Republic of Halovia Custom Race
How to play?
To play this faction, choose Human to play this race.
Recommendation?
All units are in HD so go to Reforged mode and play this custom race map.
Screenshot:
Overview:
The Republic of Halovia is a separate faction of the Republic. Since the death of Commissar Darren Korman and the demonic influence within the Imperium have been removed, the Imperial Army faces an internal crisis and its Commissars were either in exile, executed, or reinstated by the Imperial High Command. The Republic on the other hand, has been divided into two; the Arynetians under General Gaius Visceral comprised of Humans, Dwarves, Elves, Angels and Demons. While the Halovians under the newly-appointed General Varus Kolador comprised of both Humans and Halovians (Harpy/Elven Hybrids once served Lady Euphemia, now exiled by the Sonora, then later the Bloodeye Regime). While the Arynetians intervene the Imperial crisis, Kolador's Republic forces depart to the old Republic kingdom which were inhabited by the actual Halovians and its leader, Calrus Feathersong greeted Kolador as they rebuild their old home together. With the attacks from hostile creatures, Imperial forces, Anudda Shinrikyo and the Phantom Revolt, the Halovians rely on old school might and magic to even the odds.
Pros:
- Human units have +1 armor bonus.
- Halovian units have Evasion.
- Halovian Farmers build farms, which is the main source of gold. Slow mining, but large gold income. Also useful for workers when gold mines are depleted.
- Some Halovians have defense and damage boost, which they are a specialty for a short time.
Cons:
- Halovian Farmers can only build town halls, war mills, armory workshops, and markets and cannot harvest lumber.
- Halovians lack siege weapons or mechanical units, but they rely on Battle Golems.
Buildings:
1. Halovian Town Hall - Primary structure, used to train Peasants and receive gathered resources. Can be upgraded to Keep and then Citadel (Which has the Mega-Monsoon ability) to enable the production of additional types of structures and units.
2. Tent - Provides food, which increases the maximum number of units that can be trained.
3. Halovian Altar of Elders - Summons heroes and revives slain heroes.
4. Barracks - Troop production structure for Republic soldiers. Train Legionaries, Riflemen, Clerics, and Decurions. Also contains Defend, Long Rifles, Animal War Training, and spell upgrades for Clerics.
5. War Mill - Serves as a drop-off point for harvested gold and lumber. Also trains Farmers to build Farms for source for Gold and contains the upgrades for Resource Harvesting and Regenerating Masonry.
6. Armory Workshop - Contains upgrades for improved armor, weaponry and gunpowder. Also contains the Halovian Tradition and Farming Equipment upgrades.
7. Halovian Quarters - Troop production structure for Halovian soldiers. Trains Warriors, Archers, and Sorceresses. Also contains Advanced Marksmanship, spell upgrades for Sorceresses, and Magic Sentry.
8. Armor and Wildlife Den - Trains Battle Golems and Halovian Wildkins. Also contains the Endurance Training and Halovian Rage upgrades.
9. Halovian Hatchery - Trains Halovian Screecher Hawks and Hippogryph Riders. Also contains the Aerial Dominance and Ensnare upgrades.
10. Halovian Guard Tower - Primary defensive structure with a strong beam attack. Can learn the Extended Prism upgrade and Magic Sentry ability.
11. Halovian Market - Creates a shop with purchasable items.
Units:
1. Worker - Basic worker unit. Can harvest gold and lumber, build structures and Repair. Can become Militia.
2. Halovian Farmer - Basic worker unit. Can build common structures, including Farms and repair.
3. Legionary - Versatile foot soldier. Can Defend against ranged attacks.
4. Rifleman - Highly skilled sharpshooter.
5. Cleric - Supporting spellcaster. Can initially cast Purified Healing Wave, which bounces a wave of healing energy that heals multiple units without the use of mana and also dispels negative buffs even Diseased. Can also learn Condemn and Defensive Barrier.
6. Decurion - Powerful mounted warrior with Critical Strike and Inspire.
7. Halovian Warrior - Advanced foot soldier, capable of evading basic attacks.
8. Halovian Archer - Advanced long-ranged attacker.
9. Halovian Sorceress - Reliable spellcaster. Can initially cast Mesmerize, which stops enemies from attacking and casting spells, also removes buffs. Can also learn Halovian Curse and Halovian Vision.
10. Battle Golem - Heavy assault unit, capable of destroying structures and fires an Infernal Cannon to damage and stun a single unit and immune to spells.
