- Joined
- Jan 12, 2010
- Messages
- 1,770
Hmm, interesting, interesting. I'm thinking of entering with this. Why the hell not, hiphop4eva asked for it anyways.
Start with grey and just keep adding lighter and lighter grey for the highlights and darker grey for the shadows.
Just remember to not go straight for black or white too early.
In case the light source is coloured yellow/orange ( I intend to make explosions in the background), do I change the highlight colours to yellow/orange, too ?
I use GIMP ( for everything) to add glows and shadows, not the highlight of them tho. Is it recommended to use a 'glow' brush with a small opacity, that's how I learned to draw glows.
I made a few edits and I think it looks much better now. I didn't expect that the lighting ( not even finished) makes it look that much better.
Thank you very much, guys! Now I am motivated again!
Aight.
So I've made another icon (Cataclysm), but it didn't please me when I shrunk it down. I will try some other designs and if that doesn't work out I'll probably go back to this one.
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Here is some WIPs and a silly redesign on Deathwing (I had copy pasted a part of his face that I used as color palette)
http://i.imgur.com/bSNoitF.jpg
Thank you very much, GhostThruster!
Did you use the 'sketch' layer in the psd to select an area, so you cannot draw over the lines ( I am not sure what's the exact expression for the process, I hope you know what I mean) ?
Hm, I understand. Maybe I can add 'front explosions', explosions that add light to the front part of the tank. Tho, wouldn't this erase every shadow, as the light comes as well from the back and the front ? Or could I limit to little explosion reflections, so the effect wouldn't be room consuming ? I think I take a look on some fire/ explosion reflections and try to adapt them.
For the exclusive use of hard-edge brushes, I cannot speak of great experience, but wouldn't using a smooth brush with the use of the smudge tool create exactly the same as using hard shaped ? This does not apply to the outline, of course, but for the 'interior', doesn't it ? I try it out, let's see.
Amazing work Mad *o* !!!!
Nice work, man! One suggestion to consider; a lot of Wc3 icons are really zoomed in on the face, which this could potentially use. Just a thought, though.
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^did something with those
and became like this
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did something also with the portrait icon, it now look like this
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big images here
http://www.hiveworkshop.com/forums/pastebin_data/jnivea/Portrait.jpg
http://www.hiveworkshop.com/forums/pastebin_data/jnivea/abi1.jpg
http://www.hiveworkshop.com/forums/pastebin_data/jnivea/abi2.jpg
all of them are still wips and I'm asking suggestions for all of those if you have. thanks![]()
Wow Chen, you improved alot basing from your previous icon works.![]()
Thanks, tried my best though. Even though, I have a busy real life. Yours looks good too. I prefer the first one, but definitely I don't know what others will think.
Actually the eyes and nose of yours needs love and the light source could also be fixed. In my own perspective XD
thank you
as i said, this is my first time painting digitally. i will try my best as i possibly could for more improvement.
perhaps you right about the light source, i will try to update it soon.
oh, your work is good too chen![]()
Arfis y u so serious?