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Legendary Tamers ORPG v1.2g(2)

Submitted by marcos candine
This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Legendary Tamers ORPG v1.2g(2)


Capture, Train, evolve and fight side by side with unique monsters in a whole new open world, duel with your friends, talk with the citizens, battle in gyms, defeat the villains and become the Legendary Tamer!


[Content]

-
140 monsters in the game to capture
- IV system, every monster has unique stats even monster of the same specie
- More then 7
0 custom skills
- Custom Attributes
- Elemental Advantage
- Codeless
Save / Load system
- Gyms to fight and upgrade Tamer's rank
- PVP with your friends in world duels (3v3) or in the battlegrounds (1v1)
- Raids for rare equipments against the villains
- Dungeon for rare monsters
- Quests for level up and items
- Beautifull Terrain
- And that's just the begin... a lot more content to come!!


[Completion]

- Capture system - 100%
- Release system - 100%
- Codeless Save/Load - 100%
- Quests - 100%
- Equipment System - 100%
- Monsters - 100%
- Evolution system - 100%
- Skills - 100%
- Elements system - 100%
- Summon and Return system - 100%
- Revive and heal system - 100%
- Gym system - 50%
(5 gyms for now, 4 more to come)
- Bosses - 100%
- PVP system - 100%
- Damage system - 100%
- Swap system - 100%

[In this game there is 3 custom attributes.]

Spirit is responsible for mana, mana regeneration and chance to critical strike.
Stamina is responsible for health, health regeneration and critical damage multiplier.
Dexterity is responsible for damage, attack speed and evasion.

Custom Attributes

[​IMG]






[Elements for attack, defense and skills]

Every monster have custom attack and defense elements, so does the skills.
There are 7 elements in this world, all are custom and well balanced.

- Air
- Beast
- Flame
- Nature
- Shadow
- Machine
- Aquatic

Elements Icons
[​IMG]


Every element have benefits and disadvantages.

For example : A monster that have Aquatic attack deal more damage against Flame armor but deal less damage to Nature armor and so on, it also applies to active and passive skills.

Example Ingame

[​IMG]




Terrain

A beautifull and unique terrain.

GreenHill Village

[​IMG]


Professor's House

[​IMG]


Monster Center

[​IMG]


The Shop

[​IMG]



GreenHill Forest

[​IMG]



The Plains

[​IMG]



The Lake

[​IMG]


The Mountain Path

[​IMG]


The Swamp

[​IMG]


The Graveyard

[​IMG]



Lirian City

[​IMG]



Lirian Docks

[​IMG]



Marau Island

[​IMG]


The Factory

[​IMG]


Ashes Island

[​IMG]


Nature Gym

[​IMG]


Aquatic Gym

[​IMG]


Shadow Gym

[​IMG]


Battlegrounds

[​IMG]







Changelog


[1.2g(2)]
- fixed a bug when healling monsters get mixed

[1.2g]
- fixed a bug with nurse not healling properly

[1.2f]
- Iceal Family -> W changed to Ice cage, E changed to Brute Force and R to Frozen Lake
- Fiery Dance inscreased duration to 12 seconds and cooldown to 20 seconds
- Refuy family -> changed burn to fiery dance
- Grazzagon -> fiery dance to burn
- Kinwaslki -> Strong Winds to Calm Breeze
- Spairt -> Calm Breeze to Blazzing Wind
- Nitwowl -> Blazzing Wind to Strong Winds
- fixed a bug where monsters not teleporting properly
- fixed a bug where the PC monsters was getting mixed with party monsters
- fixed a bug when dying in a raid or boss event, the player still gets the prize
- Beast gym is now working properly
- buffed a bit the bosses
- buffed all base skills (drill peck, firebolt, water gun, bubbles, wing attack...)

[1.2e]
- small fixes

[1.2d]
-added all credits

[1.2c]
- changed model of burniken
- changed burniken 3rd skill to fiery dance
- changed model of barbatas
- removed racochu
- added pantra
- fixed the level of the quests (Lirian's captain, Marau's Captain, Ship Captain)
- fixed some minor issues with the swap system
- fixed beast gym
- fixed player never leaving raid group
- changed the loading time to avoid desync

[1.2b]
- fixed nurse heal

[1.2]
- New area (Snowpeak)
- New quests in Lirian and Marau
- New equips
- New monsters
- New effects for some skills
- Some other baances
- Added a graveyard in Lirian for tamers that die level 30+
- New gym (Beast Gym)
- Other minor Fixes

