Alright, not the update that I expected - but who cares?
Yesterday I tinkered with the trackable model, since the current wasn't that accurate.
I didn't say anything to the other team members and guess what happened when I logged onto msn this morning?
Diego (who's been co-working with me to fix the inaccuracies) told me that the inventory had become more accurate!
So I can only guess that my experimental model fiddling actually worked!

Now you may ask "so.. what's the cool part?".
Truthfully, it isn't that cool - but it'll stop you from rage-quitting over missclicking in the inventory;
selecting the wrong ability when you actually clicked the right one; deselecting when you want to swap items.. the list is endless!
I've also found out that the WC3 MPQ held a great number of images (not just icons and textures)
- and they will be exploited to the max to improve the existing interfaces!
So.. in the end I'll probably put that textsplat resizing error on hold for a while = don't expect any updates on that front.
On the other side, you might see some changes to the existing interfaces!
