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Dixel's Tower D v3.6

Dixel's Tower D v3.6R

Original by Dixel. Improved by me BestNoob


Description:
Monsters will come from the right, mostly, and will get progressively weaker as they move to the left.

1x leak elimination!

First to finish 25 levels or the Last survivor WINs!
All lanes are independent so build to the right if you dare!


Notes:
CREEPS need 2 SPACES (1x tower width) or they ATTACK your Towers !

Changelog:

v3.6.1R 2024
  • Fixed Pandaren Interface
  • Fixed for Reforged Patch 1.36.2 (Recalculated Shadows)
v3.6R 2022
  • Fixed Pandaren Interface
  • Fixed Map Picture
  • Fixed for Reforged

v3.6 2011
  • New Interface
  • Some little things
  • Added an Minimap / Map Picture


Keywords:
dixel, td, Dixels, tower, defense, BestNoob, Dixel´s, elimination

--- MERGE ---

Original by Dixel. Improved by me BestNoob

Description:
Monsters will come from the right, mostly, and will get progressively weaker as they move to the left.- 1 leak elimination! First to finish 25 levels or the Last survivor WINS!!- All lanes are independent so build to the right if you dare!

Notes:
Important ! Creeps needed 2 Spaces (1 Tower width) to pass.

Changelog:
  • New Interface
  • Some little things
  • Added an Minimap / Map Picture

Credits:
Pandaren UI - by Unwirklich
Pandaren UI - Widescreen version Submitted by Spellbound
Map Original by Dixel

Keywords:
dixel, td, Dixels, tower, defense, BestNoob, Dixel´s, elimination
Previews
Contents

Dixel's Tower D v3.6 (Map)

Dixel´s Tower D v3.6.1R (Map)

Dixel´s Tower D v3.6R (Map)

Reviews
Vengeancekael - [Contact] Date: 2012/Jul/07 23:43:55 Comment: [Approved] Resource Moderation - Rules
deepstrasz
Why a new thread when you could update https://www.hiveworkshop.com/threads/dixels-tower-d-v3-6.218203/ ? Is this specifically Reforged? I see it's using a Classic UI asset. By the way, you must credit anything in the map that was not made by you. Is...

deepstrasz

Map Reviewer
Level 73
Joined
Jun 4, 2009
Messages
19,694
Why a new thread when you could update
?
Is this specifically Reforged? I see it's using a Classic UI asset. By the way, you must credit anything in the map that was not made by you.
Is this version considerably different from the other?

Awaiting Update.


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Level 3
Joined
Jun 23, 2012
Messages
12
Why a new thread when you could update
?
Is this specifically Reforged? I see it's using a Classic UI asset. By the way, you must credit anything in the map that was not made by you.
Is this version considerably different from the other?

Awaiting Update.

Hello,
yes this map is for Reforged only, while the older one can still be played with privious versions of WC3.

Have u recognized the Changelog: ?

v3.6R 2022
  • Fixed Pandaren Interface
  • Fixed Map Picture
  • Fixed for Reforged
 
Level 3
Joined
Jun 23, 2012
Messages
12
Yes, nothing really that drastically different from the original. So I'm not sure this should have its own thread.

And you know that old maps have issues with Reforged and Reforged Maps cant be played with older Versions of WarCraft 3 ?!

Also recompiling/saving a Map with new Editor updates a few things.
In this case the PANDAREN Interface is buged/wrong displayed when you play the old map with Reforged.
 

deepstrasz

Map Reviewer
Level 73
Joined
Jun 4, 2009
Messages
19,694
And you know that old maps have issues with Reforged and Reforged Maps cant be played with older Versions of WarCraft 3 ?!

Also recompiling/saving a Map with new Editor updates a few things.
In this case the PANDAREN Interface is buged/wrong displayed when you play the old map with Reforged.
That's irrelevant. You can have both maps in one thread for a more organized forum. That's what I'm saying. But it doesn't matter, really. Let's say the difference between pre-1.32 and 1.32+ is enough for a different thread. It just feels a bit like spam when the map is not that different though. That's all.
 
Level 3
Joined
Jun 23, 2012
Messages
12
That's irrelevant. You can have both maps in one thread for a more organized forum. That's what I'm saying. But it doesn't matter, really. Let's say the difference between pre-1.32 and 1.32+ is enough for a different thread. It just feels a bit like spam when the map is not that different though. That's all.
Ah okay, it wasnt clear. So the map can stay standalone or can u merge it ?
 
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