1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The reforging of the races is complete. Come see the 14th Techtree Contest Results.
    Dismiss Notice
  4. It's time to choose your horse in the race - the 32nd Modeling Contest Poll is up!
    Dismiss Notice
  5. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

[ORPG] Shadows of Everwood

Discussion in 'Map Development' started by Wolfe, Aug 15, 2010.

  1. Zealon

    Zealon

    Joined:
    Mar 13, 2010
    Messages:
    1,142
    Resources:
    0
    Resources:
    0
    Its looking awesome guys ;)
     
  2. Wolfe

    Wolfe

    Joined:
    Nov 4, 2008
    Messages:
    1,200
    Resources:
    0
    Resources:
    0
    Hero updates are going to have to wait, guys. I'm just really overwhelmed with school. Exams next week and all of my teachers are giving us all of these last minute assessments. Will try to do my best! ^^
     
  3. Goolygot

    Goolygot

    Joined:
    Sep 1, 2008
    Messages:
    478
    Resources:
    0
    Resources:
    0
    People you must create a account here and make it more active, http://soe.forum-free.net/. Now it is like one post a week if we are lucky. It is much more fun there if more people join. We even got things there that are not in this thread.
     
  4. Sylithan

    Sylithan

    Joined:
    Sep 9, 2010
    Messages:
    9
    Resources:
    0
    Resources:
    0
    I'm with TsunamiV, no rushed demo. We all have stuff that gets in the way, and by no means do i want this to suck. Anyways so far looks insanely awesome.
     
  5. Davesanz

    Davesanz

    Joined:
    Sep 4, 2010
    Messages:
    68
    Resources:
    0
    Resources:
    0
    Comments please, at least on your forum.
     
  6. Oziris

    Oziris

    Joined:
    Oct 14, 2006
    Messages:
    4,109
    Resources:
    3
    Icons:
    1
    StarCraft II Resources:
    1
    Tutorials:
    1
    Resources:
    3
    10k views, great! :D I will probably finish the terrain for the next week and then we will release the demo I hope! ;)
     
  7. HeroSlayer

    HeroSlayer

    Joined:
    May 14, 2007
    Messages:
    187
    Resources:
    0
    Resources:
    0
    For all of you guys who wonder how is the model going to be, here it is:

    We must yet decide if every class will have its own model, or if we only need to change the head and muscle sizes for every class.

    This is the base model for the human male. The face will be fixed, and the sword and shield are there only for testing purpose.

    [​IMG]

    What makes this model different, is that it will be able to support ANY attachment.

    Including:
    -Helmet
    -Chest
    -Pauldrons
    -Upper Arms
    -Lower Arms
    -Bracers
    -Gloves
    -Belt
    -Underwear (lol)
    -Upper Legs
    -Lower Legs
    -Greaves
    -Boots
    -Cape

    Is also possible to add necklaces, potions hanging of the belt, etc... ANYTHING :ogre_datass:

    Here is an example of the helmet, the upper arms and the chest:

    [​IMG]

    [​IMG]

    Here it is without the chest:

    [​IMG]

    Of course, It will work with any animation

    [​IMG]

    There are some things that still need to be fixed

    [​IMG]

    [​IMG]

    This are the testing attachments I made to make sure everything is ok with animations:

    [​IMG]

    So, when this is released, you better play it :ogre_rage:

    [​IMG]

    In case you are confused, with this model you can grab an item ingame, and a piece of armor will appear in the body.

    I will post the female model soon enough!!
    :thumbs_up:
     
    Last edited: Nov 13, 2010
  8. Raven0

    Raven0

    Joined:
    Oct 16, 2010
    Messages:
    878
    Resources:
    2
    Maps:
    2
    Resources:
    2
    I didn't know you guys were doing attachments like this, very cool.
     
  9. Sylithan

    Sylithan

    Joined:
    Sep 9, 2010
    Messages:
    9
    Resources:
    0
    Resources:
    0
    Wow that's awesome, i only expected like helm chest and weapons. Here is my suggestion for which slots to use and an explanation for the ones that need one hehe.