11. Halovian Wildkin - Frontline melee unit with a powerful Cleaving Attack.
12. Screecher Hawk Rider - Swift flying unit, mounted by a Halovian warrior. Has the Aerial Shackles ability, which allows it to immobilize and disarm enemy air units temporarily.
13. Halovian Hippogryph Rider - Halovian Archer mounted Hippogryph with Critical Strike.
Heroes:
1. Antipope - Mystical Hero, adept at support and ranged assaults. Can learn Rain of Fire, Mana Shield, Unholy Aura and Halovian Tranquility.
2. Eastern General - Warrior hero, excel at crowd control and defense. Can learn Chain Holiness, Righteous Slam, Critical Strike, and Unbroken Courage.
3. Halovian Ranger - Cunning Hero, adept at single target damage. Can learn Scout, Accursed Arrows, Life Drain, and Snipe Shot.
4. Wildkin Pack Leader - Warrior Hero, known for speed and power. Can learn Roar, Howl of Terror, Endurance Aura and Taunt.
Credits:
Alternate Footman Icon -
Prikjirik and
Blizzard Entertainment
Blue Laser Ray -
Champara Bros
High Elf Building Pack, Barracks, Siege Workshop, War Stable, and Tent -
CaptainHec
Tranquil Light Icon -
Elenai
Elven Hatchery -
Tamplier
Green Arrows Icon -
Sapprine
High Elf Upgrade Icons -
Zephyrius2412 and
Blizzard Entertainment
Human Church -
KlacekAbrahamovic
Paladin Spell Icon -
Zorac
Roar Ability (Human Version)-
bakr
Sunray (Caster) -
SuperJakiro
Sunwell and Magister's Terrace -
Rukhmar
Halovia's Republic Legions and Halovian Auxiliaries, Altar of Elders, Market, Antipope, Ranger and Wildkin Pack Leader - Yours Truly
Demon Wings Pendant Icon -
kola
Snipe Target -
Tranquil
Hell Cursed Buff -
Antinous
Lightning Sphere Icon -
Antares
Magic Shield and Fear Effect -
stan0033
Harpy Scream Icon -
Stanakin
Sound Wave, Music Target and Dark Chakra Explosion -
JetFangInferno
Holy Note and Demon Arrow Icon -
Darkfang
BTN Shield -
Lightmyght
Holy Seal of Fury Icon -
Blizzard Entertainment
Daemonic Arrow -
Vinz
Update on 01/06/25: Improvements for the following;
- Halovian Cleric's Inner Fire was replaced with Defensive Barrier, which further increases armor.
- Halovian Cleric's Purify may now dispel Diseased Clouds and Diseased.
- Halovian Sorceress' Ray of Disruption was replaced with Halovian Curse, which reduces armor and slows down movement speed.
- Halovian Valor now has armor bonus by 1.
Update on 01/07/25: Improvements for the following;
- Added Halovian Matriarch, heavy ranged caster with Harpy Screech, Devour Magic, Unholy Aura, and Charm. Upon death, it transforms into a new body.
- Halovian Tranquility can now remove negative buffs and grants +4 armor.
Update on 01/09/25: Improvements for the following;
- Halovian Cleric’s abilities have been changed. Healing Wave becomes Purified Healing Wave which heals and dispels enemy negative buffs and Purify was replaced by Condemn, which reduce attack and movement speed.
- Wildkin Pack Leader's Taunt ability now grant +10 armor.
- Halovian Sorceress' Silence was replaced with Mesmerize, which stops enemies from attacking and casting spells. Thus removing buffs.
Update on 01/12/25: Improvements for the following;
- Halovian Legionary has now Shield Bash, can knock back and stun.
- Halovian Warriors have Vampiric Shield, which restores lost HP when attacking.
- Halovian Archers, Hippogryph Riders and Rangers have Accursed Arrows, which fires an arrow that miss an enemy attack.
- Wildkin Pack Leader's Taunt ability now removes +10 armor bonus.
- Eastern Warrior's Thunder Stomp is replaced with Righteous Slam.
- Regenerating Masonry upgrade fixed.
- Antipope model is changed.
Update on 01/13/25: Improvements for the following;
- Halovian Buildings have now life regeneration.
- Halovian Citadel can attack land and air units with multi-beam attack, which attacks up to ten enemy units.
- Wildkin Pack Leader model is changed
Music Used: Command & Conquer 3: Tiberium Wars
Video: