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[ORPG] Shadows of Everwood

Discussion in 'Map Development' started by Wolfe, Aug 15, 2010.

  1. baassee

    baassee

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    second that adi, got alot this weekend and the next week too. Gone on vacation but ill check this thread daily with my cell ;)
     
  2. Adiktuz

    Adiktuz

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    I've only got two more weeks of vacation... and then its school time again... Y_Y
     
  3. baassee

    baassee

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    haha i got 1 and a half week then my tests starts off again

    But i will finish stuff right before it starts i hope
     
  4. Adiktuz

    Adiktuz

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    gotta work work... on this and Arzachel... ^_^
     
  5. Elfangor

    Elfangor

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    So.... about the progress report...
     
  6. Oziris

    Oziris

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    Umm... we are doing fine and progress has been made in coding, terraining and modeling. I'm re-making almost the whole demo area because I was unsatisfied with it. So probably another week of waiting for terrain screenshots.

    An Official announcement has been made " A small demo will be released in 2 weeks".
     
  7. Adiktuz

    Adiktuz

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    SHORT CODE PROGRESS REPORT


    Hi guys. Just thought of posting some progress report on the codes.

    The spells and all spell related systems for the upcoming demo are almost finished.

    The core of the quests for the demo are finished and just needs some adjustments.

    So guys, just be patient, and thanks for keeping watch of this project.
     
  8. Anachron

    Anachron

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    What about the inventory? :p
     
  9. Adiktuz

    Adiktuz

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    you inventory system is working fine.... but we're not yet working on items... right now its currently in use for the abilities... ^_^
     
  10. Anachron

    Anachron

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    Ah! I see. But then you are using CustomWindow, not the inventory, right?
     
  11. Adiktuz

    Adiktuz

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    ahh... I think so... ^_^...

    and oh, we have 1 dummy weapon, and it works... ^_^
     
  12. Anachron

    Anachron

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    Thats good.
     
  13. Tukki

    Tukki

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    Yeah, we're using the CustomWindow ;)

    As Adiktuz said almost everything coding-wise is finished for the small upcoming demo. Some fixes, polishing and the event quest is what we've left.
     
  14. Anachron

    Anachron

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    Sounds awesome. Can't wait :)
     
  15. Davesanz

    Davesanz

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    Thank you for that progress report, keep up the good work!
     
  16. phoenixfire

    phoenixfire

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    Reminds me a lot of Guild Wars... is this idea based off it?
     
  17. Wolfe

    Wolfe

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    Certain things can be linked to Guild Wars, but as we continue to develop the map, we hope to shed those layers and become a completely different, unique entity. For example, Post-Demo will be a new experience for people who actually played the demo.
     
  18. phoenixfire

    phoenixfire

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    Alright. I just looked at the skills which looked like Guild Wars-style ones, then saw Bleeding and Deep Wound so I figured
     
  19. Oziris

    Oziris

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    Every MMORPG I played, and I've played a lot of them had Bleeding and Deep wound spell and other spells with the exact name and effect. But, I haven't seen it in any Wc3 map so, I don't see a problem with it.
     
  20. Sylithan

    Sylithan

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    Keep up the good work guys, I'm looking forward to the demo, and i usually check this page daily. i hope the team can keep up with the promised date =)