[1.1l]
- Fixed a bug where saving with nature stone or with air stone may cause bugged load
- decreased mirror image cd to 12 seconds and duration to 7 seconds
- fixed some tooltips
- increased sleep duration to 7 seconds
- fixed urn of secrets, eye gem and ghost circlet


[1.1k]
- proper item drop for the new boss
- fixed some boss bugs

[1.1j]
- New boss (Kassan)
- New items (more then 10 new items)
- Strong Winds dealling damage properly
- boss system changed

[1.1i]
- flameton removed
- added imperious
- removed moltoar
- added brutalitus

[1.1h]
- added a collor system
- removed the glow of the monsters
- phosyntesis cooldown reduced to 8 seconds
- bloodlust duration inscreased from 12 to 13 seconds
- added rabb to the starter area
- replaced rabb in the factory for robolder

[1.1g]
- Changed the visual effects of: typhoon, explosion, high pressure and gaia's wrath
- leech now applies to every kind of attack (even skills)
- fixed steel punch and absorb geting mixed with other skills
- changed the stats of aeep, sheepa and skyparia
- lobsta and lobstord attack type changed to beast type
- now only the owner of the monster can use stone in his monsters

[1.1f]
- reduced evasion of swift moves from 5% to 2%
Changelog

- reduced evasion from 10% to 5%
- added a loading screen
- some adjustments to the game terrain
- set the quest givers level to the level required for the quest
- some minor fixes
- fearfull hotkey now is [E] instead of [R]
- biken and burniken attack changed to fire and defense to air
- added effects when triggered: brute force, dream eater (heal), guilhotine
- fixed dummies vision sight
- some texts fixes for items max stacks

[1.1e]
- all heals got a little buff
- Fixed moutain respawn
- Changed model of siashi
- Absorb heal from 50% to 30%
- added commands: -tip, -cam 1, -cam 2, -cam 3, -list
- Burniken with properly skills
- Barbatas collor changed
- Kinruby size inscreased
- Ankh of reincarnation gold cost from 150 to 60
- Added in the Item description the max stacks

[1.1d]
- fixed a bug where old key was buging the save code
- replenish interval of common items
- magma skin is now working properly
- other minor fixes

[1.1c2]
- fixed another issue with item system
- other minor fixes
- inscreased monster base from 100 speed to 150

[1.1c]
- fixed an issue with item system
- other minor fixes
- dream eater range inscreased


[1.1b]
- Fixed an issue with save load
- dream eater damage base from 8 to 16
- changed some spawn areas at the first city
- reduced the cooldown of catchballs




Discord and Bnet


Join our discord channel or add me at bnet Nazujin#11707

Join the Legendary Tamer ORPG Discord Server!


Credits

- Created by Nazujin / Marcos Candine
- Special thanks to Uncle / CoachMcGuirk for the help with triggers
- GUI-Friendly Damage Detection -- v1.2.1 -- by Weep
- Codeless save/load by TriggerHappy
- Torrent v1.1d by baassee
- The Ultimate Terraining Map 3.0
- Models by : olofmoleman, Darkholme, Tarrasque, chilla_killa, Fingolfin, The Weird Human, Fingolfin, HappyCockroach, tee.dubs, skrab, KAIL333XZ, Callahan, JetFangInferno, AlienAntFarm, Fingolfin, tee.dubs, Remixer, Mythic, WILL THE ALMIGHTY, Mc !, jigrael, Daelin, Chriz, xXm0rpH3usXx, Celestea, Nasrudin, aquilla, Illidan
reinless, oBs3rv3r, Xios, sc_freak, abriko, iNfraNe, Whitehorn, Red XIII, HappyTauren, Herio-san, Illidan(evil)x, HerrDave, Blizzard Entertainment, tomv8
yritie, Born2Modificate, syc, HappyCockroach, BlinkBoy, Illidan(Evil)X, Mythic, Sunchips, !!GORO!!, MajorSonnwaitts, xYours Trulyx, nfernalTater, Zwiebelchen
- icons by : var4, Marcos DAB, Anachron, Golden-Drake, The_Silent, Legal_Ease, Golden-Drake, elyanra, Darkfang, The Panda,

I want to thank everyone here at hiveworkshop and in wc3c for the models, skins, help with triggers and many other stuff!!
If i forgot someone please, tell me and i place your name here in the credits.
Credits


Contents

LegendaryTamersRPG v1.2g (Map)

Reviews
deepstrasz
Why are the user and author names different? A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything...
Shar Dundred
Awaiting results of the account/user name case.
  1. Lich134

    Lich134

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    I would like to play it in classic Warcraft its all for now
     
  2. marcos candine

    marcos candine

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    Well, the problem is: I used a lot of unique reforged models for the monsters, for buildings, doodads... that's why the map have only 6MB of file size... and reforged and classic models are incompatible, at least for now.
     
