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Necropolis and Derivatives

Submitted by Ujimasa Hojo
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Ujimasa Hojo Presents

Necropolis and Derivatives
Edited by Ujimasa Hojo

Necropolis (Optimized) Info:
  • Fixed some of the holes. Improved normals and texture wrapping in some areas.
  • Added back the pool from the BETA version by utilizing parts of the Necronage uploaded by lraccarl.
Resource Info


Model Version 2.00

  • Uploaded.




Necropolis (4-Tiered) Info:
  • Now Has 4 Tiers.
  • Utilizes parts of the Necronage uploaded by lraccarl.
Resource Info


Model Version 1.02

  • Deleted repetitive meshes.


Model Version 1.03

  • Fixed some of the holes. Improved normals and texture wrapping in some areas.




Black Temple (Illidari, 3-Tiered) Info:
  • Created an Illidari version of the Necropolis.

Resource Info


Model Version 1.00

  • Uploaded.




Black Temple (Illidari, 4-Tiered) Info:
  • Created an Illidari version of the 4-Tiered Necropolis.

Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Reworked the texture wrapping.




Metropolis (Demon, 3-Tiered) Info:
  • Created a Demonic version of the Necropolis using an Outland texture.

Resource Info


Model Version 1.00

  • Uploaded.




Metropolis (Demon, 4-Tiered) Info:
  • Created a Demonic version of the 4-Tiered Necropolis using an Outland texture.

Resource Info


Model Version 1.01

  • Reworked some of the texture wrapping.




Metropolis (Highborne) Info:
  • Created a Highborne version of the Necropolis which can "uproot" itself from the ground.
  • Separated into three models for each upgrade because of a portrait glitch in units with the uproot ability.
1st Tier Resource Info


Model Version 1.02

  • Uploaded.


Model Version 1.03

  • Redid some of the texture wrapping.




2nd Tier Resource Info


Model Version 1.02

  • Uploaded.


Model Version 1.03

  • Redid some of the texture wrapping.




3rd Tier Resource Info


Model Version 1.02

  • Uploaded.


Model Version 1.03

  • Redid some of the texture wrapping.




Metropolis (Nerubian) Info:
  • Created a Nerubian version of the Necropolis using the Ancient Ziggurat texture.

Resource Info


Model Version 3.00

  • Uploaded.


Model Version 4.00

  • Major revision such as removing the "pool".




Metropolis (Zul'Drak) Info:
  • Created a snowy Necropolis.

Resource Info


Model Version 1.01

  • Retextured the Obelisk. Added back the spikes.


Model Version 1.02

  • Fixed some Normals.






Keywords:
Black Citadel, Black Temple, Halls of the Dead, Highborne, Illidari, Necronage, Necropolis, Scourge

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out the Ujimasa Hojo's Maps and Resources Discussions.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, or DTube Channels as well and hopefully subscribe.
  • Follow me on Twitter, Gab, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
    • My Bitcoin wallet addresses are at 36ngyoNso9kvvugEa4YjZA1qkbSRZXpN6k or 3JpY33ppR72VxdxaU5GaFogyMHoboMeSij
    • My Ethereum wallet address is at 0xff8baa64e79eede8e38117234cd1f1d8584946ab
Contents

Metropolis (Nerubian) (Model)

Halls of the Dead Button (Icon)

Black Citadel Button (Icon)

Citadel (Highborne) Button (Icon)

Citadel (Highborne, 2nd Tier) Button (Icon)

Citadel (Highborne, 3rd Tier) Button (Icon)

Necropolis (4-Tiered) (Model)

Metropolis (Demon, 4-Tiered) (Model)

Metropolis (Highborne, 1st Tier) (Model)

Metropolis (Highborne, 2nd Tier) (Model)

Metropolis (Highborne, 3rd Tier) (Model)

Black Temple (Illidari, 4-Tiered) (Model)

Metropolis (Zul'Drak) (Model)

Metropolis (Demon) Button (Icon)

Metropolis (Demon, 2nd Tier) Button (Icon)

Metropolis (Demon, 3rd Tier) Button (Icon)

Metropolis (Demon, 4th Tier) Button (Icon)

Black Temple (Illidari) Button (Icon)

Black Temple (Illidari, 2nd Tier) Button (Icon)

Black Temple (Illidari, 3rd Tier) Button (Icon)

Black Temple (Illidari, 4th Tier) Button (Icon)

Metropolis (Zul'Drak) Button (Icon)

Metropolis (Zul'Drak, 2nd Tier) Button (Icon)

Metropolis (Zul'Drak, 3rd Tier) Button (Icon)

Necropolis (Optimized) (Model)

Metropolis (Demon, 3-Tiered) (Model)

Black Temple (Illidari, 3-Tiered) (Model)

