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===[NEW] Spell Workshop [NEW]===

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Level 4
Joined
Jun 14, 2010
Messages
68
Grenade Spell

Hey, if you guys are still running this, then I've got a request for ya. I've been trying to do it myself but the flying details are driving me insane.

Spell Name
Gnomish Grenade​
Description
The Rifleman Elite tosses a Gnomish Grenade at a random point inside the target area for moderate damage in a moderate area, blowing units in the explosion's radius away from the explosion. Each level increases the Rifleman Elite's accuracy and the damage dealt by the explosion.​
Technicalities
The player selects a target area. The grenade is thrown at a random point in that area (each level decreases the target area's radius). After a set amount of time the grenade goes off, damaging everything in the radius and blowing them back (damage increases every level).​
Preferences
If you can, I'd prefer for it to be done in GUI with easily manageable hashtables. If not, go wild with raw Jass. I don't have the time or the effort required to learn a programming language at the moment, so if it's in raw Jass I might come back asking questions.​
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
Hey, if you guys are still running this, then I've got a request for ya. I've been trying to do it myself but the flying details are driving me insane.

Spell Name
Gnomish Grenade​
Description
The Rifleman Elite tosses a Gnomish Grenade at a random point inside the target area for moderate damage in a moderate area, blowing units in the explosion's radius away from the explosion. Each level increases the Rifleman Elite's accuracy and the damage dealt by the explosion.​
Technicalities
The player selects a target area. The grenade is thrown at a random point in that area (each level decreases the target area's radius). After a set amount of time the grenade goes off, damaging everything in the radius and blowing them back (damage increases every level).​
Preferences
If you can, I'd prefer for it to be done in GUI with easily manageable hashtables. If not, go wild with raw Jass. I don't have the time or the effort required to learn a programming language at the moment, so if it's in raw Jass I might come back asking questions.​

So, you want the effect of "flying grenade from the caster towards the targeted point" ?
This is hard, must use geometrical formulas or something >.>"
I noticed there is some tutorial doing "grenade-throwing" lesson, and it's quite tough
We'll see what we can do
 
Level 4
Joined
Jun 14, 2010
Messages
68
So, you want the effect of "flying grenade from the caster towards the targeted point" ?
This is hard, must use geometrical formulas or something >.>"
I noticed there is some tutorial doing "grenade-throwing" lesson, and it's quite tough
We'll see what we can do

Yeah I wouldn't ask if I hadn't tried myself. I started using a parabolic function but that got too hairy, then I tried using a sinusoid function and I have no idea what happened there so I just rqed and decided to ask if somebody else could do it.
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
Marc, your Kakashi's Special Move is done.
Credits to Sellenisko for that model
I can use Far Seer's Wolf Model but, I'm... never mind :D

Up next: spasorc request -> crueltyinc (doesn't decide to take it or not)
Delayed Request: .VTZ.
 

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  • Kakashi's Special Move.w3x
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Level 9
Joined
Dec 26, 2010
Messages
475
Marc, your Kakashi's Special Move is done.
Credits to Sellenisko for that model
I can use Far Seer's Wolf Model but, I'm... never mind :D

Up next: spasorc request -> crueltyinc (doesn't decide to take it or not)
Delayed Request: .VTZ.
thank you ^^ but can you make it damage enemy units once? (trigger) thanks ^_^ :goblin_yeah: :goblin_yeah:
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
@spasorc
Your requested spell, is done :D
To see its actual effect (doesn't have to wait for 18% chance...)
Please change the:
  • (Random integer number between 1 and 100) Less than or equal to (2 + (4 x (Level of Chain Lightning (Active) for Attacker)))
After Less than or equal to, change that value to 100, delete the Arithmetic
 

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  • Active-Passive Chain Lightning.w3x
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Level 12
Joined
Jan 30, 2009
Messages
1,067
Someone's a Naruto fan... -_-

Ichigo went Emo. That is all.

For any who don't understand that, disregard it, as it's obviously not important for you, :p
 
Level 17
Joined
Jun 17, 2010
Messages
2,275
Someone's a Naruto fan... -_-

Ichigo went Emo. That is all.

For any who don't understand that, disregard it, as it's obviously not important for you, :p

oh my fucking god you saw that too??? it was fucking awsome, he was like "you fail to realize aizen, my power is higher than yours, it wasnt your sword that flattened the mountain, it was mine" i was like OH MY GOD *jizzes in pants*
 
Level 12
Joined
Jan 30, 2009
Messages
1,067
oh my fucking god you saw that too??? it was fucking awsome, he was like "you fail to realize aizen, my power is higher than yours, it wasnt your sword that flattened the mountain, it was mine" i was like OH MY GOD *jizzes in pants*

While you're doing that, Aizen is crapping his.

