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Reforged code is broken lazy mess. Beware

Discussion in 'Patch & Reforged Discussion' started by Anaxie, Feb 4, 2020.

  1. Anaxie

    Anaxie

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    The Entire game has been overly easy and Hyjal Really sent out red flags. I never got pushed out of human base and they only had 400 unit deaths and NINE Hero deaths. They NEVER sent 2 heroes at once.

    After 10 minutes EVERY WAVE is supposed to have a HERO and it DOES in Classic

    This might be fine for someone who never played warcraft ever but it irks the shit out of me.

    Also Anetheron like Tichondrius only summons TWO Infernals with his special NOT Four

    Oh and archimond is only level 1 and lacks items aka, Ankh , Gem of true seeing, Ring +5, Crown Ect. he also has no abilites so he cant spawn a shitton of infernals , doomguards, or finger of death anymore.
    sure archimonde can "level" in the mission but he doesnt train abilties

    I played Reforged Hyjal twice then went back to my 1.31.1 PTR Classic install sure enough Mega waves.


    Classic team CLEARLY has no business touching RTS when it was the OLD Blizzard that was built upon RTS designed and balanced this game in an era of Starcraft Brood war, WC2 , and WC3

    I have even less faith then I had earlier in the week for the future of this game.

    TLDR: Hard Mode RoC Final Mission Stayed in Human base 45 mins no cheats

    Reforged
    Battle for Mount Hyjal: Unit Kills 384 Hero kills 9
    Classic
    Battle for Mount Hyjal: Unit Kills 772 Hero kills 29

    New Graphics doesnt compensate for BUTCHERED gameplay

    @Shar Dundred @tomoraider @LordPerenoldeII @Razorclaw_X @Turnro @OutsiderXE @deepstrasz @Kam @Tauer



    EDIT:

    Thread name changed. This discussion has evolved

    The game a mess under the hood.
     
    Last edited: Feb 5, 2020
  2. Stanakin

    Stanakin

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    Really sad that this isn't getting any attention on the forums/reddit/youtube videos/gaming sites etc. when it is in my opinion one of the most egregious things about the whole Reforged project.
     
  3. Anaxie

    Anaxie

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    hi just finshed the enitre mission check the classic mission stats. its bad

    also THOSE people havnt been playing warcraft for 18 years. those people are right here.

    Apparently they gave Anetheron a Frost orb too? They cant even get that right. Hes supposed to have lightning Orb.


    If they enable custom campaigns im Gonna upload those campaiigns i downloaded that are vanilla campaigns with 1.31.1 tuning. At least its vanilla maps cutscenes and voices non this HELLSCREAM! Bullshit. Grom blizzard. His name has been Grom for 25 fucking years. and at least it didnt butcher the enemy attack patterns. So it by default is vastly superior. Oh and it isnt affected by fucked bugs like broken hero inventory.

    I played them all start of January.
     
    Last edited: Feb 4, 2020
  4. Hyperdrift

    Hyperdrift

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    Ironically, the lead designer of Reforged was a campaign level designer on the original Warcraft III.
     
  5. Anaxie

    Anaxie

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    Well their new balancing and level design is subpar. majority of our custom campaign creators do a vastly better job and they do it SOLO for the most part and unpaid.
     
  6. Jarrot

    Jarrot

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    like every other game the new hard mode was the previous normal all the game have the same system for single player bah
     
  7. Razorclaw_X

    Razorclaw_X

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    I've been playing the Classic version of the campaign and the biggest problem I've had so far was trying to break the giant gate doodads.

    It turned out if I set the hotkeys to Grid layout 'Attack' is just plain no longer 'A' like muscle memory would have it.
     
    Last edited: Feb 4, 2020
  8. Anaxie

    Anaxie

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    yeah i hate it not being A either. was like what. zxcv abilites R attack 1234 ctrl groups... wtf blizzard?
    why we didnt get Starcraft hotkey in game mapping is beyond me. Probably was too difficult while they were chopping out Vanilla WCTFT features.

    Grom... sorry HELLSCREAM got his inventory back in Cenarius level pre Chaos.
    Tyrande in Nelf Misison 2 still has no inventory on reforge classic though.
     
  9. glebosaur

    glebosaur

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    I was looking into differences between reforged hard and 1.27 hard after reading your post.

    RoC Human campaing hasn't got any differencies except infamous culling mission.

    Here's what I've found at Exodus mission 4

    [​IMG] [​IMG]

    Also, as it seems like, you can't look into enemy heroes inventory anymore, right?
    I'm not aware, but is this the same for multiplayer too?
     
  10. MasterBlaster

    MasterBlaster

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    I didn't find it to be a huge issue - the bigger problem is that they didn't even bother to have a nice in-game hotkey customization for people who want to change things. That's just lazy.
     
