- Joined
- Aug 21, 2005
- Messages
- 3,699
Quick q regard to patch, with the upsize from 4mb to 8mb thats for online play isnt it?
Ofcourse. Offline maps can be as large as you want.
Quick q regard to patch, with the upsize from 4mb to 8mb thats for online play isnt it?
Fixing return bug maps should be easy anyway. Atmost 3 hours and that was for a heavilly JASS map not made by me which used it everywhere in a stupid way (I2U and crap).
Those ignorant Bast@#$^!!!!
Why is everyone so like "I'm glad I don't use Jass, so I don't got the problem.?
Just read one tut, and give me 10 reasons why you SHOULDN'T learn Jass.
Seriously, most people don't understand the benefits.
I think you are overreacting a bit too much, let those whom want to use GUI use GUI and those whom want to use JASS use JASS.
I know both till extend, but I use GUI and only jass where needed for the simple fact I rather use an interface for this editor rather than blunt text, I already do that a little too much while creating websites and programming game scripts.
Edit: perhaps you can all just stay on topic and discus the news title, and not meaningless discusions about JASS and GUI.
Btw, great patch blizz overally.
I thought this was a BETTER patch than there last one, but who gives.
Textwalls in Jass, are a NIGHTMARE in GUI. Jass combines functions and is faster.
END OF DISCUSSION!
If you don't like the other one, keep yur gob shut!
We all know who is the winner (And we all know different winners.) So noone can really win, mainly because of the laziness by some of us, and the bullheadedness of the rest of us, and the smart-alecness of some of us.
There are many different reasons, and they don't apply for all, so you can't use them against all.
You may kill a cop with a bulletproof vest with a knife, but it is easier to kill a cop without a vest with a gun.
A very bad metaphor. =D
This is probably your only real sentence that makes sense, you should have stopped witting from thereon to prevent people from keeping this discussion up.If you don't like the other one, keep yur gob shut!
Blizzard says and Blizzard does are not always the same
This is probably your only real sentence that makes sense, you should have stopped witting from thereon to prevent people from keeping this discussion up.
I trust kinkarso but ya ... it was totally unfair. Still I don't think blaming the admin is the right thing to do, specially when we don't have evidence to support our conspiracy theories =PAnd kinda lame, some newb with 1 post got the SC2 Beta Key, unfair much? I sense he was a friend of the admin, so the whole random choice competition was a fake.
^^
Like Vikuna said, Blizz is the laziest when it comes to helping out us old-timers.
Just hand the game over to some one smart and cool, like Vexorian (Though im sure he has other things to do.)so that they actually DO something.
There are some many functions I could think of...
Can we at least get damage events?
Or like some natives that replace common functions? A few math functions to save time would be nice, like a polar projection native (Or one that does half of the projections, by return an X or Y value.)
Really, just gives us a chance to beat DotA. That is the main point of the hive. To give you something better to do than dota.
Umm..... (I nver know what to say)
I have no idea what HoN is.
Yes this game is falling, and we die when starcraft 2 comes out.
All of us here, will basically be doing stuff. No more idle dicussion like idea factory. (I'm gonna miss that if it dies. Trillium will be unemployed at most =D)
Really, all we have left is to say in 5 years:
"Hey man, remember Warcraft 3?"
"Bro that game was sweet. Let's go play some."
And you will play it, and then not touch it for another 5 years.
Basically, it is like one of those outdated games everyone loves, like Mariokart, or any other old platform.
Meh and meh friends allways play odl playstaion games. In fact, I even play some old namco games like pac-man (Dig-dug inflates pac-man's ass, and pac-man loses)
We just wanna have a good time while we can, is that okay to say?
WC3C gets almost no traffic and hasn't hosted a significant project since FM Vampire Hunters in 2003. THW gets as much traffic as the DotA forums. Nothing is going to unseat DotA at this point anyway, but if something were it would come through this site, not WC3C.If you want to beat Dota, then THW is not the place. wc3c is.
Other than DotA WC3 mapping was dead long before the SC2 announcement. Blizzard patches have been forcing us to rebuild maps since the beginning. This is not a recent phenomenon. (In fact, the project I mentioned above, FM Vampire Hunters, died due to Blizzard patches. This was in late 2003.)The reason why wc3 is dying is because people are giving too much attention and are expecting too much from sc2. Allied to this fact, Blizz updates since patch 1.20 simply destroyed everything the communities have built over time.
