- Joined
- May 6, 2008
- Messages
- 77
DonDustin And Me are in too
is that possible *.*?
is that possible *.*?
Martin Barbov and me are in the team! i will begin making terrain.The dark side of the force will win.
Okay people,who's in need of a Hermit?
i hope Nearby wants to join with you ... i'm reserved by Bob27If NearbyHermit does not want to join with me then i would like to team up with DevineArmy
Entry Name | Contestant #1 Name | Contestant #2 Name |
N/A (for now) | Fulla | Lestat(br) |
Team name: | Member #1: | Member #2: |
Mappadarz | hawk900 | spiwn |
Team name: | Member #1: | Member #2: |
Mappadarz | hawk900 | spiwn |
Rules said:Imports can be used, however you will not receive any marks for them, and all imports must be credited.
Team name: | Member #1: | Member #2: |
Tha Teemu Team | Airandius | kewlthis |
Team name: | Member #1: | Member #2: |
TBA | Dreadnought[dA] | 13lack.1)ragon |
Entry Name | Contestant #1 Name | Contestant #2 Name |
Just Another Warcraft III Map | Fulla | Lestat(br) |
Is this only for artistic resources, or does it include code such as systems? For example: Are we allowed to modify an already existing inventory system? This is just theoretical at this stage.
You can use any existing resource as long as it's credited. As for editing it; You may, and it must still be credited, but try to only edit it to make it work for your map, no drastic changes.
Creativity and Gameplay both somehow covers the whole "storyline" part. An interesting story can both be a factor with the way the game functions (gameplay) and how creative and inventive your map is (creativity). No need for an entire category for storylines.