side quest once you approach the Goblin Merchant next to Illidan's base, you'll see the Goblin hero there and he gives you the quest.
Lol, guess I forgot to add a trigger in Chapter Three there about that... I'll check it out.
I thought I hid the necromancers, they were supposed to appear after you rescue Lor'themar. Weird... I'll check out that trigger.
I'm glad you liked Chapter Seven, and yes I put pathing blockers there because I wanted to cinematic at the door to happen first. Maybe it's not really a good solution, but I don't think it's a big deal. And yeah, some people suggested the riddle thing to me as well, but I think it's fine this way.
I know about the draenei bug, I have no idea what causes and I don't know how to fix it. I'll try more to fix this.
Well, I really liked your review! It was nice and constructive, and I never noticed some of the things you pointed out!