- Joined
- Jul 7, 2010
- Messages
- 709
You can disable it some how -.-!
hey def can you make me a Fly system like in DBZ?![]()
ok. thanksuse metamorphosis or avatar
Blood curse
increases the heros attack speed depending on how much hp is lost.
maximum attack speed increase is 100%
Attack speed increased by 0.5% / 0.8% / 1.1% / 1.3%/1.5% for every 1% hp missing.
You can disable it some how -.-!
hmmm, could you work with just plain JASS?
It releases an explosion... to where ?Hi i would like to request a new spell...
Overload
System: GUI
MUI
Levels: 5
Mana Cost: 60
Cooldown: 8 sec
Duration: 5 sec
AoE: 400
Targeting: Instant/No Target
Effect: The hero starts glowing in electiricity. When the duration ends the hero releases a explosion, dealing 25/33/50/75/100% of all damage dealt under the duration of Overload and stuns for 2 sec.
Special Effect: Use Thunderclap for the Explosion and mabey lightning shield for the Hero.
Wouldn't this interrupt Timer Revive for AoS-type map ?I have a request... shouldn't be too difficult.
Spell: Exodus
Format: GUI
6 second channel.
Can not be cast while invulnerable.
Resurrects all fallen allies with 100% health and the mana they died with.
90 second cooldown.
I guess I would need a point array variable to store the point at which the heroes died? I'm using an edited GUI resurrection system from here.
I would really appreciate it and I will obviously give credits. =)
It releases an explosion... to where ?
Next unit it damages ? Instant explode around Caster's location ?
Wouldn't this interrupt Timer Revive for AoS-type map ?
JASS is a misery as you'll need some variables from the variable editor if you want to work with it but sure I could I guess![]()
I have one request.
Leech
Type: Channeling
Coding: GUI/JASS (Not vJASS)
Duration: 4 seconds
Cooldown: 120 seconds
Levels: 20
Manacost: 135/150/165/180/195/...
The hero begins to suck the life out of all units in range.
He gains life as he sucks it from his enemies.
The HP he sucks depends on how many units are in range.
The HP he gains is constant depending on the level.
Level 1 - 5% HP gain/sec; 5% HP drain/sec
Level 2 - 5.5% HP gain/sec; 5.5% HP drain/sec
Level 3 - 6% HP gain/sec; 6% HP drain/sec
...
Level 20 - 14.5% HP gain/sec; 14.5% HP drain/sec
For example:
At level 1, if there are 2 units in range, he sucks 2.5% HP per second from each of them, and he gains 5% of his max life per second.
At level 3, if there are 5 units in range, he sucks 1.2% HP per second from each of them, and he gains 6% of his max life per second
Life Gained = CONSTANT depending on level
Life Sucked = (Life Sucked Base)/(# units in range)
You get it?
Special Effects: The "Life Drain" lightning effect would be suitable.
Range: 600/625/650/675/700/...
The spell has no target. I suggest using "Channel" as a base spell.
Make sure it is MUI.![]()
defskullmillzy
Zealon = millzy's
Evil seal
.VTZ. (kinda delayed)
InfinateAnswersx3GlikE
NightElf125
mwjdals
Thank you rnwjdals!
It was just what i was looking for!
I just have make a few modifications and it'll be perfect!
I'd give you rep, but i gave out too much in the past 24 hours, so i can'tsorry
I'll give you rep tomoro! (Maybe in 11 hours cuz it's like 4:05 AM here lol)
![]()
defskullmillzy
Zealon = millzy's
Evil seal
.VTZ. (kinda delayed)Current Work.InfinateAnswersx3GlikE
NightElf125
mwjdals
Well since my friend didn't feel like doing my leap request anymore; if you're up to it I would still really like my original request to be made, and it could be made in JASS if its not too much trouble for you Request![]()
i want a multiboard with a Game Time timer and hero iconThey're all here Marc: http://www.hiveworkshop.com/forums/spells.php?search=multiboard&d=list&r=20![]()
I have a request.
-Magma Bullet
Weapon Required: Gun
Skill Type: Initiate
Prerequistic: Enfeeble Lv 5
Description: Ignore target's defense and deal maximum damage (Level 1 consume 32 MANA. Each level need 2 more MANA)
Skill Increment: Level 1 deal 350 direct damage plus 5%-10% of target's HP or STR. Each additional level increase 30 damage.
Skill Effect Preview:
![]()
-Conch Ray
Skill Type: Initiate
Description: Use Strike Coral to damage enemies in a straight line (Level 1 consume 23 MANA. Each level need 3 more MANA)
Skill Increment: Damage determined by skill level and STR. Requires to equip Strike Coral.(100 dmg+real str+bonus) (cone area)
Skill Effect Preview:
(like kamehameha)
![]()
-Lightning Bolt
Skill Type: Initiate
Description: Equip Thunder Coral to strike enemy with lightning (Level 1 consume 25 Mana. Each level need 2 more Mana)
Skill Increment: Damage determined by skill level and Str. Requires to equip Thunder Coral. (100 dmg+real str+bonus)
Skill Effect Preview:
![]()
All this spell are to a OLD project almost ready.
ty guys.
So, mwjdals is taking my position in my own thread ???
hey def can you make multiboards? ^_^
So, mwjdals is taking my position in my own thread ???
your description is not detailed much
If descriptions tells what exactly it is
then this map must be the one u are after
done like in 5 mins
i believe its mui cuz its simple and there is no wait action
just add unit-starts spell
if unit has no gun then order unit to stop
first spell i dunno how to deal damage in physical way ignoring defense so just made it magic damage
Edit: Oh btw i got unfairly negrepped, and im trying to get it pushes out of my player page, so if you could be kind as to rep...