Fixed
Fixed
March of the Scourge ending cinematic is horrible. Abominations going through Arthas during the battle, at the same time he is not facing Uther in the beginning when Uther tells him not to celebrate yet. I should've screenshot that as well. Also when the caravan infects the second village, the footman says "Prince Arthas, the caravan has infected a second village. What should we do?" but the text on the screen does not display the "What should we do?" part.
I'm also a bit burned out on Warcraft 3 atm. And Reforged's poor state really upset me.
I wouldnt know. Hell i didnt know the lichs were bugged either when i play hard in classic and especially ez mode reforged the caravan is dead from me the second it leaves the undead base before it even starts the quest 8 mins in.
Then i wipe the map with 10 mins to spare. In classic however its always a race to beat the timer and i have to rush purple after the lichs first attack wave since im still massing u its in classic.
So that bug really never came into play for me pre 1.32.2
Hell in forged i dont need to make a cluster of 10 towers in center of my base to kite undead with 2 riflemen while arthas clears the creeps with the footmen at the start in classic. By time i finsh the last ogres the caravan usually spawns and arthas divine shield solos the necros and wagons then the footmen rush in to clean up to abombs.
In reforged the towers arent even in the equation since i build 0.
Tft balancing does have its perks though. Hyjal feels like a proper finale however i still prefer terrymcdonalds very old enhanced RoC campaigns. As an example his final orc mission the chaos orcs have fortified towers, wyverns and you face a very op mannoroth that can wipe a 100/100 army and your level 15 heroes quickly. Yes 15. And you gotta beat him before you can soul gem grom. Then you go to a boss arena to fight him vs thrall then grom for part 2 solo.
Or groms lumber mission each base has a lvl 6 priestess of moon and there is a Imba treant boss in the top center.
The trueshot aura and starfall really ups the difficulty curb and most missions get this kind of difficulty bump.
If custom campaigns open ill just play these in place of the deforged campaign so i wont have to touch the disaster of silvermoon and dalaran again.
Or i can play all of them prologue with ALL missions up to tft scourge finale with a campaign someone released on reddit in january where the campaign uses 1.31.1 balance in campaign so you get stuff like sundered blades for knights. That will give the optimal TFT experience since the reforged edition RUINED all the blood elf campaign maps until you hit outland.
Wish we had option 3 in the game menu. CLASSIC CAMPAIGN but HD assets. Ill just overwrite the silvermoon archmage with Anasterian and call it a day then.
Campaign tech stays the same overall in the 1.31.1 balanced campaign i finished it in january right before reforged and i was bug free from what i could tell. The only u dont get units earlier or batriders or anything you wouldnt normally get but u get stuff like taurens having their weaker pulverise as a base. And shops. Shops are nice so you can finally give arthas a goddamn orb in path of the damned haha and the map dropped or wuest reward fire orbs are the old school 10 damage ones. The shop ones are the new healing debuff ones. So that was kinda cool. Make the Serinox blackrock and roll quest pretty good giving arthas 10 attack damage and 10 splash.
And 9n that version in march of the scourge i wiped attempting to knock out green base so its not reforged easy mode.
Keep in mind in 1.31.1 abombs have 1175 hp not 1080 or something and necros in scourge of lordaeron get access to skeletal mages.
Air units that should use magic damage gryfs frostwyrms ect have it in the 1.31.1 version which makes massing wyrms..... troublesome in blackrock and roll too! Since red dragons are um.... immune
Edit.
Lastly
I at didnt think the quake mechanic on the final TFT mission at the frozen throne would be hard infact i knew it would make it easier and it does. Iusually only build wyrms so my base is small. I let illidan take left and right then i fortify the bottom. And just kite his flyers over the tower cluster. If u take 2 obelisks back to back. Which is simple it will explode all of illidans food and his 30+towers making destroying his base a breeze. The fact it hurts his allies who are easily killed is a bonus and your damage should be minimal.
His entire base town hall and all will explode if you do this trade with him.
Kill illidan. Retake right. Take left. Take center retake right after illidan recaptures it. Boom no more illidan base.
Otherwise without quake destroying his base is single handedly the most difficult thing to do in the entire game since he buolds to counter your units and your heroes cannt get to his base
Id imagine the original developers had the foresight to know thi . Hence why it was disabled. Since with no food illidan wont be able to rebuuld his escort after you take 2 pillars quickly.
Its the same resson they made the march of the scourge undead bases bigger than balnazzars damn base or why they made the purple base in stratholm has 16towers they would melt your range damage vulnerable knights. Destroying these bases should be nigh impossible or suicide. Seems the reforged team didnt get the memo on how to make an RTS map.
EDIT
EDIT
THE CULLING 1.32.2 REFORGED
well well well
it would appear blizzard might of overheard my or someone elses insults towards the culling.
The rumors are true when purple units touch the gates to their base they port to the west or the east of your base. also I think more towers are in purple now and they added some houses and some rock ground around mal'ganis altar so you can no longer Tower farm him to death meaning he will beable to teleport into the city and continue culling.
actually i just had purple chase my knights out of their base. they auto port the second they hit the threshold. Might be an easy way to empty purple base ontop some towers in the base before wiping it out. Ill have to see what i can accomplish
I For one APPLAUD the added pressure from purple and Malgnis making this mission the race it needed to be.
maybe we should give Silvermoon and Dalaran and looksy in 1.32.2
Im actually impressed at this change though. and i mean lets be honest people are crying that it's impossible HAHAHAHAHA
i bet they never experienced Tomoraider, Turno, or Shar Dundreds campaigns.
Now THATS hard mode hahaha.
EDIT: SILVERMOON OVERSIGHT DISCOVERED / BUG
If you fail the messenger quest Silvermoon should attack.... which is just the small green base. Big problem however. Their Foodcap is 45......... since they only have 3 buildings so they can't really send anything to attack you anyway.
I discovered this watching them train a Dragonhawk rider which would never finish. even with Warpten on.