WC3 has shortcomings. So does every other game. Blizzard is addressing these issues--in SC2. To expect them to indefinitely support an old game that isn't making them money anymore is silly. That's not how you run a successful business. Calm down and take a broader view of the situation. Your blood pressure will thank you for it.Blizz could have and SHOULD have fixed more jass bugs and add new events. JASS bugs took years to the communities to find out, and now that Blizz has other priorities such as sc2 and diablo 3, no one will ever fix them. They only released 1.24b because they know they messed up bad with 1.24 and even knowing that, they will not fix all bugs patch 1.24 created.
WC3C gets almost no traffic and hasn't hosted a significant project since FM Vampire Hunters in 2003. THW gets as much traffic as the DotA forums. Nothing is going to unseat DotA at this point anyway, but if something were it would come through this site, not WC3C.
Kinkarso is no longer admin!? WTF !? To be honest the only reason why I visited that forum is because I had him as a friend. Now that reason is gone. I agree his contest idea should be better ... but at least we had some fun - I did xD
Kinkarso is no longer admin!? WTF !? To be honest the only reason why I visited that forum is because I had him as a friend. Now that reason is gone. I agree his contest idea should be better ... but at least we had some fun - I did xD
I know about HoN and I ahve friends who are interested. However I am not, I am not a fan of AoS. THW exists so people can make maps. If you want to beat Dota, then THW is not the place. wc3c is.
The reason why wc3 is dying is because people are giving too much attention and are expecting too much from sc2. Allied to this fact, Blizz updates since patch 1.20 simply destroyed everything the communities have built over time.
I see now it wc3 will obviously die, but I was expecting it to die on a different way. For me, I blame Blizz, and to be honest, I don't even know if I will buy sc2, since Blizz will just make another shit engine and screw it up with more patches and updates the next years.
Blizz could have and SHOULD have fixed more jass bugs and add new events. JASS bugs took years to the communities to find out, and now that Blizz has other priorities such as sc2 and diablo 3, no one will ever fix them. They only released 1.24b because they know they messed up bad with 1.24 and even knowing that, they will not fix all bugs patch 1.24 created.
The problem is not that newbs are unorganized or whatever, it's just that DotA has such a huge leap ahead of anyone who wants to compete that it's simply impossible to catch up, no matter how good the project is. "Being the new DotA" is such an unrealistic goal, I'm surprised people even think about it.What I see is that wc3c and THW both have people to make maps better then Dota. Further more, they have good projects as well, however the fact that they are most of the times started by newbs with an un-organized team, related to an old game and that they have little or no publicity at all among players makes it hard for people to play them / like them.
Nothing is going to unseat DotA at this point anyway, but if something were it would come through this site, not WC3C
After seeing the new ways of galaxy language on the site I am disappointed:
1 - I expected it to have at least a better damage detection engine
2 - I expected it to be more OOP allowing the use of structs (maybe it is an addiction from vJass xD)
A few months ago a few friends of mine told me the language was going to be called Galaxy. I thought it was a joke lol...
Seems not ... so far according to BF (a blizzard gaming forum) Galaxy will be very similar to C or C++ so I am quite interested.
Wc3 engine is also powerful, you can change anything with it, however the bugs it has and the patches Blizz released killed the interest most people had for it. I am guessing, though sc2 will be better, Blizz will just end up doing the same mistake.
-- The engine --
The map offers an extremely sophisticated trigger engine that allows tower creators to make really unique abilities with just a few lines of JASS code.
Here are a few examples of what can be done with this trigger engine and how many lines of code (approximately) will be needed for it:
* Creating a chainlightning that can critically hit: 0 Lines of code(!) Every spell in YouTD is able to critically hit by default.
* Creating a chainlightning that stuns all targets it hits and is automatically cast on 20% of all attacks: 12 lines of code
* Creating a chainlightning that
o stuns all targets it hits
o deals 150% damage to undead units
o deals only 80% damage to air units
o gets 10% stronger with each tower level
o is automatically cast on 20% of all attacks
o Creeps killed by this spell grant 50% more bounty
o Creeps killed by this spell have an increased chance to drop an item
20 lines of code
No one mentioned gex yet, while Castle Fight, eeve TD and You TD are often hosted on battle.net europe.
If you must choose one map to defeat dota with than i think castle fight will be the best choise. It has quite large fan base and i think gex is also a very good mapper. At least castle fight runs very smooth. I think almost no memory leaks.
His idea of an open source TD is also brilliant.
from eeve.org:
There is no SetHandleId. GetHandleId returns a semi-unique integer representing the handle (unique at any one moment in time, but it can be recycled when the handle is destroyed)--it is not a GetUnitUserData equivalent.
yes sure 8mb is a good thing...... but did you imagine how much time it would take to download a map in bnet of 8mb ............... XD i recommand u made an e-z link to make poeple download...cuz 8mb with a low connection O_O its take huge time