• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Paired Mapping Contest #4 - Dungeon

Status
Not open for further replies.
okay so here's some ingame screenshots.
 

Attachments

  • Northerend Climb02.jpg
    Northerend Climb02.jpg
    202.9 KB · Views: 172
  • Northerend Climb03.jpg
    Northerend Climb03.jpg
    185.6 KB · Views: 169
  • Northerend Climb04.jpg
    Northerend Climb04.jpg
    188.6 KB · Views: 175
  • Northerend Climb05.jpg
    Northerend Climb05.jpg
    171.6 KB · Views: 153
  • Northerend Climb06.jpg
    Northerend Climb06.jpg
    162.5 KB · Views: 159
oh yes most definitely, triggered spells will be a big part of me and Ebriks map, it will be a large part in making the map not just a hack and slash (not the whole reason just a large reason) but yes I know it will have triggered spells don't worry, also the idea of having only 1 class at a time is a good idea because I wouldn't have to code it so it works for all players, which is probably the reason why you are doing it.
 
And there are still like: 18 days left.

18 days aint much. So its good to know before hand that we have extension so we have time to test and make things.

Its like half way already and 20% of the whole map is done.

Well we will complete 2 first parts of the dungeon first so it would be playable if we happen to run out of time. I dont think designing dungeon is easy. The most problematic thingy is to get good ideas that would be challenging and fun (example: boss fights).
 
I've only seen one terrain using crystals, and that's famous', which is good and probably fits the purpose without overdoing it.

EDIT: Ohhh Famous you're a speedy fucker.

However, you could utilize other things, like custom doodads (Frost nova model, anyone?).
 
Status
Not open for further replies.
Back
Top