- Joined
- Aug 3, 2008
- Messages
- 1,935
can u PM me ur map ozirus so i can see the style ur terraining in.
I dont get why you want to put so many extreme things into an ORPG... I play many of them on BNet and to me people like the more basic ones better. I can get a full house in about 10 minutes hosting Twilights but it takes an hour or more to get even half full when hosting Defiance. But that being said I still wish you luck =)
WELLLLLLL
I was hoping this map would come out before starcraft 2.
However, it seems that the developers have failed me.
I've been following this map for about 1.75 years now. I bookmarked it from both wc3c and hive, yet there has been no release. Depressing. The initial posts made it seem like it was close to being finished, and I kept hoping.
Oh well. Lack of motivation by developers is a depressing thing.
Firstly, we haven't failed anyone. I stated early on that a demo was not to be expected before august. We don't work for you, or anyone. And you seem to forget that the time we put into the map is actually taken from our precious spare-time. So please refrain from such comments in the future. <-- This is serious. You really think that we work for you?
Secondly, please stop making up your own conclusions and posting them as if they were the truth. As Wolfe posted, we have motivation, but motivation alone cannot create a map - it takes time to do so. We try to work as fast as we can in the time we can muster, and even when I'm on vacation in the mountains I try to do some coding. So please, stop jumping to false conclusions about loss of motivation.
What you could've expected, and what have been scarcely provided, is information about progress. But writing and creating an eye-pleasing, informative, update takes its time too.
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As for the demo progress; I've completed nearly all required systems and I'm currently waiting for the terrainers to provide me with the demo map so that I can start the final phase before the demo release. There's also a fuckload of features that haven't been mentioned, and will be.. in the real thread.![]()