  3. laziso

    laziso

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    Hallo,
    There are Problems bei loading. The items get lost or change. And the Lvl of the Tamer get back to 1 more times.
    I played with the maker together and said its a very good map. and it is! :)
    perhaps more life inside would be funnier. A storie.. More quests.. Events inside.. there is much to do.. :)
     
  4. marcos candine

    marcos candine

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    - The loading issues has to do with lots of data loading and reforge doesnot have a good support for that yet...
    - The items changing happens if you play a version older then 1.1g, saves and try to load a new version, if you have the exactly items you had before and after, helps a lot to fix, (in older versions then 1.1g there was items not set in the save/load, that makes the system broken).
    - The tamer level changing happens if you play a version older then 1.1g, saves and try to load a new version.
    - Storie is already in the plans, so coming soon!
    - More quests are already in the plans too, right now there is 7 quests around the map and many secrets to discover (areas, events,boss...)
    - Im planning pvp events in the discord, also there is boss battles in the game

    Thank you for your opnion!
     
  5. tulee

    tulee

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    The quests improve the experience greatly for people who enjoy story/plot elements. This map seems like it has great potential, can't wait to see how it turns out.
     
  6. marcos candine

    marcos candine

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    We already have lots of contents : gyms, boss, secret areas, rare monsters, zone for pvp...
    And much more is coming!!
    Be free to play and give us more feedback!

    Thanks!
    ^^
     
  7. deepstrasz

    deepstrasz

    Map Reviewer

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    Why are the user and author names different?

    A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
    This helps you with the models, skins and icons from Hiveworkshop:
    Resources in Use by LegendaryTamersRPG v1.2c | HIVE

    Awaiting Update.



    If you want more reviews, you should participate in the The Grand Review Exchange!

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    ADDITIONAL NECESSARY INFORMATION
    • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
    • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
    • Map thread tags are important. Please use those that fit and not more or none.

    If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
    Shar Dundred
    Paillan
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    https://www.hiveworkshop.com/forums/staff-contact.692/
     
  8. marcos candine

    marcos candine

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    Well my nickname is nazujin... but i lost my old account here in hiveworkshop... that's why the name is Marcos Candine / Nazujin...
    about the credit list i will make one, as soon as i finish some main stuff in the map.
     
  9. deepstrasz

    deepstrasz

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    You can ask for your accounts to be fused but I didn't find any account with that name.
     
  10. marcos candine

    marcos candine

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    My bad, is galactcus my old account here in hiveworkshop, email is candinemv@hotmail.com.
    I ment my nickname in bnet is Nazujin...
    I will change the map author to Marcos Candine.
     
  11. deepstrasz

    deepstrasz

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    You don't have to make it public. Please remove it if you don't intend it to be public. Just use https://www.hiveworkshop.com/forums/staff-contact.692/ if you want to merge your accounts.
     
  12. marcos candine

    marcos candine

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    Okay, thanks.
    I will send an e-mail later.
    Now the list of resource, i will make it and post it here by the end of the day.
     
  13. deepstrasz

    deepstrasz

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    Write it in the map thread description.

    About the e-mail. You just have to open a thread in Staff Contact. But if you want to send an e-mail to Ralle instead, it's OK.
     
  14. marcos candine

    marcos candine

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    okay I made the list of credits in the thread and in the map.
     
  15. deepstrasz

    deepstrasz

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    Thank you. I will try to review it sometime in these following days.
     
  16. P3in

    P3in

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    Mate,can you share your rock model from "the mountain path" area? it isn't here on hive, i searched for it..
     
  17. marcos candine

    marcos candine

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    rock model? well in this part of the map i just used warcraft stuff... there is no imported stones...
     
  18. P3in

    P3in

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    Ah, right, you use reforge and got updated stones..damn they look so awesome, i still stick with 1.28.5 :D
     
  19. Shar Dundred

    Shar Dundred

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    Awaiting results of the account/user name case.