    Chestpeice: i think this should cover the arm too
    gloves
    boots
    greaves: should cover all of legs up to heel
    helm
    shoulders: i think it shouldn't wrap around the arm.

    Optional:
    bracer: not really noticeable
    Belt : same as bracer

    I don't want to sound like I'm complaining when i post this message, and I'm sorry if that's what it sounds like, but this is my opinion =)
     
  10. Wolfe

    Wolfe

    Joined:
    Nov 4, 2008
    Messages:
    1,200
    Resources:
    0
    Resources:
    0
    HeroSlayer, next time, put them in hidden tags please. ^.^

    Attachment-wise, I think the bracer and belt is a texture thing rather than a model thing. However, we do have waist and wrist items.
     
  11. HeroSlayer

    HeroSlayer

    Joined:
    May 14, 2007
    Messages:
    187
    Resources:
    0
    Resources:
    0
    The chest cannot cover the arm because it wouldnt support any animation moving the arms, same with greaves -.-!

    And I said thats only an example, I can make any attachment listed above

    I dont need any suggestions from you, seriously.

    Jordan, I will fix it tomorrow perhaps :vw_unimpressed:
     
    Last edited: Nov 14, 2010
  12. GhostThruster

    GhostThruster

    Joined:
    Jul 24, 2009
    Messages:
    4,845
    Resources:
    34
    Models:
    7
    Icons:
    21
    Packs:
    1
    Skins:
    1
    Maps:
    3
    Spells:
    1
    Resources:
    34
    Nice... but for the female model, I hope you add some more clothing.
     
  13. Wolfe

    Wolfe

    Joined:
    Nov 4, 2008
    Messages:
    1,200
    Resources:
    0
    Resources:
    0
    How do you mean? We're trying to aim for realism, so you won't see females who belong in a strip club. For those of you who enjoy seeing a heap of cleavage and a bit of leg on a female warrior and mage, we'll try to make attachments on the female model stylish, but I will not have metal bikini's or harem robes. =/
     
  14. GhostThruster

    GhostThruster

    Joined:
    Jul 24, 2009
    Messages:
    4,845
    Resources:
    34
    Models:
    7
    Icons:
    21
    Packs:
    1
    Skins:
    1
    Maps:
    3
    Spells:
    1
    Resources:
    34
    Good, that's what I meant.
     
  15. neku99

    neku99

    Joined:
    Sep 3, 2009
    Messages:
    443
    Resources:
    2
    Spells:
    1
    Tutorials:
    1
    Resources:
    2
    Nice model! Although the body without clothes is pretty awkward, but I mean, what's equipment for?

    Nice model, keep it up guys!
     
  16. Zealon

    Zealon

    Joined:
    Mar 13, 2010
    Messages:
    1,142
    Resources:
    0
    Resources:
    0
    Wow, good job with the human male, the clothing/armour system seems kinda like from Morrowind ^^
     
  17. GhostThruster

    GhostThruster

    Joined:
    Jul 24, 2009
    Messages:
    4,845
    Resources:
    34
    Models:
    7
    Icons:
    21
    Packs:
    1
    Skins:
    1
    Maps:
    3
    Spells:
    1
    Resources:
    34
    Yes, I thought it looked like Oblivion. Very well done HeroSlayer.
     
  18. Davesanz

    Davesanz

    Joined:
    Sep 4, 2010
    Messages:
    68
    Resources:
    0
    Resources:
    0
    Very Good model, really.
     
  19. Oziris

    Oziris

    Joined:
    Oct 14, 2006
    Messages:
    4,109
    Resources:
    3
    Icons:
    1
    StarCraft II Resources:
    1
    Tutorials:
    1
    Resources:
    3
    Update from me:
    The terrain will be finished/polished tonight and will be sent to tukki for him to code.

    Here's another ogre statue I'd like to show you people ;)
     

    Attached Files:

  20. Don-Para-

    Don-Para-

    Joined:
    Apr 16, 2008
    Messages:
    235
    Resources:
    0
    Resources:
    0
    That, is hawt, but I dislike the blizzard flames. Other than that, everything is perfect.