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Isn't that a bit little for an inter stellar empire? My empire probably has 10 carrier warships, each being massive and having 500 fighters onboard, then there are still atleast 1 million fighters per planet, 5 million on the home planet and on average 1000 fighters per station that has fighterbays, there are also several battleships without fighters.
This is space , think with big numbers, I consider my military as a bit smaller than average.
It rebuilds the exact model, inserts the AI and pilot. Technically, it's the same ship.
varsaigen said:My empire focuses on efficiency and hellish firepower. Meet my defense fleet and you'll know what I mean. :3 Even larger fleets will have a hard time against them :3 but uh... I guess the reason my fleet is small is so that I don't overwhelm everyone else in the RP I introduced my fleet in :/
But it always helps to ahve half a million drones swarming one ship at a time.Fast, good armour, and good weapons :3 no missiles though D: but the great thing is, they correspond with the computers of BSC ships
meaning, if a bomb is sent to destroy everything in an area, they stay until the last moment possible, distracting the enemy, and boost out like hell to get out of the damaging blast radius (outer areas. Lethal on the inside
). But... they also have no shields... but who needs shields when your zipping through your enemies at blinding speed with perfect movements?
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How fast is it rebuilt?
lol then she'll be having a lot of fun with the drones... >:3 (I am looking forward to this... >:) )AI: Is very swift and calculating, and able to read the thoughts of the pilot, and act accordingly.
I don't need little fortresses getting in the way on my planets...they control only a little piece of ground on each planet they land on, their 'camp' if you will. And while it is a very small piece of land, the land is nigh impenetrable, not only because it...quite frankly is difficult to find, but also because it is staunchly protected by shields and guns.
