Additions:
>> Units
> Spirit of the Poacher
- Allows you to pick your poacher, not only that but you no longer need to babysit other poachers
> Wildkin
- Tank poacher
- Has Taunt, forces nearby enemies to attack it
- Has War stomp, damages and stuns nearby enemies
> Reef Elemental
- Mage poacher
- Has Water log, slows an enemy's attack speed and movement speed
- Has Crushing wave, sends out a powerful wave dealing damage to enemies in its path
> Rogue
- Ranged poacher
- Has Multi-throw, attacks up to 3 targets at once
- Has Critical strike, chance to deal double damage
> War Golem
- Tank poacher
- Has Bash, chance to deal bonus damage and stun
- Has Pulverize, chance to deal damage to all nearby enemies
> Ogre Lord
- Tank poacher
- Has Shockwave, sends out a ripple of force dealing damage to enemies in it's path
- Has Devotion Aura, grants additional armour to nearby allies
> Troll Mage
- Mage poacher
- Has Life Drain, drains the life of a targeted enemy
- Has Serpant Ward, spawns a ward that attacks nearby enemies
> Eredar Warlock
- Mage poacher
- Has Fel Spawn, spawns a Fel Hound
- Has Infernal Strike, spawns 3 waves of meteors damaging an area
> Evil Ranger Chicken
- Starts spawning at wave 10
> Evil Mage Chicken
- Starts spawning at wave 20
> Evil Warrior Chicken
- Starts spawning at wave 30
> Evil Super Chicken
- Spawns every 10 waves
> Merchant
- Sells various potions
Changes:
>> Meta
- Revived text now uses a brighter green
>> Map
- Moved Fountains of regen to make room for Merchants
>> Units
> Gnoll Poacher
- Added 60 mana, 1 mana regen
- Increased collision size from 16 to 32
- Removed Shockwave
- Removed Cluster Rockets
> Chickens
- Reduced hp from 100 to 1
- Receives an additional 1 hp per wave
- Decreased their collision size from 8 to 4
> Fountain of regen
- Increased bonus healing from 0.25 to 1
> Market
- Removed potion items
>> Items
> Healing Salve
- No longer dispels when attacked
>> Abilities
> Arrow Barrage
- Renamed from barrage
- Changed icon to make it theme better
- Removed extra damage taken
- Costs 15 mana
- Decreased cooldown from 60 to 20
> Ensnare
- Reduced cooldown from 10 to 5
- Costs 10 mana