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===[NEW] Spell Workshop [NEW]===

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Level 4
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wait im actually suposed to make the spells? damn...

Edit: I dont know what im doing!! you still havnt told me wtf these spells are.

most of my spells that i listed are damage spells not healing spells they just do damage except the nature's aura that one is a healing aura with nature looking art effects

if this dosent help send me a visitor message

im allso giving more rep to you guys for helping me out and for having so much patience
 
Level 4
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confused

oh rep me for defs sake. You know, spread it around. Like aids

wait now im confused you want me to spread reputation like crazy? i can do that no problem but do you want me to spread it to everyone cause then if people dont really desearve it then well idk whatever ill do it and spread reputation like super crazy lol
 
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Level 4
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look how mckill requested his spells. I want you to do it like that

ok so its like this for my spells

since every almost every unit will have at maximum of 6k hp and heros will have more here are my calculations for the abilities. all regular units aka non heros willl have only level one abilities in the unit version


Retribution arua (passive aura) if a group member or source unit/hero is hit by an enemy 5 damage is taken to the enemy
damage increases by +5 damage each ablility level for heros
hero gets this at level 10

Exorcism (quick spell non channel)
this ability needs no lightning effect but a holy art effect
Damage it does for a hero at level 16 is 500hp damage and increases by +200 per ability level

Divine Storm (non channel ability)
this will be earned at levle 25 by heros and units
damage it does at first level for ability is 600hp damage and increases by +50hp per ability level

ill get back to you on the other abilitys i need to still calculate the damage that i think is fair and same goes for healing any more questions?

Edit:

im also doing you guys a favor and taking one spell off the request Arrow Storm ill do that one


here is the druid ability info

Moonkin form/wildkin form (non channel ability) for druid type units only

you see those strange bird monsters with the horns? in WoW we call them moonkin and i need my druid units to turn into them its only for my tauren druid and the druid of claw what its supposed to do is give them extra 500hp and 500mp the druids will each have 3000hp each both for tauren and for druid of claw im already working on all my units hp for the ability to be ready for them

Druid Lightning ability (channel like rain of fire)

its supposed to shoot lightning bolts at the enemy intead of having fireballs being shot at them
 
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Level 4
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thats fine with me i guess i can try to make it on my own sorry to bug you guys

i tried to explain but i failed miserably so it looks like im on my own

but that dosent mean i wont hold my end of the bargen ill make sure i send a donation as soon as i can
 
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Level 12
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As someone who played wow for 6 years, perhaps I may be able to shed some insight into this request. Note, I ain't making the spells. I simply don't have TIME.

Retribution Aura can just use Thorns as a base. Change up some values.
Make it deal Holy damage instead of Nature damage.
Change the aura image to a red-tinted Devotion Aura.

Exorcism can use Holy Light art as base, that's almost exactly the art they used in wow for a long time.
It can almost be based on Holy Light, except not useable on allies, and deals damage to everything, but 2x damage to Undead and demons (If you're including demons).

Divine Storm is basically a short range AoE ability surrounding the unit. Somewhat like Lightning Shield in wc3, except it hurts enemies instead of allies, and is not passive.
It's an instant, non-channel ability that deals weapon damage to enemies around the caster (In wow, this is capped at 4 enemies, not sure how you want this done, though).
It also heals allies for 25% of the damage caused. The healing done by this however caps off at the 25% mark.
For example, if the total damage done by Divine Storm is 1000, it would heal for a total of 250. It heals randomly (more or less, it actually heals lowest hp, not sure on the plausibility of this). If the person it heals has only, say, 200 HP missing, then the other 50 HP will go to another person. This is how the heal works.

Moonkin Form is a Shapeshift ability, like DotC's Bear form. Turns the druid into this (Wildkin / Moonkin):
Wildkin.gif

They can be found under Neutral Hostile.