  11. Razorclaw_X

    Razorclaw_X

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    Not being able to see the Inventory is a RoC thing. It wasn't made a feature until TFT came out. That's why sometimes you could see a Hero carrying some weird stuff.
     
  12. OutsiderXE

    OutsiderXE

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    I haven't played the Reforged campaign. Could that just be a bug that Hard mode somehow selects Normal (like custom campaigns do) or is it confirmed? Is Normal mode even easier?

    I saw some videos, and honestly, I was annoyed by some useless detail changes (Grom among others) and worse audio, and I was thinking the community could create a proper Reforged version. Only problem might be agreeing on which changes might actually make it into a community Reforged version.
     
  13. Venombite

    Venombite

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    I keep reading about Grom changes.
    What are they?
    From what I've seen on youtube, they seem to be quite identical as in RoC.
     
  14. Anaxie

    Anaxie

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    unfortunately no reforged ALL maps have their own balance and tuning its even if you read 1.32 live patch notes they say balance changes to reforged. Apparently that didnt just mean TFT changes to RoC
    Read the first part

    Campaigns

    • Restored three prologue missions from the original Warcraft III Demo: Riders on the Storm, The Fires Down Below, and Countdown to Extinction.
    • Updated terrain, mission difficulty, and added auto-saves for all missions.
    • Updated art and layout of major cities from three of Warcraft’s iconic cities: Dalaran, Silvermoon, and Stratholme.
    • Updated all campaign characters and visual assets.
    Another balance change is the murloc prologue missions. Well there are no more glaive bouncing murlocs. Also on the final mission less towers in enemy bases less golem waves and the bottom two bases dont have murloc sorceror heroes at all which could devistate you with rain of fire along with his siege /chaos golem escorts

    The flesheaters and tidehunters also have vastly reduced HP i think the flesheaters used to have 700? Its like 300 now. Granted that mission was pretty nuts for prologue#5 in classic especially if u tried to destroy based. I mean its harder then Frostmourn level by a mile.

    I HATE the auto saves and i cant believe you cant turn them off if u play entire campaign you have a folder of like 300 saves.

    Like we have manual save and a quicksave button this was NOT needed.

    They did a lot of quirky changes. For instance in Dissension the level where Arthas burns his ships. They turned the goblin night scope. Honestly a pretty trash item into +2 strength tome. Why? Who knows!


    No one says the name Grom its replaced with a cut in voice of HELLSCREAM its like those movies that go on basic tv and change swear words and it sounds really out of place and diff tone. Thats what they did. Watch prologue level 2 opening for reforged
     
    Last edited: Feb 5, 2020
  15. MasterBlaster

    MasterBlaster

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    I think they're nice as an option, but I agree - you should be able to turn that off and... overall, there should be less of them. Having a checkpoint literally every couple of minutes is too much - I could except one or two per mission in some key moments, but the frequency they went with is... excessive.
     
  16. Anaxie

    Anaxie

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    ;p;.png HEY EVERYONE it gets worse

    the old archimonde bases in hyjal well why dont you go fly around there when it's de-summoned.

    SOMETHING IS VERY WRONG WITH THIS GAME
     
  17. MasterBlaster

    MasterBlaster

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    Noticed that as well... I don't know what they've done, but I guess there might be something broken with unsummoning. Perhaps make a quick map in the editor and check if it's just this campaign map or is it a general issue?

    P.S. Bonus points for showing that when they updated the hippogryph model, they didn't bother to update the icons :D
     
  18. Anaxie

    Anaxie

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    speaking of icons i cant even tell you which one is tyrande and malfurion seriously

    I don't know what the hell they did but it feels like there might be invisible units or something that simply cant interact why else would their units rally like this. it only does it when rallied on an OBJECT not open space.

    I never see Rage winterchill only rarely. Anetheon actually resses when you're at the Orc base from altar and comes to fight but idk. something is broken i just cant fathom what or how.

    WC3ScrnShot_020520_102326_001.png
     
  19. Shaddark

    Shaddark

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    Also, pointing out that the new map script is a MESS, if you open the editor in the Dalaran Invasion mission that was remaked (and also have a TERRIBLE terrain), you can see they are using lazy coding in the attack triggers.

    I noticed this because after the first wave attacked my base and died I revived them with Arthas ultimate order to attack back and the moment they enter in a region they were ordered to attack move to my base.

    They forgot to account for Arthas ultimate when coding this.

    This is the trigger:

    upload_2020-2-5_13-32-0.png
     
  20. MasterBlaster

    MasterBlaster

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    This is seriously strange - alas, I don't think I saw that when I played this mission.

    That as well, I saw Rage pretty often.

    Me right now:

    [​IMG]