SpasMaster
Hosted Project: SC
- Joined
- Jan 29, 2010
- Messages
- 1,996
And what's wrong with not having Jass if I may ask?
Hey, if you guys are still running this, then I've got a request for ya. I've been trying to do it myself but the flying details are driving me insane.
Spell Name
Gnomish GrenadeDescription
The Rifleman Elite tosses a Gnomish Grenade at a random point inside the target area for moderate damage in a moderate area, blowing units in the explosion's radius away from the explosion. Each level increases the Rifleman Elite's accuracy and the damage dealt by the explosion.Technicalities
The player selects a target area. The grenade is thrown at a random point in that area (each level decreases the target area's radius). After a set amount of time the grenade goes off, damaging everything in the radius and blowing them back (damage increases every level).Preferences
If you can, I'd prefer for it to be done in GUI with easily manageable hashtables. If not, go wild with raw Jass. I don't have the time or the effort required to learn a programming language at the moment, so if it's in raw Jass I might come back asking questions.
So, you want the effect of "flying grenade from the caster towards the targeted point" ?
This is hard, must use geometrical formulas or something >.>"
I noticed there is some tutorial doing "grenade-throwing" lesson, and it's quite tough
We'll see what we can do
thank you ^^ but can you make it damage enemy units once? (trigger) thanks ^_^Marc, your Kakashi's Special Move is done.
Credits to Sellenisko for that model
I can use Far Seer's Wolf Model but, I'm... never mind
Up next: spasorc request -> crueltyinc (doesn't decide to take it or not)
Delayed Request: .VTZ.
thank you ^^ but can you make it damage enemy units once? (trigger) thanks ^_^![]()
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thanksDamage is now, triggered and will only damages the unit, once.
Basicly like this. When blizzard was making wc3 they used jass. When they made world editor they made a pretty GUI so users could use it easier, and its more organized for us.
Looks like a omhislash to me.
Omnislash, with added special effect, lighting and change of character![]()
Someone's a Naruto fan... -_-
Ichigo went Emo. That is all.
For any who don't understand that, disregard it, as it's obviously not important for you,![]()
oh my fucking god you saw that too??? it was fucking awsome, he was like "you fail to realize aizen, my power is higher than yours, it wasnt your sword that flattened the mountain, it was mine" i was like OH MY GOD *jizzes in pants*
ok ^__^ how about this one?Well well, we have anime maniac
That is TOO imba animation dude built-in game engine is different than Warcraft World Editor, SERIOUSLY...
You're gonna need to trigger all of those ANIMATION, to make it work...
Sorry, I'm not that type of guy...
Your request keeps getting annoying time by time...
What do you want, sir ?you did not answer my question
OkYour request keeps getting annoying time by time...
I'll try.....
What do you want, sir ?
EDIT:
@Marc
I turned down that request, sorry.
sorry cz im noob at triggers abt the emoticons sorry cz i like those goblins, cz they are coolI don't want to be rude, but Marc...
You requested like... atleast 4 spells. One after another.
You keep asking if your spells are done...
1.) Learn to be patient.
2.) Learn when to put an end.
3.) Randomly placing emoticons like --->won't make the things better. They are annoying. You have them in almost every post.
MUI eh... ?well i have a few requests.
Blood curse
increases the heros attack speed depending on how much hp is lost.
maximum attack speed increase is 100%
Attack speed increased by 0.5% / 0.8% / 1.1% / 1.3%/1.5% for every 1% hp missing.
unamed
increases the targets hp regen atk speed and move speed. and decreases when casted on enemy lasts 20 seconds
+5/10/15 hp regen + 20%/30%/40% atk and move speed
elemental fury
channel
while the hero channels
frost will slow nearby units fire will burn random units over time and lighting will strike random units
so it will create like a field of ice and units will be hit with fire that does damage over time and lighting strikes that bounce 2 times
frost slows move and atack speed by 20%/ 25%/ 30%
fire will deal 30/40/50 damage per sec and lasts 5 seconds.
lighting strikes will deal 100/150/200 damage each bounce does 25% less damage.
can all spells be GUI and MUI or MPI at least
And, what kind of system would it be ?@Meltz hows your map going btw-.-
Also can you make systems??defskull
hey def can you make me a Fly system like in DBZ?MUI eh... ?
I'm bad on MUI, lol...
Does these spell is applied to more than 1 hero in your map ?
And, what kind of system would it be ?
I need something that will prevent you from using any screen commands like quest the top bar thing you cant use that its frozen??