My roommate and I are debating over what the final form of the Getsuga Tenshou really is, if it's just his power or a technique. I can't get a hold of my buddy who reads the manga to find out, it bugs me, lol.

Okay I'm done with offtopic. :p

Time to go download the Rift client.
 
Level 9
Joined
Dec 26, 2010
Messages
475
Well well, we have anime maniac :D
That is TOO imba animation dude built-in game engine is different than Warcraft World Editor, SERIOUSLY...
You're gonna need to trigger all of those ANIMATION, to make it work...
Sorry, I'm not that type of guy...
ok ^__^ how about this one? :goblin_yeah: :goblin_yeah:

http://www.youtube.com/watch?v=1OAEa2iE_zI

skip to 1:46 - 1:54 ty :goblin_yeah: :goblin_yeah: :goblin_yeah:
 

SpasMaster

Hosted Project: SC
Level 24
Joined
Jan 29, 2010
Messages
1,996
I don't want to be rude, but Marc...
You requested like... atleast 4 spells. One after another.
You keep asking if your spells are done...

1.) Learn to be patient.
2.) Learn when to put an end.
3.) Randomly placing emoticons like ---> :goblin_yeah: won't make the things better. They are annoying. You have them in almost every post.
 
Level 9
Joined
Dec 26, 2010
Messages
475
I don't want to be rude, but Marc...
You requested like... atleast 4 spells. One after another.
You keep asking if your spells are done...

1.) Learn to be patient.
2.) Learn when to put an end.
3.) Randomly placing emoticons like ---> :goblin_yeah: won't make the things better. They are annoying. You have them in almost every post.
sorry cz im noob at triggers abt the emoticons sorry cz i like those goblins, cz they are cool :) :goblin_good_job:
 
Level 10
Joined
Aug 10, 2008
Messages
1,912
Hey, I was searching for some kind of spells such as Divine Storm which I saw someone who had asked for that already and as I saw it was supposed to be done, but I didn't find any link or something, so can anyone send me the link to that Divine Storm spell?
 
Level 12
Joined
Jan 30, 2009
Messages
1,067
@Peacekeeper, this is not the right forum, and especially the wrong thread, to be asking such questions. Seriously, if you wish to ask such questions, take baassee's suggestion, and move to the OT forums.
 
Level 15
Joined
Jul 9, 2008
Messages
1,552
well i have a few requests.

Blood curse
increases the heros attack speed depending on how much hp is lost.
maximum attack speed increase is 100%
Attack speed increased by 0.5% / 0.8% / 1.1% / 1.3%/1.5% for every 1% hp missing.

unamed
increases the targets hp regen atk speed and move speed. and decreases when casted on enemy lasts 20 seconds

+5/10/15 hp regen + 20%/30%/40% atk and move speed

elemental fury
channel
while the hero channels
frost will slow nearby units fire will burn random units over time and lighting will strike random units

so it will create like a field of ice and units will be hit with fire that does damage over time and lighting strikes that bounce 2 times

frost slows move and atack speed by 20%/ 25%/ 30%
fire will deal 30/40/50 damage per sec and lasts 5 seconds.
lighting strikes will deal 100/150/200 damage each bounce does 25% less damage.

can all spells be GUI and MUI or MPI at least
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
well i have a few requests.

Blood curse
increases the heros attack speed depending on how much hp is lost.
maximum attack speed increase is 100%
Attack speed increased by 0.5% / 0.8% / 1.1% / 1.3%/1.5% for every 1% hp missing.

unamed
increases the targets hp regen atk speed and move speed. and decreases when casted on enemy lasts 20 seconds

+5/10/15 hp regen + 20%/30%/40% atk and move speed

elemental fury
channel
while the hero channels
frost will slow nearby units fire will burn random units over time and lighting will strike random units

so it will create like a field of ice and units will be hit with fire that does damage over time and lighting strikes that bounce 2 times

frost slows move and atack speed by 20%/ 25%/ 30%
fire will deal 30/40/50 damage per sec and lasts 5 seconds.
lighting strikes will deal 100/150/200 damage each bounce does 25% less damage.

can all spells be GUI and MUI or MPI at least
MUI eh... ?
I'm bad on MUI, lol...
Does these spell is applied to more than 1 hero in your map ?
@Meltz hows your map going btw-.-

Also can you make systems??defskull
And, what kind of system would it be ?
 
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