Reviews
Moderator
13:44, 20th Apr 2013 Misha: Hm.. this looks cool, although, why isn't that faint ghoulish ground glow present in the next two upgrades? I'm sure both 3 versions would look cool with that it seems that they only don't show in model editor, but do...
Moderator
[img] [img] Misha [img] 3rd Jun 2013 Moderator's Review: woah o.o this is like, three models squeezed into one upload :xxd: each of them works nicely ingame, approved
Moderator
10:22, 29th May 2013 enjoy: Might be useful.
Moderator
10:23, 29th May 2013 enjoy: Might be useful.
Moderator
13:36, 19th Jun 2013 enjoy: Corresponding resource approved.
Moderator
13:36, 19th Jun 2013 enjoy: Corresponding resource approved.
Moderator
13:36, 19th Jun 2013 enjoy: Corresponding resource approved.
Moderator
08:33, 24th Sep 2013 enjoy: Corresponding resource approved.
Moderator
08:33, 24th Sep 2013 enjoy: Corresponding resource approved.
Moderator
08:33, 24th Sep 2013 enjoy: Corresponding resource approved.
  1. 13:44, 20th Apr 2013
    Misha: Hm.. this looks cool, although, why isn't that faint ghoulish ground glow present in the next two upgrades? I'm sure both 3 versions would look cool with that

    it seems that they only don't show in model editor, but do in world editor and ingame :xxd:
    approved

     
  2. GreeN!X

    GreeN!X

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    Weeee.. More nerubs! 5/5!
     
  3. infrenus

    infrenus

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    UHm,l I think the structure could be a little more... squarish on the top, so it differ from the standard necropolis more.
     
  4. Lichkings slave

    Lichkings slave

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    This is a nice model :D and to make it better the filezize is also reasonably low! :)
     
  5. eubz

    eubz

    Map Reviewer

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    I am confused which one is the Ancient Nerubianopolis. Can you provide us with a specific image for it?
    EDIT:
    (For suggestion)
    The decay animation should have little remains of the building.
     
  6. Ujimasa Hojo

    Ujimasa Hojo

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    It's the one with the pool.
     
  7. Kyrbi0

    Kyrbi0

    Joined:
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    I have consistently been impressed with your work, Ultimata, but I'm going to have to pull that back a bit with this one. Let me explain.

    Don't get me wrong; I love people bringing life into the unused/Beta models in the MPQs; the wrapping seems great as usual, and it fleshes out a race that really needs it ("For the Swarm!" :p) But it just really doesn't fit very much at all with not only the Nerubians, but your previous work & what already exists (Undead Necropolis). It's kinda just like your previous Ziggurat, placed in a pool. Neat, but... Eh?

    //EDIT - Also, though you rationalized it with the 3-tier "armory/lumberyard", I really think, for game-balancing purposes, each racial "Town Hall" should have 3 levels.

    There are several really solid ideas for a Nerubian HQ ("Lair", "Hatchery", "Aggregate", "Kingdom", "Hive Cluster", see attached Word Doc. from the Ominous Horizons mod), and it could really be taken places (anti-Pyramid with clusters of eggs? Walls made of crafted stone golems? A creative mix of the pyramidal Protoss "Nexus" plus the organic Zerg "Hive"? etc). This could really use that.

    Anyway, this isn't a bad model at all; it's simple & useful. But I hope you'll take what I've said as constructive criticism (I've also voted thus in your conveniently-placed poll). Good luck!
     

    Attached Files:

    Last edited: Mar 29, 2013
  8. TaShadan

    TaShadan

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    The big "bones" on surrounding the building look strange.
     
  9. takakenji

    takakenji

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    more nerubians pls
     
  10. Lordul Dracula

    Lordul Dracula

    Joined:
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    more nerubians pls 5/5
     
  11. meatfactory

    meatfactory

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  12. xDeathKnightx

    xDeathKnightx

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    Good Job, this would be a fine edition to an Undead stronghold and gives more variety to different structures and stuff, Good work. 5/5 +Rep
     
  13. Bloody Wolf

    Bloody Wolf

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    Dude i have no words for this masterpiece just 5\5 keep the good work up and you will get high approval ratings from the big guys good luck!
     
  14. FreudTastic

    FreudTastic

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    If this is supposed to be the Town Hall... why does it not have 3 tiers like the "Ziggurat" building? Which one are you supposed to have as the Town Hall?

    I'm all confused right now. :vw_wtf:
     
  15. Bloody Wolf

    Bloody Wolf

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    Maybe hes working on it we should wait a bit:wink:
     
  16. Ujimasa Hojo

    Ujimasa Hojo

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    To be different, the Nerubian Town Hall doesn't get upgrades and instead the Armory does.
     
  17. 10:22, 29th May 2013
    enjoy: Might be useful.
     
  18. 10:23, 29th May 2013
    enjoy: Might be useful.
     
  19. Laercio

    Laercio

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    Wow, Great...

    This one is good. Fits very well the related model, I vote for approval...

    5/5