1. Join Texturing Contest #30 now in a legendary battle of mythological creatures!
    Dismiss Notice
  2. The Aftermath has been revealed for the 19th Terraining Contest! Be sure to check out the Results and see what came out of it.
    Dismiss Notice
  3. Melee Mapping Contest #3 - Results are out! Congratulate the winners and check plenty of new 4v4 melee maps designed for this competition!
    Dismiss Notice
  4. The winners of our cinematic soundtrack competition have been decided! Step by the Music Contest #11 - Results to check the entries and congratulate the winners!
    Dismiss Notice
  5. Check out the Staff job openings thread.
    Dismiss Notice

HiveWE 0.5 has Released

Discussion in 'Latest Updates and News' started by Landmine, Mar 29, 2019.

  1. Landmine

    Landmine

    Multimedia Manager

    Joined:
    May 20, 2008
    Messages:
    402
    Resources:
    0
    Resources:
    0
    [​IMG]

    With it brings a bunch of exciting features including a minimap and dark UI theme, along with updates like fully functional undo/redo and a JASS editor. No longer do you have to endure a bright World Editor. As always, make sure to backup your maps before diving in.

    For those unfamiliar with HiveWE, it's an open-source third-party Warcraft 3 map editor being created by Eejin. You can find more information about it on the resource page.


    [​IMG] [​IMG]

    Some Feature Highlights
    • Minimap
    • Full undo/redo for terrain/pathing/doodads
    • Show Destructibles pathing
    • Pathing map preview for doodads
    • Cliff lighting
    • A functioning JASS editor (with some limitations)
    • Dark UI theme
    • Tabs for various tools
    • Syntax highlighting and autocomplete
    • Doodad palette functionality


    Read all the changes and download the latest version here!
     
  2. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    10,523
    Resources:
    17
    Maps:
    1
    Spells:
    10
    Tutorials:
    6
    Resources:
    17
    Cool. I might just use this at version 0.6, 0.7.
    Mainly because I am afraid of bugs, and I also like GUI support for fast prototyping.
     
  3. Idaero Ace

    Idaero Ace

    Joined:
    Dec 21, 2013
    Messages:
    676
    Resources:
    0
    Resources:
    0
    Dark UI theme is the only thing I need.
     
  4. Veldris

    Veldris

    Joined:
    Jul 10, 2018
    Messages:
    213
    Resources:
    0
    Resources:
    0
    So how is this better than original WE I would love for someone to explain.
     
  5. Marcos_M

    Marcos_M

    Joined:
    Jan 23, 2011
    Messages:
    346
    Resources:
    0
    Resources:
    0
    Dark theme UI
     
  6. Veldris

    Veldris

    Joined:
    Jul 10, 2018
    Messages:
    213
    Resources:
    0
    Resources:
    0
    That explains it.
     
  7. Sir Moriarty

    Sir Moriarty

    Joined:
    Jun 13, 2016
    Messages:
    288
    Resources:
    2
    Spells:
    1
    Tutorials:
    1
    Resources:
    2
    It's pretty good for terraining.

    It can handle rendering the entire map on your screen without slowing down to an unbearable crawl (like normal WE).
    It has more brush sizes.
    It can edit the pathing map directly.
    It has some other cool features that WE lacks.
     
  8. FeelsGoodMan

    FeelsGoodMan

    Joined:
    Dec 13, 2018
    Messages:
    93
    Resources:
    1
    Maps:
    1
    Resources:
    1
    The smoothness is really impressive. My map with 40k+ doodads loaded and ran completely lag free in this editor, BUT it lacks too many functions for me to replace the old one.

    1: I can't hold ctrl and move the map around as I please. I am locked to one angle unless I click the "switch" button which messes up the camera entirely.
    2: There is no unit palette.
    3: There is no object manager.
    4: Preferences just contains a "?".
    5: Theme changes doesn't take effect until restarting the WE.
    6: "Home" only contains redo and undo, and there is no "history" shown.

    It has extreme potential, so I will be keeping my eyes open for updates.
     
  9. PornoMishka

    PornoMishka

    Joined:
    Mar 6, 2019
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Doesn't work "New map" button. Only I have such a problem?
     
  10. SuperNeko

    SuperNeko

    Joined:
    Wednesday
    Messages:
    2
    Resources:
    0
    Resources:
    0
    How to change the orientation of doodads?
     
    Last edited: Apr 19, 2019 at 5:49 AM