"Druid Lightning Ability" is actually called Hurricane.
It's a channeled AoE ability such as Blizzard, but it spawns a swirling mass of clouds not unlike a typhoon/hurricane, and instead of dealing damage with ice crystals, it does it via lightning bolts.
 
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Level 13
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Soul Search a active skill with 2 levels
Can use Fan of Knives as a base for this skill
Takes 10 mana from enemies (With mana) within 400 range of Casting Unit
and gives the mana to the caster.
Range increases to 500 for Level two.
As well if caster has a specific item
**increase mana stolen by +5 (Level 1)
**increase mana stolen by +10 (Level 2)

As for what effects to use I don't know
 
Level 4
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Messages
77
thanks for the help

As someone who played wow for 6 years, perhaps I may be able to shed some insight into this request. Note, I ain't making the spells. I simply don't have TIME.

Retribution Aura can just use Thorns as a base. Change up some values.
Make it deal Holy damage instead of Nature damage.
Change the aura image to a red-tinted Devotion Aura.

Exorcism can use Holy Light art as base, that's almost exactly the art they used in wow for a long time.
It can almost be based on Holy Light, except not useable on allies, and deals damage to everything, but 2x damage to Undead and demons (If you're including demons).

Divine Storm is basically a short range AoE ability surrounding the unit. Somewhat like Lightning Shield in wc3, except it hurts enemies instead of allies, and is not passive.
It's an instant, non-channel ability that deals weapon damage to enemies around the caster (In wow, this is capped at 4 enemies, not sure how you want this done, though).
It also heals allies for 25% of the damage caused. The healing done by this however caps off at the 25% mark.
For example, if the total damage done by Divine Storm is 1000, it would heal for a total of 250. It heals randomly (more or less, it actually heals lowest hp, not sure on the plausibility of this). If the person it heals has only, say, 200 HP missing, then the other 50 HP will go to another person. This is how the heal works.

Moonkin Form is a Shapeshift ability, like DotC's Bear form. Turns the druid into this (Wildkin / Moonkin):
Wildkin.gif

They can be found under Neutral Hostile.

"Druid Lightning Ability" is actually called Hurricane.
It's a channeled AoE ability such as Blizzard, but it spawns a swirling mass of clouds not unlike a typhoon/hurricane, and instead of dealing damage with ice crystals, it does it via lightning bolts.

its been way too long since i played WoW and i retired from it a long time ago but anyways thanks for helping describe what i did not know how to do im going to see if i can help others with their stuff atm so like i said thanks

speaking of which how would i make it red if i was doing it?

@defskull

def you dont have to make the abilities if it is too much for you
 
Level 12
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Actually, I think it needs to be done in a model editor. I know there's a aura pack that has one in it here on the site.
 
Level 33
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The one and only, my good friend, well, yes you are =D
I'm referring to you =D

Here is it:
defskull
- Retribution Aura
- Exorcism
- Nature's Aura
mckill2009
- Divine Storm
- Concecraton
- Arrow Storm
- Druid Lightning Spell
Oh, and you also need Spell Description... ?
Aw dammit !
Here it is First Hint , Second Hint , Third Hint , Fourth Hint (Vizel)
I think you can the rest..... *faints*
 
Level 12
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If you're going to be making "Arrow Storm" which is actually called Volley, let me shed some insight into that as well.

Volley is just like Hurricane "Druid Lightning Spell" in that it's an AoE channeled ability such as Blizzard.
It rains arrows instead of ice shards.
Technically, the damage it deals is physical.
 
Level 4
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a few things

Actually, I think it needs to be done in a model editor. I know there's a aura pack that has one in it here on the site.

cant use imports cause im a noob T_T i said that several times but right now i dont feel like being a broken record atm

if you all are still continuing on working on my abilities then get ready for lots of rep then
 
Level 12
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You can't use imports cause you don't know how to make them work, or it simply doesn't work, and something like wc3 crashes?

