My bad, link fixed!
EDIT 1:
Link in announcement post has been updated to point directly at the download.
EDIT 2:
Keep in mind folks, that this is a demo test of the current setup.
While most systems are finished, the probability that you'll encounter some sort of issue is quite high.
Also, content-wise, you'll only see the tip of the iceberg since the map is restricted.
Anyway, enjoy!
I'm truly surprised of how disappointing this turned out to be.
Not 15 minute into the game, I can point out the following :
> Creep spawn rate is up the ass! (why do they re-spawn not 10 seconds after killing them?)
> Paths / Cliffs / Edges - I get stuck on them simply moving around and it's very annoying to say the least.
> Archer's "Wolf Fang" arrow is extremely overpowered and can be used to 1hit almost any enemy creep (initial damage is okay, but overtime damage is ridiculous)
> Overall custom interface looks like it was downgraded tenfold compared to your previous one (YouTube video).
> Camera is also a let-down, even though I knew you were going to scrap the "3D" one, this angle makes the environment look plain boring.
> Terrain is mediocre. For a Beta, this better not be the final level of polish for the terrain. It's currently a mess, not in quality, but execution. 1 Word : CLUSTERFUCK!
> Tenacity is insanely over-powered! I gained some levels and trololololol added 50 points in the ol' bub. I am now, an instant healer! Win. No really, if anything hits me (even DoT spells), I instantly regenerate any lost hp.
> Other things I have little time to type, since I want to continue this little adventure of mine.
^ These are just a few of the things I've noticed and hopefully some will agree. It's just a first impression since I don't really know if things will mend later on. At any rate, if I'm being too harsh on the Beta, I apologize, but at this point my verdict is simple : The map was rushed. So many loose ends and various weak points make for a very poor gaming experience...