(26 ratings)
same as he.Unfortunately does not work for me, I click on the HiveWe, and the command prompt opens up, but then it closes, and nothing happens after that.
Unfortunately does not work for me, I click on the HiveWe, and the command prompt opens up, but then it closes, and nothing happens after that.
same as he.
Hm.
I downloaded it to my flash drive, unpacked it, and clicked the .exe; didn't work (command prompt opened, beeped a while, then a "this isn't working" error message. Readme indicated there would be a point at which it asked me to point to the MPQs but nothing like that happened.
Tried again after copy/pasting the MPQs into the folder with the .exe, still doesn't work.
Windows 7: 64bit.
1) No(t that I noticed)Does the console (black window) output anything? What CPU/GPU do you have? Does your computer support OpenGL 4.5?
My GPU don't support OpenGL 4.5. (Only 4.4), any chance to get this to run with earlier versions of OpenGL?Does the console (black window) output anything? What CPU/GPU do you have? Does your computer support OpenGL 4.5?
Unfortunately your GPU doesn't support OpenGL 4.5 which HiveWE requires.1) Completely Empty
2) CPU is View attachment 300393
GPU is Intel(R) HD Graphics
3) Any way to find out? dixdiag doesn't provide the info, I believe.
There is an older OpenGL 3.3 branch which was created by Karaulov. He stopped developing at a certain point because how I implemented terrain rendering meant it was not possible to backport easily. I have since changed the terrain rendering so with some work one could get HiveWE to run for OpenGL 3.3 again, but I don't intend to spent much time on this. If you would like to do an OpenGL 3.3 then I suggest starting from the newest main branch instead of continuing the old 3.3 branch. Hit me up on discord if you need some guidance in the conversion.My GPU don't support OpenGL 4.5. (Only 4.4), any chance to get this to run with earlier versions of OpenGL?
3) No clue, how do I find out?
Please update your graphics drivers, and then install and run OpenGL Extensions Viewer.3) Any way to find out? dixdiag doesn't provide the info, I believe.
Try using this tool.Can Hive WE open my JNGP map?
Nope I'm not using World Editor Unlimited. JNGP 2.0.10 that the WE that I use.Try using this tool.
OK, I've done that... And I'm pretty sure I've never seen this before. Next?I think you need to go to the start menu , run , and type in dxdiag ?
Use this software recommended by pyf to check your OpenGL version.OK, I've done that... And I'm pretty sure I've never seen this before. Next?
Out of curiosity, how would terrain made with this work if I opened the map in the standard world editor?
EDIT:
I had time to try it out. It appears opening a map edited with this tool doesn't save the pathing, but DOES allow you to bypass the tile limits in the standard editor.
Nope on the contrary I rarely use something else than the vanilla editor, maybe another colorizing and line synching program but that's all. I just wanted to add extra tiles, but no need anymore, just upgraded to patch 1.30 which adds an option to add up to 16 tiles. And yes always save a back-up file, thanks for replying@Julius Are you using this third-party editor for all your stuff? Did you swap editors? I'd be careful if the prior and make a back-up file, since this editor is not fully functional yet.
Right now HiveWE is a more specialized world editor that has some features that the normal WE doesn't, but it is also missing features that the WE does have. Unless you have a specific need that fits in the existing features I would recommend to keep using the normal WE. At some point HiveWE will be a complete replacement though.is it worth to update wc3 to 1.3x and use this editor or should i stick to my 1.29 version with the older working editors? are there some main features missing that would still require me to use the older ones?
Right now HiveWE is a more specialized world editor that has some features that the normal WE doesn't, but it is also missing features that the WE does have. Unless you have a specific need that fits in the existing features I would recommend to keep using the normal WE. At some point HiveWE will be a complete replacement though.
Right now HiveWE is a more specialized world editor that has some features that the normal WE doesn't, but it is also missing features that the WE does have. Unless you have a specific need that fits in the existing features I would recommend to keep using the normal WE. At some point HiveWE will be a complete replacement though.
Unfortunate side effect of Casclib at the moment is that you have to close the World Editor and Warcraft if you want to use HiveWE. I will update the main post with some more info.Loading CASC data from: ""
Error opening "Data" with error:2
Unable to find file in hierarchy: "filealiases.json"
I didn't open the world editor and Warcraft.Unfortunate side effect of Casclib at the moment is that you have to close the World Editor and Warcraft if you want to sue HiveWE. I will update the main post with some more info.
Possibly a false positive? Either that or your computer is infected and so malware infected the download the instant downloading completed.Virus detected after downloaded.