OFFTOPIC:
I get on here all times of the day sometimes, lol. Off to work, -.-
 
Level 12
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yet you dont have time to judge.

I mean I've been on at 5am, 9am, noon, afternoon, evening, night, 3am...

All times of the day.

This morning, I was on for 5 minutes while I watched the weather waiting for the radar, since it was storming.

And right now, I'm resting for 10 mins before running some errands that desperately need running, since I just got off work.
 
Level 13
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Just another simple request

Spirit Rain
Range 500
Level 1
Hero shoots a Spirit Arrow dealing 100 damage,
Every unit within 200 range of targeted unit is than dealt 300 damage and Silenced for 5 seconds
Level 2
200 Target Damage
200 AoE, 500 Damage and Silenced 5 seconds

If Hero has Spirit Bow Increase AoE damage by 200 and Silence by 5 Seconds
 
Level 33
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Messages
8,035
Just another simple request

Spirit Rain
Range 500
Level 1
Hero shoots a Spirit Arrow dealing 100 damage,
Every unit within 200 range of targeted unit is than dealt 300 damage and Silenced for 5 seconds
Level 2
200 Target Damage
200 AoE, 500 Damage and Silenced 5 seconds

If Hero has Spirit Bow Increase AoE damage by 200 and Silence by 5 Seconds

So, in total, the targeted unit takes 400 damage ?
Initial damage is 100, followed by AOE damage of 300 ?
 
Level 13
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Ya guess I didn't write that correctly huh
Yes in total the target gets hit by both the AoE Damage and the Initial Damage
 
Level 13
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Well other than balancing the new hero out its done so teams are now
5 Blood Brotherhood
4 Nether Guardians
Probaly going to come here for all the ultimate skills seeing how with the Bonus from a set item they sorta need to be triggered skills
Anyways thanks again defskull
 
Level 33
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Messages
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Well other than balancing the new hero out its done so teams are now
5 Blood Brotherhood
4 Nether Guardians
Probaly going to come here for all the ultimate skills seeing how with the Bonus from a set item they sorta need to be triggered skills
Anyways thanks again defskull

Is it for your upcoming project ?
Well, good luck !
Inform me once it is uploaded or ready to release on Hive (even it's pre-alpha stage =.='')
 
Level 13
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More like re-doing a old project that I messed up on.

Its just being a pain thinking of heroes and skills.
and Yea I'll let you know
On beta 0.5 right now going into .6 this weekend
Hopeing to have both teams at 6+ heroes by the end of next month for a release though its set to be able to have 18 heroes on both teams.
 
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Its a Hero Wars map
Hero Warz Dark
Beta 0.4 can be found on Epic War though its bugged big time

I'll probaly be putting on Beta 0.5 once its done so that its a little more enjoyable

Been making special heroes for those that manage to get in my testing games
 
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Last 3 skills needed to finish another hero off
Dont rush cause I wont be able to get back on till tomorrow.

Gravity Blade
10 Levels
5 Second Cooldown
Cost: 20 +5 each level
200 Range (All)
Does (10 x armor) damage per second for 10 seconds
Slows target by +5% each level

Disease
5 Levels
Does (50 x Lv) damage per second (Non-stop) till unit dies
Once Target dies all units within 200 Range take (100 x lvl) damage

Shadow Storm
2 Levels
Range 450
Spawns 10 Evil Shadows to attack nearby units dealing 150 Damage Per Shadow (Damage on Contact than the shadow disappears)
Cooldown: 180/120
Cost: 100/150
 
Level 4
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im sorry i was gone for so long im getting ready to go to the docter and other stuff how are my spells comeing along? if they are done link em to me or I'll just allow people you to email it to me hold on im changing my profile to allow email right now

EDIT

im also before i leave will be handing out rep to everyone i see so i can give you guys more rep

for some reason it wont let me give more rep it said i need to spread it around to others first so thats what im doing
 
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